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Fletcher Class armor
Posted: Thu Mar 03, 2005 12:39 am
by Ron Saueracker
Any reason why the Fletcher class have a Belt Armor rating of 18 and a Deck Armor rating of 12 while the Sumners and Gearings have 5 for each? (This was from the stock scenario data) Majority of DDs (modern) should have between 3-5mm I'd guess. Fletchers seem rather anomalous.
Japanese Army Large Landing Ships
Posted: Thu Mar 03, 2005 6:02 pm
by Don Bowen
Forum member David James has sent me a link to a wonderful site:
http://www.warbirds.jp/kiyochan/gallery/kansen01.html
From it, I extracted a line drawing of a Japanese Army Landing ship and made a new class. The line drawing is actually the Akitsu Maru but I made a generic class for all the large Army Landing Ships and called it the Shinshu Maru class.
Several folks have asked for this class in the past. Unfortunately these is no way to implement the ability of these ships to both carry invasion forces and then fly off aircraft to newly-captured airfields. Even as a standard transports they are a nice bit of "chrome".

RE: Japanese Army Large Landing Ships
Posted: Thu Mar 03, 2005 6:23 pm
by Ron Saueracker
ORIGINAL: Don Bowen
Forum member David James has sent me a link to a wonderful site:
http://www.warbirds.jp/kiyochan/gallery/kansen01.html
From it, I extracted a line drawing of a Japanese Army Landing ship and made a new class. The line drawing is actually the Akitsu Maru but I made a generic class for all the large Army Landing Ships and called it the Shinshu Maru class.
Several folks have asked for this class in the past. Unfortunately these is no way to implement the ability of these ships to both carry invasion forces and then fly off aircraft to newly-captured airfields. Even as a standard transports they are a nice bit of "chrome".
Why not? Instead of an AP, call it an AK and it can carry planes as well as troops simultaneously
RE: Japanese Army Large Landing Ships
Posted: Thu Mar 03, 2005 7:54 pm
by Don Bowen
ORIGINAL: Ron Saueracker
Why not? Instead of an AP, call it an AK and it can carry planes as well as troops simultaneously
Not a bad idea actually ... What capacity would you recommend?
RE: Japanese Army Large Landing Ships
Posted: Thu Mar 03, 2005 8:09 pm
by Bradley7735
I've never tried, but I don't think that you can load planes and troops on the same ship. I thought you could only load one LCU on a ship (planes are LCU's when loaded) and fill out the capacity with supplies.
Maybe I'm wrong. I'll have to try this when I get home.
RE: Japanese Army Large Landing Ships
Posted: Fri Mar 04, 2005 1:32 am
by Ron Saueracker
ORIGINAL: Don Bowen
ORIGINAL: Ron Saueracker
Why not? Instead of an AP, call it an AK and it can carry planes as well as troops simultaneously
Not a bad idea actually ... What capacity would you recommend?
Well, it would depend on her historical usage and loads. Not too up on my Japanese auxilliaries.
RE: Japanese Army Large Landing Ships
Posted: Fri Mar 04, 2005 2:13 am
by CobraAus
called it the Shinshu Maru class
whats the class number
Cobra Aus
RE: Japanese Army Large Landing Ships
Posted: Fri Mar 04, 2005 12:02 pm
by pry
ORIGINAL: Don Bowen
ORIGINAL: Ron Saueracker
Why not? Instead of an AP, call it an AK and it can carry planes as well as troops simultaneously
Not a bad idea actually ... What capacity would you recommend?
Wont work guys... Either troops or planes game is not designed and will not allow you to haul both at the same time...
RE: Japanese Army Large Landing Ships
Posted: Fri Mar 04, 2005 3:14 pm
by Don Bowen
ORIGINAL: pry
ORIGINAL: Don Bowen
ORIGINAL: Ron Saueracker
Why not? Instead of an AP, call it an AK and it can carry planes as well as troops simultaneously
Not a bad idea actually ... What capacity would you recommend?
Wont work guys... Either troops or planes game is not designed and will not allow you to haul both at the same time...
Thanks Paul. I think I will re-class them as AK though, so they can carry aircraft if desired. But Ron still has not answered about recommended capacity.....
RE: Japanese Army Large Landing Ships
Posted: Fri Mar 04, 2005 8:00 pm
by Ron Saueracker
ORIGINAL: Don Bowen
ORIGINAL: pry
ORIGINAL: Don Bowen
Not a bad idea actually ... What capacity would you recommend?
Wont work guys... Either troops or planes game is not designed and will not allow you to haul both at the same time...
Thanks Paul. I think I will re-class them as AK though, so they can carry aircraft if desired. But Ron still has not answered about recommended capacity.....
I already replied earlier. I'm not up on Japanese merchants and assault ships, but my guess is they should have a higher capacity because Japanese troops are so short and diminutive and are used to living like sardines in a can.[:D]
Objective but still Allied Fanboy out.[:D]
No really have no idea outside of asking what was it used for historically (what did it normally carry on average) and rate from this.
RE: Japanese Army Large Landing Ships
Posted: Fri Mar 04, 2005 9:54 pm
by Don Bowen
ORIGINAL: Ron Saueracker
ORIGINAL: Don Bowen
ORIGINAL: pry
Wont work guys... Either troops or planes game is not designed and will not allow you to haul both at the same time...
Thanks Paul. I think I will re-class them as AK though, so they can carry aircraft if desired. But Ron still has not answered about recommended capacity.....
I already replied earlier. I'm not up on Japanese merchants and assault ships, but my guess is they should have a higher capacity because Japanese troops are so short and diminutive and are used to living like sardines in a can.[:D]
Objective but still Allied Fanboy out.[:D]
No really have no idea outside of asking what was it used for historically (what did it normally carry on average) and rate from this.
One just can not get Ron to go out on a limb! I pick AK at
4990, just a little under the size that would allow it to be converted.
RE: Japanese Army Large Landing Ships
Posted: Fri Mar 04, 2005 10:10 pm
by Ron Saueracker
ORIGINAL: Don Bowen
ORIGINAL: Ron Saueracker
ORIGINAL: Don Bowen
Thanks Paul. I think I will re-class them as AK though, so they can carry aircraft if desired. But Ron still has not answered about recommended capacity.....
I already replied earlier. I'm not up on Japanese merchants and assault ships, but my guess is they should have a higher capacity because Japanese troops are so short and diminutive and are used to living like sardines in a can.[:D]
Objective but still Allied Fanboy out.[:D]
No really have no idea outside of asking what was it used for historically (what did it normally carry on average) and rate from this.
One just can not get Ron to go out on a limb! I pick AK at
4990, just a little under the size that would allow it to be converted.
Does anyone know what she carried in specific operations historically? 4990 sounds OK with me though![:)]
RE: Combined Historical Scenario - Ship Data
Posted: Wed Mar 16, 2005 4:53 pm
by bstarr
I don't know if this is needed, but here are the ports where the CVs, CLs and DDs were completed during the war. As it stands, they all originate at Tokyo.
note - I didn't list the ships completed at Tokyo since they already arrive there.
CVs
Unyo – Kure
Hiyo – Kure
Amagi – Nagasaki
Ibuki – Sasebo
Chuyo – Kure
Taiyo – Sasebo
Shinyo – Kure
Taiho – Kobe
Ikome – Kobe
Kasagi - Nagasaki
Junyo – Nagasaki
CLs
Oyodo – Kure
Agano – Sasebo
Yahagi – Sasebo
Sakawa – Sasebo
DD Matsu class
Matsu – Miazuru
Momo – Miazuru
Ume – Osaka
Kuwa – Osaka
Maki – Maizuru
Sugi – Osaka
Kashi – Osaka
Kaya – Maizuru
Nara – Osaka
Tsubaki – Miazuru
Yanagi – Osaka
Nire – Maizuru
Shii – Maizuru
Nashi – Kobe
Enoki – Maizuru
Odake – Maizuru
Kaba – Osaka
Hatsuume – Maizuru
DD Akizuki Class
Akizuki – Maizuru
Teruzuki – Nagasaki
Suzutsuki – Nagasaki
Hatsuzuki – Maizuru
Niizuki – Nagasaki
Wakatsuki – Nagasaki
Shimotsuki – Nagasaki
Fuyuzuki – Maizuru
Hanazuki – Maizuru
Haruzuki – Sasebo
Natsuzuki - Sasebo
DD Yugumo Class
Yugumo – Maizuru
Makigumo – Maizuru
Makinami – Maizuru
Naganami – Osaka
Tamanami – Osaka
Onami – Osaka
Fujinami – Osaka
Hayanami – Maizuru
Hayanami – Maizuru
Okinami – Maizuru
Hamanami – Maizuru
Asashimo – Osaka
Hayashimo – Maizuru
Akishimo - Osaka
RE: Combined Historical Scenario - Ship Data
Posted: Wed Mar 16, 2005 5:05 pm
by Bradley7735
bstarr, the ships would need their shaking out cruise before being able to conduct operations. Do you know if completed ships arrive as soon as their final construction date or is there a delay for their actual commission date?
I don't think it would be fair to have any ships arrive on their constructed date. It should be thier commission date (or whatever the date is called when a ship is ready for operations)
If the ship arrives on its commission date, then I think Tokyo is appropriate. After all, a cruiser created at Kure might end up at Tokyo after it's trials.
bc
RE: Combined Historical Scenario - Ship Data
Posted: Wed Mar 16, 2005 7:37 pm
by bstarr
This is from Sakawa's operational history (italics are mine)-
"30 November 1944:
Sasebo. The SAKAWA is completed and commissioned in the IJN. She is assigned directly to the Combined Fleet and
registered at the Yokosuka Naval Station. Captain Ohara becomes the Commanding Officer.
7 December 1944:
Departs Sasebo. Arrives at Kure later that day."
Maybe the confusion comes from the fact that many ships are "Registered" at Yokosuka while being physically located somewhere else. In the game she's available on her registered date of 11/30/44, but it seems to me she's not historically in Tokyo; she's in Sasebo.
I checked a couple other CLs and came up with this -
Oyodo - this one is in Tokyo for trials, my bad
Agano - change my suggestion to Kure; she departs from this harbor
Yahagi - probably stays Sasebo. She was at Sasebo on her WITP date; departs Kure 2/4/44 a month and a half after she is available to the player.
This info is from
http://www.combinedfleet.com/kaigun.htm
I normally prefer written sources, but until we start on a Trafalgar mod my little library isn't going to be much help. [:D]
RE: Japanese Army Large Landing Ships
Posted: Fri Mar 18, 2005 5:07 pm
by bstarr
Okay, I thought the info would useful. Guess not.
RE: Japanese Army Large Landing Ships
Posted: Fri Mar 18, 2005 6:36 pm
by Don Bowen
Most ships are not assigned arrival points - just defaulted to the location for their HQ. I didn't see a strong response to exact-location arrivals - so I did nothing. Comments?
RE: Japanese Army Large Landing Ships
Posted: Fri Mar 18, 2005 7:53 pm
by Bradley7735
Hi Don,
I wish all ship, LCU and airgroup reinforcements arrive in the main base for that country. I get airgroups arriving all over India (Madras, Lucknow, Columbo, etc etc). I don't think those airgroups are created and trained in those bases, historically. Just because some Spitfire squadron operated out of Columbo in WWII doesn't mean that's where I want it deployed in my game. Have it arrive in Karachi/Aden and let me decide on it's tactical deployment. Same thing with all those Australian MSW's. Why do they show up in Darwin, Cooktown and Hobart???? I think they should all start at Sydney. Let me deploy them to Darwin if I want.
I think there should be very few exceptions to this rule. Ships undergoing refits at the start of the war should arrive in the base where the refit is happening. LCU's with restricted commands should arrive in the region where they would be deployed (so you don't pay PP's to be able to move them).
I've seen some Japanese LCU's arriving in Georgetown and other Maylay peninsula bases. What if the Japanese player doesn't capture Georgetown? That LCU will then arrive in Tokyo. It should arrive in Saigon and have the player move it to where it should go.
Anyway, that's my 2 cents.
RE: Japanese Army Large Landing Ships
Posted: Fri Mar 18, 2005 8:31 pm
by Don Bowen
ORIGINAL: Bradley7735
Hi Don,
I wish all ship, LCU and airgroup reinforcements arrive in the main base for that country. I get airgroups arriving all over India (Madras, Lucknow, Columbo, etc etc). I don't think those airgroups are created and trained in those bases, historically. Just because some Spitfire squadron operated out of Columbo in WWII doesn't mean that's where I want it deployed in my game. Have it arrive in Karachi/Aden and let me decide on it's tactical deployment. Same thing with all those Australian MSW's. Why do they show up in Darwin, Cooktown and Hobart???? I think they should all start at Sydney. Let me deploy them to Darwin if I want.
I think there should be very few exceptions to this rule. Ships undergoing refits at the start of the war should arrive in the base where the refit is happening. LCU's with restricted commands should arrive in the region where they would be deployed (so you don't pay PP's to be able to move them).
I've seen some Japanese LCU's arriving in Georgetown and other Maylay peninsula bases. What if the Japanese player doesn't capture Georgetown? That LCU will then arrive in Tokyo. It should arrive in Saigon and have the player move it to where it should go.
Anyway, that's my 2 cents.
This is a pretty good point. A quick check shows a large number of Japanese land units "formed" in conquered territories - Malaya, the Philippines, NEI. Should these have their arrival "cleared" to they arrive at their HQ designated locations??
What say you all?
RE: Japanese Army Large Landing Ships
Posted: Fri Mar 18, 2005 10:27 pm
by bstarr
ORIGINAL: Don Bowen
Most ships are not assigned arrival points - just defaulted to the location for their HQ. I didn't see a strong response to exact-location arrivals - so I did nothing. Comments?
In my opinion it's not that big of an issue, but, with all the realism we've gone into on other details, it wouldn't hurt to have the ship's arrive at the actual port. It's added realism that doesn't negatively affect anything.
edit - added:
it's different than allied LCUs and airgroups in that the Jap ships were actually located at locations other than Tokyo when they "became availible". If the goal is maximum possible realism, then these units should come into play where they historically started their careers.