Page 18 of 38

RE: Distant Worlds Extended

Posted: Sat Oct 19, 2013 8:33 pm
by Skasski
Yup, I noticed all computer designed mining stations only use 2 mining modules by default when they should use 3. I guess that's why AIs usually suck, but Riktoths still manage to use this bonus. Nobody plays DW online anyway, right?

RE: Distant Worlds Extended

Posted: Tue Nov 12, 2013 10:01 pm
by CptDrake
Hi Harree,

Can't seem to download the latest version from MediaFire. It just never starts and the save dialogue doesn't appear. Should I be creating an account first? Don't recall doing it with earlier versions I have here.

Thanks for a great mod. Much appreciate the hard work and huge effort.

RE: Distant Worlds Extended

Posted: Fri Nov 15, 2013 11:05 pm
by tjhkkr
ORIGINAL: tjhkkr
ORIGINAL: Haree78Phaerax
Image

Haree78, did give you that picture of my mother-in-law...
Well, whether I gave it to you or Data stole it, you have my permission to use it...

{Just kidding; do not have a mother in law.}
I still say this looks like my mother-in-law!

RE: Distant Worlds Extended

Posted: Sat Nov 16, 2013 2:19 am
by ehsumrell1
ORIGINAL: tjhkkr

ORIGINAL: tjhkkr
...I still say this looks like my mother-in-law!

Shame on you TJ! LOL! [:-]

RE: Distant Worlds Extended

Posted: Wed Nov 27, 2013 5:03 pm
by zenkmander
Excuse the dumb question, but is this mod 'stable' as of the latest Shadows patch? By that I mean is it fairly cut-and-dry, ie just new races that act as they should and fit nicely with the other races, engine doesn't get bogged down with them and the added ship designs/images, etc?

RE: Distant Worlds Extended

Posted: Fri Dec 06, 2013 2:57 pm
by hardcoregamer
While I find the artwork for the races to be impressive, I am completely baffled by how the new race portraits for the old races look nothing whatsoever like the originals. A great example is the Securans. They are suppose to be dancers and entertainers. Does the new race portrait for them make them look like something you would want to dance for you?

Meh. I like the original portraits better. They have much more character, even if they aren't as realistic.

EDIT: Also, is it impossible to add your new custom race to the galacticpedia?

RE: Distant Worlds Extended

Posted: Wed Dec 11, 2013 11:05 pm
by Lightbane
I'd be able to enjoy this if I could remove those bad replacement images for the original factions I only like 1 out of them. Would much prefer the originals out of all of them

RE: Distant Worlds Extended

Posted: Thu Dec 12, 2013 4:33 am
by DasTactic
For me it is very much the opposite. I love Haree's take on the races with the new portraits. Securans for example don't play peacefully - I think the revised portrait for them is very appropriate.

RE: Distant Worlds Extended

Posted: Thu Dec 12, 2013 11:40 am
by Lightbane
I figured it out and just deleted the pictures from the folder, I just didn't like the completely redone pictures very few were attractive to me, but i've played two games with this mod now its pretty cool. I love the extra ship and base designs though, the black and green Klingon like models are awesome.

RE: Distant Worlds Extended

Posted: Sat Dec 21, 2013 11:35 am
by jkile
Is your mod compatable yet with latest patch 1.9.013???

I just found your mod; tried new update, but beta screwed up my CPU & it took me 2 days to get a workable game for your mod!!!!

RE: Distant Worlds Extended

Posted: Sat Dec 21, 2013 1:55 pm
by Haree78
It should work fine.

RE: Distant Worlds Extended

Posted: Mon Dec 30, 2013 10:26 am
by Hoffs
Hi. Maybe my Firefox add-ons and/or AV software are hiding the obvious from me, but is there no way of getting this mod without having to install iLivid?

RE: Distant Worlds Extended

Posted: Wed Jan 01, 2014 11:03 pm
by Haree78
I use Google Chrome and I can just click download fine.

RE: Distant Worlds Extended

Posted: Thu Jan 02, 2014 5:44 pm
by PsyKoSnake
Updated from 3.0.2 to 3.0.4

The ai seem to have problem with the design, because they almost build nothing after 15 years... It was not happening in the 3.0.2 version.

I play with the Shadow Expansion.

RE: Distant Worlds Extended

Posted: Thu Jan 02, 2014 7:19 pm
by Haree78
Which race? And are you using the latest Shadows patch?

RE: Distant Worlds Extended

Posted: Thu Jan 02, 2014 7:22 pm
by PsyKoSnake
Yes, last patch 1.9.0.13

All the race had problem.

I will make a little test with your mod and no mod and see what happen.

RE: Distant Worlds Extended

Posted: Thu Jan 02, 2014 7:31 pm
by Haree78
Doesn't seem right. Doesn't happen to me, and it doesn't happen to the various Let's Play people on youtube I follow.
It must be a local issue of some kind.

RE: Distant Worlds Extended

Posted: Thu Jan 02, 2014 7:36 pm
by PsyKoSnake
Yeah probably, because in the game the AI were chosen randomly and the odd that all the race were from the mod are really low... So the problem was present with all the race from base game + the other race from the mod.

Update: Not a problem with your mod, all the civilian economy stoped working.

RE: Distant Worlds Extended

Posted: Thu Jan 09, 2014 8:59 pm
by terololo
I just noticed the Keskudons got a happiness penalty in the text file, does it really work? [&:]

RE: Distant Worlds Extended

Posted: Thu Jan 09, 2014 9:48 pm
by Haree78
I don't think it does, but maybe it does. What I can tell you is I balanced the race with the text file as is, so I'm not going to change it without extensive testing I haven't put everything out of wack.