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RE: 4 player E-mail: A

Posted: Mon Dec 05, 2016 6:32 pm
by Mayhemizer_slith
Blemheim stays on ground as Axis have only planes left?

RE: 4 player E-mail: A

Posted: Mon Dec 05, 2016 6:40 pm
by Orm
Isn't the Blenheim out of supply?

RE: 4 player E-mail: A

Posted: Mon Dec 05, 2016 6:43 pm
by Mayhemizer_slith
I think so, but game is showing it to be in supply. I think it will be OOS after naval combat ends.

RE: 4 player E-mail: A

Posted: Mon Dec 05, 2016 6:45 pm
by Orm
ORIGINAL: Mayhemizer

I think so, but game is showing it to be in supply. I think it will be OOS after naval combat ends.
I think this should be posted as another bug in the 'Tech' thread. Or you could mail me a save and I will, eventually, post it in the closed forum.

RE: 4 player E-mail: A

Posted: Mon Dec 05, 2016 6:45 pm
by Orm
ORIGINAL: Mayhemizer

Blemheim stays on ground as Axis have only planes left?
The Blenheim stays on the ground.

RE: 4 player E-mail: A

Posted: Mon Dec 05, 2016 6:53 pm
by Mayhemizer_slith
Axis 8, Allied 10. Naval combat in CSV ends.

RE: 4 player E-mail: A

Posted: Mon Dec 05, 2016 6:57 pm
by Mayhemizer_slith
East Med: Axis 7, Allied 3.

Avoid combat or something else?

I continue tomorrow. Good night [>:]

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RE: 4 player E-mail: A

Posted: Mon Dec 05, 2016 7:03 pm
by Orm
Good night.

RE: 4 player E-mail: A

Posted: Mon Dec 05, 2016 7:03 pm
by Orm
Avoid combat or something else?
Avoid combat.

RE: 4 player E-mail: A

Posted: Mon Dec 05, 2016 7:17 pm
by Orm
Due to another thread it has occurred to me that the Soviet reinforcement ship builds seems to be missing in our game. Thoughts?

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RE: 4 player E-mail: A

Posted: Tue Dec 06, 2016 4:39 pm
by Mayhemizer_slith
Japs try to do some bombing with no effect.

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RE: 4 player E-mail: A

Posted: Tue Dec 06, 2016 4:44 pm
by Mayhemizer_slith
Wavell is disorganized.

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RE: 4 player E-mail: A

Posted: Tue Dec 06, 2016 4:45 pm
by Mayhemizer_slith
Nice hits in Tangier too.

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RE: 4 player E-mail: A

Posted: Tue Dec 06, 2016 4:46 pm
by Mayhemizer_slith
No hit in China.

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RE: 4 player E-mail: A

Posted: Tue Dec 06, 2016 4:59 pm
by Mayhemizer_slith
Germany rails INF from La Spezia to Bordeaux.

Italy rails INF div from Spain to La Spezia.

Japan rails GAR from Soochow to Tungkwan.

RE: 4 player E-mail: A

Posted: Tue Dec 06, 2016 5:38 pm
by AllenK
Italy moves Turin Mil to Genoa and Mot to Seville.

Germany lines some units along the Portuguese border.

China after Japanese land moves. Not shown is the MAR unit heading back to Canton.





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RE: 4 player E-mail: A

Posted: Tue Dec 06, 2016 5:41 pm
by AllenK
Only the one attack, an automatic against partisans in China.

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RE: 4 player E-mail: A

Posted: Tue Dec 06, 2016 5:50 pm
by AllenK
Japan rebases a NAV to Tungkwan.

German NAV from La Spezia to NE of Bordeaux
German FTR3 from Saarbrucken to Bordeaux
Hungaria FTR from Malaga to [65,23] east of INF HQ von Leeb in Northern Spain

No reorganisations.

Weather fine everywhere.

Back to Allies.

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RE: 4 player E-mail: A

Posted: Sat Dec 10, 2016 7:06 am
by warspite1
Gents we have an issue with Soviet naval reinforcements not appearing in this game. There is not much we can do about these units now as far as getting the units on map is concerned but I think there needs to be some sort of compensation for the Soviets - particularly with Voroshilov as this cruiser was supposed to be free i.e. not just half built.

Can we have some ideas please on how we can suitably compensate the Soviets here - I am thinking perhaps we use the pilot approach we took with the Italian Synth?

RE: 4 player E-mail: A

Posted: Sat Dec 10, 2016 7:31 am
by Mayhemizer_slith
Sounds good for me. Italians are still down to one BP to be compensated.