Before ending the turn, I spend some resources. Most importantly, I spend 120 Horses to get the "Scouts" attribute for two brigades in the 4th Corps in Biloxi. I may well have lost that recent battle because of failing a scouting check, so these attributes could make a difference. I also buy Minie Rifles for one of the brigades that lost its weapons, but four other brigades need non-improvised weapons and I can't afford them.
I also build another Railroad Station and Mint, since I have extra Labor and Iron
After hitting "End Turn" I get my upgrades. Unfortunately, I didn't get the most desperately needed logistics upgrade, "Invalid Corps" (which increases the productivity of Camps). However, I did get to choose "Extended Service," which will let me brigades become larger. Of course, too many of my brigades are currently depleted, but eventually I'll be able to expand some of them in size.

Michael Jordan plays ball. Charles Manson kills people. I torment eager potential customers by not sharing screenshots of "Brother Against Brother." Everyone has a talent.