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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Tue Apr 19, 2022 8:13 am
by Orm
Mayhemizer_slith wrote: Mon Apr 18, 2022 6:58 pm
CW BB rolled 9 and was not aborted.
How Japanese want to place damage?
Put one 'D' on each of the 3, and 4-range SUBs. And put the abort, if possible, on any of the damaged SUBs. No result on the 5-range SUB if it can be avoided.
Japan aborts the combat, but stay, if possible, in the sea area.
Any aborting SUBs sail for Singapore.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Tue Apr 19, 2022 8:16 am
by Orm
Mayhemizer_slith wrote: Mon Apr 18, 2022 7:40 pm
Ground strike
B-26 vs 5-4 INF on mountains escorted by Hellcat from Marseilles
Axis can intercept with Italian and/or German fighter.
The Italian FTR2 intercepts. Target bomber, and stay as long as the bomber remains. If the FTR2 survives it lands in the hex it flew from.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Tue Apr 19, 2022 4:42 pm
by Mayhemizer_slith
I forgot to take picture about sub damage. Both subs got damaged and last sub dived deep to avoid further combat.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Tue Apr 19, 2022 4:47 pm
by Mayhemizer_slith
Prague bombing fails with a 4.
In air combat axis first result is DA, Allies choose to abort Hellcat to Malta.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Tue Apr 19, 2022 4:50 pm
by Mayhemizer_slith
Bomber survived
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Tue Apr 19, 2022 4:51 pm
by Mayhemizer_slith
Ground strike fails
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Tue Apr 19, 2022 4:55 pm
by Mayhemizer_slith
Rail move
US ARM HQ from Rabat to Bone Algeria
USSR 3-5 CAV from Vologda to Manchuria Mukden
I continue later tonight
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Apr 20, 2022 9:18 am
by Mayhemizer_slith
Stupid ground strike failed. Land move planning is in progress, or actually risk evalution for plan B.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Apr 20, 2022 12:56 pm
by Courtenay
The ground strike was a 50-50 proposition. I've found that those work about one time in four.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Apr 20, 2022 11:09 pm
by jjdenver
Courtenay wrote: Wed Apr 20, 2022 12:56 pm
The ground strike was a 50-50 proposition. I've found that those work about one time in four.
hahah - exactly. but when enemy runs those it's 3 in 4.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Fri Apr 22, 2022 10:05 am
by Mayhemizer_slith
Land move
US
Many units in North Africa toward German units
INF from Amsterdam to NE
PARA in UK one hex SE
INF div in southern France to coastal hex 63,30
ENG div in Tunisia 2 hexes SW and back to port
CW
TERR from Kuwait to Iraq
INF from Basra 4 hexes NW
INF div from southern France mountains to Marseilles
USSR
Minor moves, 2 units swap hexes in eastern front.
Debark
US MTN to Tunisia
Land combat
US units attack TERR in Tunisia with HQ support (37:4)
Axis can bring planes for ground support, Allies have two fighters to intercept.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Fri Apr 22, 2022 1:40 pm
by peskpesk
GE send FTR2 FW A-1 and LND3 He 111H. Ge targets enemy FTR, fights until own bomber cleared or own FTR2 is destoryed/aborted and allies has FTR. Return to starting hex.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Fri Apr 22, 2022 7:54 pm
by Mayhemizer_slith
US fighter intercepts.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Fri Apr 22, 2022 7:59 pm
by Mayhemizer_slith
US fighter is aborted and Axis plane is shot down with pilot.
Which plane is shot down?
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Fri Apr 22, 2022 8:28 pm
by Mayhemizer_slith
Fighter is shot down, bombers drop their deadly eggs on attacking troops.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Fri Apr 22, 2022 8:32 pm
by Mayhemizer_slith
Assault goes well.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Fri Apr 22, 2022 8:53 pm
by Mayhemizer_slith
US INF advances to the hex.
Rebase
CW
Hurricane close to port in Tunisia to the hex US ENG just captured as picture shows (before FF rebase)
US
Liberator from Boston to Portugal
FTR2 from East Coast to Bermuda
FF
Fighter in North Africa one hex NW
Fighter in Sahara to Egypt
USSR
MiG-1 from Smolensk to south 51,57
Yak-1 from 39,58 4 hexes SE to Kalinin
LND4 in Urals to east
Back to the Axis
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Tue Apr 26, 2022 1:45 pm
by Admiral Delabroglio
Hello
Thanks for the AAR.
The Axis air force seems to be quite strong. It seems that whenever there is a naval battle ner the coasts in Europe, there are some Italian or German planes.
Just curious : when some cruisers get surprise against submarines, with no convoy points involved in the fight, would it not be more efficient to use the surprise to pick a sub combat, with no convoy point, hence no damage to the cruisers, rather than decrease the damage to the surface ships and increase it to the submarines ?
Best regards
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Tue Apr 26, 2022 4:33 pm
by Mayhemizer_slith
Thank you for your comment.
I often forget to check that when I play with cruisers. You are most likely correct. I will try to remember that, it has been done to me.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Apr 30, 2022 9:08 am
by Orm
May/Jun '43
Impulse #7 (Axis)
Land: Japan
Combined: Germany, Italy
Naval:
No port strikes.
Naval Air:
Germany:
FTR2 (Brest) -> Bay of Biscay 2-box
Naval Movement:
The German High Seas Fleet leaves Bordeaux, and sail into the Bay of Biscay. Does CW intercept?

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