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RE: 4 player E-mail: A

Posted: Thu Dec 15, 2016 6:26 pm
by Mayhemizer_slith
I was wondering why don't you fly to Germany. You have that nasty night fighter in stand by...

RE: 4 player E-mail: A

Posted: Thu Dec 15, 2016 6:32 pm
by Orm
The bombers clears.

The RAF remains. Will Germany abort, and if so, to what hex?

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Picture from May/Jun '41 Impulse #5 (Allied) - Strategic Bombing

RE: 4 player E-mail: A

Posted: Thu Dec 15, 2016 6:33 pm
by Mayhemizer_slith
German fighter aborts, this dogfight is not fair.

Plane lands back to same hex it started (with 5-3 INF).

Good night!

RE: 4 player E-mail: A

Posted: Thu Dec 15, 2016 6:33 pm
by Orm
ORIGINAL: Mayhemizer

I was wondering why don't you fly to Germany. You have that nasty night fighter in stand by...
Not that nasty. Lousy feels more on the mark at the moment.

RE: 4 player E-mail: A

Posted: Thu Dec 15, 2016 6:33 pm
by Orm
Good night!

Good night.

RE: 4 player E-mail: A

Posted: Thu Dec 15, 2016 6:38 pm
by Orm
The British bombers manage to hit the industrial area in Lille.

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Picture from May/Jun '41 Impulse #5 (Allied) - Strategic Bombing

RE: 4 player E-mail: A

Posted: Fri Dec 16, 2016 2:37 pm
by Orm
No Ground Strikes.

USSR rail a garrison from Murmansk to Brest-Litovsk. CW rail a territorial from Western Australia to Eastern Australia. USA rail a infantry corps from the West Coast to the East Coast.

The AT in Chihkiang moves one hex SE. The Canton militia moves one hex West. The warlord in the Kunming area moves two hexes to the SE. The Army NW of Kweilin moves SW, to the West of the city. The 5th motorized Army moves one hex SE.

The Lanchow militia moves one hex East into Tianshui.

The Army in Southern Latvia moves to one hex SW of Vilna. The Cavalry in Blagoveshchensk move one hex SE. One Army and one mountain corps in Vladivostok move one hex NW.

CW relocate three units in Egypt.

No land combats.

USSR rebase a FTR2 from Leningrad to Vitebsk. The LND4 in Novgorod to Bryansk. the LND3 in Crimea to Gomel and the LND4 in Gomel to Kursk.

CW rebase the Blenheim bomber in Morocco to Northern Spain. CW also rebase the LND3 on Malta to Egypt.

No reorganization.

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Picture from May/Jun '41 Impulse #5 (Allied) - HQ Reorganization

RE: 4 player E-mail: A

Posted: Fri Dec 16, 2016 7:57 pm
by brian brian
Whenever there are active units around the Russian border with the Baltic States, I like saying "Wheat-a-bisk" = Vitebsk (I think is the right sounds, at least). Makes me hungry.

Then there's Novgorod, which just makes me want to play SPI's "War of the Ring" instead, in command of the Dwarfish pieces from the Lonely Mountain. Someone needs to make a game for the Wars of the Jewels, in Beleriand. Could make a nice combination event card & counters+hexes & Hero character game.

And when decisions are made about Bryansk for either side and I could pick, say, a 6 factor unit or a 7 factor unit to be involved in combat for that city, I will pick the 7 factor unit every time.

RE: 4 player E-mail: A

Posted: Sat Dec 17, 2016 3:49 pm
by Mayhemizer_slith
M/J 41 Axis 6

No DoW

Germany and Japan land, Italy naval

Bay of Biscay: Hungarian FTR to box 1, Italian FTR and German FTR3 to box 2.

Italian submarine to East Med box 1.

Italian ships (2x BB and 2x CA) leaves port of La Spezia. Does CW submarines want to intercept them in West Med?

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RE: 4 player E-mail: A

Posted: Sat Dec 17, 2016 4:06 pm
by Orm
Yes, the two strength submarine intercepts.

RE: 4 player E-mail: A

Posted: Sat Dec 17, 2016 4:11 pm
by Mayhemizer_slith
On a 1 intercept is successful. Italian fleet stays in West Med box 4.

RE: 4 player E-mail: A

Posted: Sat Dec 17, 2016 4:14 pm
by Mayhemizer_slith
West Med is declined. Italy initiates combat in two other sea areas.

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RE: 4 player E-mail: A

Posted: Sat Dec 17, 2016 4:15 pm
by Mayhemizer_slith
BoB first. German NAV intercepts to box 2.

Does CW planes want to join the combat?

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RE: 4 player E-mail: A

Posted: Sat Dec 17, 2016 4:27 pm
by Orm
Does CW planes want to join the combat?
Yes. The Spitfire, Hurricane, and the Skua, join the forces in the 0-box.

RE: 4 player E-mail: A

Posted: Sat Dec 17, 2016 4:33 pm
by Mayhemizer_slith
Axis 4, Allied 7.

Hungarian fighter is not involved, so I don't feel lucky enough to fight with CW fighters. Boxes 4 and 1 are selected.


RE: 4 player E-mail: A

Posted: Sat Dec 17, 2016 4:37 pm
by Mayhemizer_slith
I missed the picture.

Axis used 2 points to increase damage up to D 3A.

CA Sussex in box 4 saved D (10 rolled). Other CA in box 1 received 3A and was aborted too.

Axis stay, how about Allies?


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RE: 4 player E-mail: A

Posted: Sat Dec 17, 2016 4:38 pm
by Orm
CW stay.

RE: 4 player E-mail: A

Posted: Sat Dec 17, 2016 4:41 pm
by Mayhemizer_slith
Axis 9, Allied 3.

Avoid combat or something else?

Where does those two CA's abort to?

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RE: 4 player E-mail: A

Posted: Sat Dec 17, 2016 4:44 pm
by Orm
Avoid combat and the ships abort to Liverpool.

RE: 4 player E-mail: A

Posted: Sat Dec 17, 2016 4:46 pm
by Mayhemizer_slith
Does CW want to fly their bomber to East Med?

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