Level II Update Link 2.81
https://1drv.ms/u/s!Ap7XOIkiBuUwhYkPWBftMFiZG1s8EQ
This update substantially corrects slight errors in road and trail art
and the corresponding pwhexe.dat files near Lake Baikal. A total
of four hexes are affected, none of them significant. Three involve
art changes and one a pwhexe.dat change.
All the WINTER pwhexe.dat files for all years, including game start,
are affected (by the upgrade of a single half hex of trail to secondary
road) in order to match map art (and actual roads).
The WPEN02 panel is also corrected. This is a universal map art
panel - for all seasons - so it is not in any of the seasonal map art
sub folders - only in the top level art folder. This affects three hexes -
two adding a half hex of trail art and one adding three half hexes of
trail art.
As well, all variations (about ten) of a standardized US merchant ship
class (C2) are updated, because for some reason it was rated with
too low speeds for full speed and cruising. These changes automatically
update all ships of these sub-classes - because of dynamic links. Even
so, it means that the ship files are also updated.
It is possible there are documentation updates or other scenario data
eratta updates - but I don't remember any of either. They are copied for
safety reasons.
Finally, there is a WPEH07 - note the H - panel. I made it before and
it should be in the installer, but was not. Mifune has repaired his system to
the point he wanted to make hex panels - but I realized the one that I made
before was almost perfect - adding two labels made it up to date. So I did
that and included it here. We may have more hex panels from Mifune in
due course.
I have begun working on the Spring pwhexe.dat files - which is how I found
the eratta between the pwhexe.dat files and map art in Central Asia. The Spring
1942 file will take some time to make - but the rest will follow immediately on
the same day. And that is next.