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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Thu Apr 14, 2022 2:34 pm
by Orm
May/Jun '43
Impulse #4 (Axis)
Japan added a NAV3 to the 4-box.
Will US include their SUBs?

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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Thu Apr 14, 2022 3:07 pm
by Mayhemizer_slith
No thank you

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Thu Apr 14, 2022 3:14 pm
by Orm
That concludes the action for today.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Fri Apr 15, 2022 2:50 pm
by Orm
May/Jun '43
Impulse #4 (Axis)
No strategic bombing. No Ground Strikes.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Apr 16, 2022 6:39 am
by peskpesk
May/Jun '43
Impulse #4 (Axis)
No rail movement.
Land movement:
Germany
Minor adj along USSR frontline + res moving to the frontline
Minor adj along West costal defence
PARA 61,34 -> Genoa
Italy:
MTN Div (61,32) -> 62,32 (French Alps)
HQI (82,54) -> 82,55 via 83,54 (Egypt)
Japan
Minor movement along China Manchurea border
Invasion:
Japan:
INF Div (Bismarck Sea) -> Wewak, Territory of New Guinea (Automatic landing)
Air rebase:
Germany:
FTR Dusseldorf->45,36 (Denmark)
FTR3 Antwerpen 61,27 (Near Toulouse)
ATR 24,54->23,55 (Near Murmansk)
LND2 Calais->Brussels
Japan:
FTR2 (Fukuoka) -> Chefoo
LND2 (Haichow) -> 70,156 (NE Korea)
FTR2 (Sasebo) -> 70,53 (NW Korea)
NAV2 (Amoy, SE China) -> Seoul
No reorganization.
Bad weather
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Apr 18, 2022 10:34 am
by Mayhemizer_slith
M/J 43 Allied 5
CW and FF combined, USSR and US land
Naval air
CW
BOB FTR2 (8 factor) box 2
East Med FTR2 box 2
FTR2 + NAV3 Coral Sea box 4
Naval
CP Red Sea
AMPH West Med box 3 picking up US MTN from Gib
Naval combat
CW initiates on BoB intercepting NAV3 to box 2.
Any planes to the Axis? German fighter or any of the three Italian planes can join.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Apr 18, 2022 10:36 am
by Mayhemizer_slith
CW initiates on Coral Sea too. Both 3 and 4 box includes FTR and NAV.
Japan can send their fighter.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Apr 18, 2022 10:37 am
by Orm
Mayhemizer_slith wrote: Mon Apr 18, 2022 10:34 am
CW initiates on BoB intercepting NAV3 to box 2.
Any planes to the Axis? German fighter or any of the three Italian planes can join.
No air here. Thank you.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Apr 18, 2022 10:38 am
by Orm
Mayhemizer_slith wrote: Mon Apr 18, 2022 10:36 am
CW initiates on Coral Sea too. Both 3 and 4 box includes FTR and NAV.
Japan can send their fighter.
No air here either. Thank you.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Apr 18, 2022 10:45 am
by Orm
Japan will search in the Red Sea, if possible.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Apr 18, 2022 1:25 pm
by Mayhemizer_slith
I will continue later tonight.
Japan can search in Red Sea.
Italy can search in East Med, Allies will not search there. Allies added one 7 factor FTR.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Apr 18, 2022 1:29 pm
by Orm
No search in the East Med.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Apr 18, 2022 3:26 pm
by Mayhemizer_slith
Coral Sea Allies 7, Axis 3.
CW planes in box 4, US planes in box 3.
How do you play this?
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Apr 18, 2022 3:32 pm
by Orm
Pick the 3-box only, and then avoid combat.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Apr 18, 2022 5:05 pm
by Mayhemizer_slith
BoB: Allies 10, Axis 9. No combat.
Allies initiate combat in North Sea sending 3 planes to 0 box.
Any planes from the Axis and will subs join the combat?
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Apr 18, 2022 5:52 pm
by Orm
No air to the North Sea. And the SUBs stay out of the action. Thank you.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Apr 18, 2022 6:49 pm
by Mayhemizer_slith
For anyone reading this and wondering: CW is all the time short of air actions, I used this to make 3 rebase missions with a cost of oil.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Apr 18, 2022 6:56 pm
by Mayhemizer_slith
Red Sea: Axis 8, Allies 3.
BB finds subs and captain orders to overrun them with full speed and all guns blazing!
I go with risk and not avoid combat. 2 points are used to decrease own damage to A and increase Axis damage to 2D A.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Apr 18, 2022 6:58 pm
by Mayhemizer_slith
CW BB rolled 9 and was not aborted.
How Japanese want to place damage?
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Apr 18, 2022 7:40 pm
by Mayhemizer_slith
When naval combat is over, Allies will do two bombing missions.
Strategic bombing
B-17 vs Prague (cannot be intercepted)
Ground strike
B-26 vs 5-4 INF on mountains escorted by Hellcat from Marseilles
Axis can intercept with Italian and/or German fighter.
Allies have two fighters in range for counter intercept.