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RE: Patch 07 - Unofficial Public Beta - 1119e updated 21 October 2012
Posted: Sun Nov 11, 2012 8:12 am
by michaelm75au
The group needs 6 pilots to reach max number (10 in group already +2 to get to group size +4 for overfill)
RE: Patch 07 - Unofficial Public Beta - 1119e updated 21 October 2012
Posted: Sun Nov 11, 2012 11:08 am
by ny59giants
Is there a reason that your leaders for Air HQs 'seems' to be restricted to Generals and above?? One of my games is playing DBB mod and they have lots of MAG (Marine Air Group) HQs and I have very few leaders to choose from. It would be nice to get leaders of lower rank (Colonel and Major) that have the various leadership qualities available.
RE: Patch 07 - Unofficial Public Beta - 1119e updated 21 October 2012
Posted: Mon Nov 12, 2012 7:15 am
by michaelm75au
Looking at code rank doesn't influence command list, just nationality and if the leader is flagged as a HQ leader. Added some low ranks as HQ leaders to my test scenario, and they appeared in list.
RE: Patch 07 - Unofficial Public Beta - 1119e updated 21 October 2012
Posted: Mon Nov 12, 2012 9:13 am
by latosusi
Hi Michael. Would it be possible to make all dutch airgoups be able to upgrade airplanes (with pp paid). Is possible to
restore destroyed airgroups but since they can't upgrade to more modern airplanes, they end up having no planes.
Thank you
RE: Patch 07 - Unofficial Public Beta - 1119e updated 21 October 2012
Posted: Mon Nov 12, 2012 10:20 am
by obvert
ORIGINAL: latosusi
Hi Michael. Would it be possible to make all dutch airgoups be able to upgrade airplanes (with pp paid). Is possible to
restore destroyed airgroups but since they can't upgrade to more modern airplanes, they end up having no planes.
Thank you
I think this may be the developers' intention as it's historically accurate.
You can always create a mod in the editor and do this for your own game.
RE: Patch 07 - Unofficial Public Beta - 1120 updated 10 November 2012
Posted: Mon Nov 12, 2012 10:47 am
by Chris21wen
michaelm
I've been having problems with my 6 key not sometimes not displaying TF patrol areas. I've suddenly worked why. It is affected by the filters on the display TF screen. Is it designed like that or should the 6 key display patrol areas irrespective of the TF filters? To my mind it should.
RE: Patch 07 - Unofficial Public Beta - 1120 updated 10 November 2012
Posted: Mon Nov 12, 2012 11:07 am
by michaelm75au
Don't see why that should the case. I suppose it is possible that the list that it using to show patrol zones from is the same one being filtered. I'll have look see.
RE: Patch 07 - Unofficial Public Beta - 1120 updated 10 November 2012
Posted: Tue Nov 13, 2012 12:34 pm
by hades1001
Last official patch (r9)
New
40. After 6 months, an expired pooled device (squad or engineer type) will slowly convert to the upgraded version; if Japan, obsolete devices will revert to the raw materials.
We are using 1120 right now, does it mean in any device which is 6 months outdated in Allies pool will gradually upgrade to it newer version?
Thanks.
RE: Patch 07 - Unofficial Public Beta - 1120 updated 10 November 2012
Posted: Tue Nov 13, 2012 12:45 pm
by michaelm75au
ORIGINAL: hades1001
Last official patch (r9)
New
40. After 6 months, an expired pooled device (squad or engineer type) will slowly convert to the upgraded version; if Japan, obsolete devices will revert to the raw materials.
We are using 1120 right now, does it mean in any device which is 6 months outdated in Allies pool will gradually upgrade to it newer version?
Thanks.
Yes, if a squad or engineer type device.
RE: Patch 07 - Unofficial Public Beta - 1120 updated 10 November 2012
Posted: Tue Nov 13, 2012 1:25 pm
by hades1001
oh so tanks won't upgrade...
I was hoping that my hundreds of Maltida tanks can upgrade to M3/Grant Lee. They just sitting there when My Aussie Tanks regiments can short of tanks to death. Sad...
RE: Patch 07 - Unofficial Public Beta - 1120 updated 10 November 2012
Posted: Fri Nov 16, 2012 9:48 am
by michaelm75au
Updated 1120b - another LCU fragment check
RE: Patch 07 - Unofficial Public Beta - 1120 updated 10 November 2012
Posted: Fri Nov 16, 2012 10:06 am
by LoBaron
ORIGINAL: Chris H
michaelm
I've been having problems with my 6 key not sometimes not displaying TF patrol areas. I've suddenly worked why. It is affected by the filters on the display TF screen. Is it designed like that or should the 6 key display patrol areas irrespective of the TF filters? To my mind it should.
ORIGINAL: michaelm
Don't see why that should the case. I suppose it is possible that the list that it using to show patrol zones from is the same one being filtered. I'll have look see.
Michael IIRC this was implemented on purpose. TF display screen governs the patrol zone types displayed with [6] key, so you are able to filter between
Sub patrol zones, ASW patrol zones or others, depending what you want to observe.
I am using this feature a lot and like like it very much.
RE: Patch 07 - Unofficial Public Beta - 1120 updated 10 November 2012
Posted: Fri Nov 16, 2012 10:22 am
by michaelm75au
Didn't remember that.
RE: Patch 07 - Unofficial Public Beta - 1120 updated 10 November 2012
Posted: Fri Nov 16, 2012 10:50 am
by JocMeister
michael,
If you open up the game and look at a level 8 or 9 airfield aviation support is not doubled. Display error?
ORIGINAL: JocMeister
What happened with the double AS support in level 8 and 9 AFs? Did that get removed? Couldn“t find anything about it being removed though. But not getting double in "h" version.
RE: Patch 07 - Unofficial Public Beta - 1120 updated 10 November 2012
Posted: Fri Nov 16, 2012 11:28 am
by michaelm75au
There was a display issue, but that has been fixed in the last round of 1119 betas.
RE: Patch 07 - Unofficial Public Beta - 1120 updated 10 November 2012
Posted: Fri Nov 16, 2012 12:12 pm
by JocMeister
ORIGINAL: michaelm
There was a display issue, but that has been fixed in the last round of 1119 betas.
Great! [:)]
RE: Patch 07 - Unofficial Public Beta - 1120 updated 10 November 2012
Posted: Fri Nov 16, 2012 9:04 pm
by Reg
ORIGINAL: hades1001
oh so tanks won't upgrade...
I was hoping that my hundreds of Maltida tanks can upgrade to M3/Grant Lee.
Now that would be an impressive engineering feat if you could pull it off in real life!! [:D]
As a general rule, vehicles are scrapped and then replaced by new builds!!
Squads upgrade by just breaking out a few crates of small arms.....
RE: Patch 07 - Unofficial Public Beta - 1120 updated 10 November 2012
Posted: Sat Nov 17, 2012 4:37 am
by Treetop64
Wow.
I go away for a little while, and upon returning I see that Michael is working on yet another update! Admittedly, I wasn't expecting this.
Mike, you are a god. [&o]
RE: Patch 07 - Unofficial Public Beta - 1120 updated 10 November 2012
Posted: Tue Nov 20, 2012 3:19 pm
by Capt Cliff
How do I make the Beta full screen? Or does it only play in a small window?
RE: Patch 07 - Unofficial Public Beta - 1120 updated 10 November 2012
Posted: Tue Nov 20, 2012 5:29 pm
by latosusi
u need to set up command switches, i think -w sets that as windowed by default