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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Jan 10, 2022 12:36 pm
by Orm
ORIGINAL: Mayhemizer_slith
What happens if CW liberates Netherlands or not? What is the difference?
If Netherlands is not liberated, then partisans in Netherlands acts as in a 'red' country. Netherlands should be able to be liberated later in the game. Although do not know if MWIF checks this.
If liberated, the Netherlands force pool, can be added to the liberators. This might include previously removed units as well. If Axis then captures Amsterdam, then Netherlands is permanently out of the game, and all their units are removed from the game. I think liberating them also affects supply sources in the Netherlands.
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Jan 10, 2022 12:55 pm
by Mayhemizer_slith
Turn end Allies
CW full production (2 PPs lost due to bombing, 1 BP sent to USSR) 31 BPs, saving 5 oil.
FF 4 BPs (2 of them saved from last turn)
US 53 BPs (1 BP saved last turn, 2 sent to FF) saving 8 oil.
USSR 36 BPs (1 BP received) saving 5 oil.
US stopped sending BPs to UK and 3 oils were possible to save to UK.
After many turns with major bug in play (US sending all 27 non-oil resoutces to UK) game has healed itself! Production is working normally again.
SAS
CW: Most CA escorts stays at sea. Few CPs are sent back to ports around the World.
FF: Some CAs stay as escorts, most return to port. Few CPs return to ports.
CW+US: Units in West Med box 3 stays. In the Pacific three CAs stay in box 4 in different sea areas.
RTB to mention (escorts mostly to closest ports)
CW ships from North Sea to Scapa flow
CW empty CVL to Glasgow
CW 2x subs in the Mediterranean to Malta
CW BB from East Med to Oran
CW CVL from Central Atlantic to Azores
CW TRS to Newark
CW taskforce from Bay of Bengal to Addu Atoll
CW TRS and AMPH to Oran
FF sub and TRS to Algiers
FF FTR2 from Brazilian Coast to Ascenxion Island
US AMPH with MIL to Amsterdam
US 2x TRS from North Sea to USEC
US CV from North Sea to Lisbon
US TRS with MOT to Tunisia
US long range FTR2 from West Med box 0 to Le Havre in Northern France
US TRS from CSV to USEC
US TRS to Brazil
US AMPH to Plymouth
Oil reorg
CW reorg all using 5,85 oil
FF reorg all using CW oil
US reorg all using 2,95 oil
USSR reorg all using 2 oil
Production
Scrap
CW: CV
At production scrap
US 2 worst LND3, US CVP SBD-4 (3-3-1-*),
USSR LND2, LND3, 5-5 MOT
LL:
LND4 B-24G to FF
FTR2 Spitfire IX to SU
Boston IV A-20G to SU
F4U-1 (NZL) to CW
P-40N (NZL) to CW
CW (31)
6x FTR2 (12)
5x Pilot (10)
2x INF (6)
CV Audacious (2nd)
FF (4)
LND4
SU (36)
HQA (8)
3xPIL (6)
4xFTR2(8)
AA (4)
ENG (3)
2xINF (6)
Save 1 BP
US (53)
INF(3), PARA(5), HQI(5), ENG(3)
5xPIL (10)
2xCV2[fd] (4)
Kentucky BB (5)
AMPH[fu] (4)
3xFTR2(6)
2xCVP1(2)
ARM(6)
Conquest
Japan conquered Philippines
CW conquered Goa
Liberation
CW liberated Netherlands
Reinforcements
CW
ARM HQ and CAV div London
GAR Edinburgh
MAR div Hull
INF Southampton
CVP1 to Belfast
NAV3 to Southampton
NAV3 to London
NAV3 to Brisbane
Sub to Sidney
US air reserve:
P-47B
P-38G
B-24G
F4F-3 to Lexington II
Boston IIIA A-20C
P-47B USEC
P-38G San Diego
B-24G USEC
BB San Diego
AMPH USEC
SUB San Diego
Boston USEC
all land units USEC
USSR air reserve:
B-25G
La-5FN
P-40F
MIG-1
Su-2M
I-17
3-1 GAR Vladivostok
8-1 GAR d-town
6-1 GAR Smolensk
ENG d-town
SP-AT Gomel
P-40F Kharkov
La-5FN d-town
MIG-1 Smolensk
B-25G Kharkov
Su-2M Gomel
I-17 Kalinin
Trade agreements
No changes for the Allies
CW to USSR 1 BP
FF to CW 2 res (non-oil)
US to FF 2 BPs
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Jan 10, 2022 12:58 pm
by Mayhemizer_slith
Initiative: Axis 4, Allies 10.
Allies will think about this, currently Allies are at +1 on initiative track.
JJ can change my mind, but both North Sea and West Med are looking pretty dangerous at the moment.
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Jan 10, 2022 3:17 pm
by Mayhemizer_slith
I liberated Netherlands. I should have checked what units are coming, mostly bad units. Now I need to scrap most of them [:)]
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Tue Jan 11, 2022 3:31 am
by Mayhemizer_slith
Allies have decided that Axis go first.
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Tue Jan 11, 2022 4:08 am
by Mayhemizer_slith
And here is the weather.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Jan 15, 2022 6:10 pm
by Orm
Mar/Apr '43
Impulse #1 (Axis)
Land:
Combined: Germany, Italy
Naval: Japan
Port Strike:
Italy:
NAV3 (Palermo) -> Gabes

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Jan 15, 2022 6:15 pm
by Orm
One bad surprise roll for US, and a worse one for Italy. (Allies 6. Axis 10)
US has 4 surprise points. How will Allies continue?

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Jan 15, 2022 6:25 pm
by Mayhemizer_slith
Avoid combat, thank you.
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Jan 15, 2022 6:28 pm
by Orm
Thank you.
Expect to continue with our impulse tomorrow.
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sun Jan 16, 2022 2:15 pm
by Orm
Mar/Apr '43
Impulse #1 (Axis)
Naval Air:
Japan:
FTR2 (Truk) -> The Solomons 2-box
FTR2 (Rabaul) -> Coral Sea 4-box
Naval Moves:
Germany:
2xSub Kiel -> North Sea 3,4 Box
Italy:
SUB (La Spezia) -> CSV 2-box
SUB (La Spezia) -> CSV 3-box
Japan:
CA (China Sea 3-box) -> China Sea 0-box
CA (China Sea 3-box) -> China Sea 1-box
CA (Tokyo) -> The Marianas 1-box
CA (Fukuoka) -> South China Sea 1-box
SUB (Truk) -> New Zealand Coast 4-box
SUB (Tokyo) -> Bay of Bengal 2-box
SUB (Rabaul) -> Antipodes 1-box
SUB (Singapore) -> Persian Gulf 2-box
SUB (Singapore) -> Red Sea 3-box
TRS (Rabaul) -> South China Sea 1-box - embark MAR (Batavia)
2 BB (Manila) -> China Sea 3-box
CA + INF Div (Tokyo) -> Bismarck Sea 4-box
CA (Fukuoka) -> South China Sea 4-box - embark MTN Div (Hanoi)
Axis begin searching in the North Sea. No additional air added. Will Allies fly any air to the North Sea? (A couple of US planes can also be added)
Not sure if I will find the time to continue this evening.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sun Jan 16, 2022 2:54 pm
by Mayhemizer_slith
Mk II Beaufort to box 2 and 3 range Spitfire to box 0, thank you.
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jan 19, 2022 3:15 pm
by Orm
Mar/Apr '43
Impulse #1 (Axis)
One German SUB does find, while the CW NAV miss due to the rain. (Axis 4, Allies 3)
Axis only include the 0-box.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jan 19, 2022 3:17 pm
by Orm
Will Allies select a naval air combat?

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jan 19, 2022 3:18 pm
by Orm
Axis will stay for another round. Will Allies stay as well?
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jan 19, 2022 3:22 pm
by Mayhemizer_slith
Yes for naval air and another round. No more planes.
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jan 19, 2022 3:30 pm
by Orm
Mar/Apr '43
Impulse #1 (Axis)
Both sides roll 3. Only 0-box included.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jan 19, 2022 3:32 pm
by Orm
And 4 surprise points is enough for Germany to select submarine combat and since the CP.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jan 19, 2022 3:34 pm
by Orm
Axis stay. Does Allies stay?
(No Axis air will be added)

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jan 19, 2022 3:38 pm
by Mayhemizer_slith
Allies stay.