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RE: 1.04 The Wolf and the Bear (no Gids)
Posted: Wed Jul 20, 2011 2:58 pm
by Tarhunnas
Turn 82. January 7 1943. Blizzard.
The Soviets launch desperate assaults with typical callous disregard for human lives to relieve their entrapped comrades, but to no avail. The encirclements hold.

RE: 1.04 The Wolf and the Bear (no Gids)
Posted: Wed Jul 20, 2011 5:07 pm
by Tarhunnas
Situation after German moves. Pockets eliminated, Penza has been captured, and the advance continues...

RE: 1.04 The Wolf and the Bear (no Gids)
Posted: Wed Jul 20, 2011 5:08 pm
by Tarhunnas
Losses from turn 82.

RE: 1.04 The Wolf and the Bear (no Gids)
Posted: Wed Jul 20, 2011 5:09 pm
by Tarhunnas
And OOB.

RE: 1.04 The Wolf and the Bear (no Gids)
Posted: Wed Jul 20, 2011 5:10 pm
by Tarhunnas
The victors of the battle of Tambov. Both are awarded the
Ritterkreuz.

RE: 1.04 The Wolf and the Bear (no Gids)
Posted: Wed Jul 20, 2011 7:12 pm
by Remmes
Front is wide open; good luck to you gids. (no offense meant Tarhunnas) Great read btw
RE: 1.04 The Wolf and the Bear (no Gids)
Posted: Wed Jul 20, 2011 7:12 pm
by Tarhunnas
Turn 83. January 14 1943.
The advance continues towards Saratov and Saransk.

RE: 1.04 The Wolf and the Bear (no Gids)
Posted: Thu Jul 21, 2011 6:07 am
by Tarhunnas
ORIGINAL: bigbaba
if you get his best troops in the bag then the war seems to be over once and forever.
It is not ever over! Fighting the Red Army is like a horror movie:

RE: 1.04 The Wolf and the Bear (no Gids)
Posted: Thu Jul 21, 2011 7:16 am
by Apollo11
Hi all,
ORIGINAL: Tarhunnas
ORIGINAL: bigbaba
if you get his best troops in the bag then the war seems to be over once and forever.
It is not ever over! Fighting the Red Army is like a horror movie:
Yep! [;)]
Although "Tarhunnas" made fantastic achievements in 1941 and 1942 there are still 4.6 million of Soviet soldiers and that number will only grow!
BTW, I don't think that Soviets will manage to get to Berlin by 1945 but combat in 1943 and especially in 1944 and 1945 will be very very hard...
Leo "Apollo11"
RE: 1.04 The Wolf and the Bear (no Gids)
Posted: Thu Jul 21, 2011 7:22 am
by Speedysteve
Agreed. I'll be amazed if the Soviets get anywhere near Berlin by 45 in this one. Well played though and kudos to gids for sticking with it.
RE: 1.04 The Wolf and the Bear (no Gids)
Posted: Thu Jul 21, 2011 5:05 pm
by Tarhunnas
Turn 84. January 21 1943. Blizzard.
The advance slows down, mainly through supply problems and need to reorganise (units have been jumbled during the advance). The Soviets are withdrawing northwards, and it is now mainly a question of herding the Soviets north.
Edit: Typo.
RE: 1.04 The Wolf and the Bear (no Gids)
Posted: Thu Jul 21, 2011 5:49 pm
by HvB
Partisan activity should begin to pick up considerably around this point. I would keep a close eye on any units relying on a single, extended rail line.
RE: 1.04 The Wolf and the Bear (no Gids)
Posted: Thu Jul 21, 2011 7:32 pm
by Tarhunnas
ORIGINAL: HvB
Partisan activity should begin to pick up considerably around this point. I would keep a close eye on any units relying on a single, extended rail line.
Thanks for the tip! Yeah, partisans are starting to become a pain in the rear (pun intended, hehe).
RE: 1.04 The Wolf and the Bear (no Gids)
Posted: Thu Jul 21, 2011 8:26 pm
by Tarhunnas
Turn 85. Januray 28 1943. Blizzard.
The advance is generally running out of steam. I am thinking about withdrawing roughly to Tambov, as my lines are becoming longer. However, I hope to stare the Soviets down and frighten them to withdraw further from their bulges...
I will not be able to take Saratov now, not easily anyway, the Soviets have brought up plenty of reinforcements there, so I think it is better to abandon the attempt.
If the Soviets won't back down next turn, I'll start a withdrawal.

RE: 1.04 The Wolf and the Bear (no Gids)
Posted: Thu Jul 21, 2011 8:28 pm
by Tarhunnas
The situation at the Crimea. The Soviet advance has stalled. I had to send some fresh infantry there though, as I couldn't very well let them run rampant. It absorbed about a corps worth of fresh infantry. [:(]

RE: 1.04 The Wolf and the Bear (no Gids)
Posted: Fri Jul 22, 2011 1:16 am
by Klydon
Too bad you don't have some more troops in the area for a trap here. Let him come out the western side while you get through the eastern side and cut the other neck off.
I don't know that I would be risking a lot of high quality troops here as the Russian, knowing they could get cut off rather easily, but a spoiling attack here by him is a good attempt to make you stop/slow down what you are doing in other places.
RE: 1.04 The Wolf and the Bear (no Gids)
Posted: Fri Jul 22, 2011 4:50 pm
by Tarhunnas
ORIGINAL: Klydon
Too bad you don't have some more troops in the area for a trap here. Let him come out the western side while you get through the eastern side and cut the other neck off.
I don't know that I would be risking a lot of high quality troops here as the Russian, knowing they could get cut off rather easily, but a spoiling attack here by him is a good attempt to make you stop/slow down what you are doing in other places.
I think most of the troops have been in the Criema for a long time, they went over to the attack when I weakened my guard force.
RE: 1.04 The Wolf and the Bear (no Gids)
Posted: Fri Jul 22, 2011 4:52 pm
by Tarhunnas
Turn 82. February 4 1943. Blizzard.
The Soviets are creating trouble in two areas, north of the Crimea and west of Stalingrad. Amazing, no matter how many you kill, they always come back!

RE: 1.04 The Wolf and the Bear (no Gids)
Posted: Fri Jul 22, 2011 4:54 pm
by Tarhunnas
A not overly successful conterattack west of Stalingrad... [:(] One would have expected a better casualty ratio from that.

RE: 1.04 The Wolf and the Bear (no Gids)
Posted: Fri Jul 22, 2011 6:19 pm
by Tarhunnas
North of Tambov, a slow withdrawal. The new planned line is marked in dark red. The yellow line would be an even better line for shortening the front, but the Red Army seems uncooperative for the moment, so we will save that for the spring offensive...
