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RE: Fatal Years for 1.03
Posted: Sun Aug 21, 2011 4:53 pm
by Chilperic
ORIGINAL: Baris
ORIGINAL: Chliperic
ORIGINAL: Baris
In which post in Ageod forum you have find good replacement system ideas about ROP ? [:)] And it would be excellent that Rop will be more playable with more balanced type of replacements.
And I think in Drang scenario there is new agoed rule in place about not concentrate big stacks in uncivilized regions. I think there is some supply decay. I have found my German 600 000 K army was losing more supply than from previous rule. Though there needs. confirmation.
if you decide to improve the AI in Drand scenario just take a deep breath and rest before doing so. There are many units and big geography that you know better. [:)] But if AI would be more carefull with your scripts in the early turns I think at least player can have longer game. But That is excellent scenario. Thanks [:)]
ROP:
http://www.ageod-forum.com/showpost.php ... tcount=116
Note I will not discuss ROP here, as it isn't a game sold by Matrix. I will not discuss it on any Paradox forum. So I will have to find a solution. But there's always a solution [:)]
OK. I plan for DNO to implement 2 German strategies: a classic Barbarossa, and the Erik Marks plan he proposed in 1940.
The real challenge is RED. They are much weaker than in 1941, if possible...
So far the game is a real challange against Reds. They are chasing whereever I go. Trotsky launched an attack early to Pskov and defeated northern white forces. After that they decided to declare war on Balts.(In taht ruen Poşish froces move the north. I thnik they anticipated what was coming ! [:D] Reds also very much responsive and hostile against Cossack insurrection forces north of Don, I still didnt control Don and the southern Don. Currently FI level is and I have only received 40 money from the allies.
About area penalty of units. Don cossack concript units have much better ability in fighting but they cost less versus white concripts.
And after selecting Liberal option fro Southern whites in the next turn there was a message both Liberals authorized and banned for southern whites.
AIL is?
Cossac cost: normal: cheaper indeed but there are some geographical constraints as they fight less well out of their natural areas. Cheaper cost is taking into account Cossacks were easier to recruit ( more commitment against Reds, better "training). Gameplay speaking, player has to choose between them or more ubiquituous White conscript).
For the banned/authorized messages...Scriptreport please.
RE: Fatal Years for 1.03
Posted: Sun Aug 21, 2011 4:55 pm
by gamer78
Im also waiting your work about Drang scenario. But some ideas can be discussed before hand. About Rop I have remember and read that post. İt seems good.
Edit: I have edited my first posts corrected some letters [:)]
Thanks to Sunday at work until 7 PM. Letters were little mixed up [;)]
RE: Fatal Years for 1.03
Posted: Sun Aug 21, 2011 5:20 pm
by gamer78
ORIGINAL: Chliperic
Cossac cost: normal: cheaper indeed but there are some geographical constraints as they fight less well out of their natural areas. Cheaper cost is taking into account Cossacks were easier to recruit ( more commitment against Reds, better "training). Gameplay speaking, player has to choose between them or more ubiquituous White conscript).
For the banned/authorized messages...Scriptreport please.
I think they have some disipline and assault penalty when out of region. Normally Siberian cossack cavalry did have the big discipline penalty when out of region.
But I couldn't observe this with Don cossacks with the battle log after battles. But I have to ceheck again, But I think player has this penalty but AI doesn't?
Edit: Yes Don Cavalry doesnt have the penalty on report card when out of Don. Maybe in battle log it is different.
RE: Fatal Years for 1.03
Posted: Sun Aug 21, 2011 5:34 pm
by Chilperic
Allied supply for Southern Whites begins only in November 18 [:)]; before the Detroits are blocked for Allied...
Don cavalry: indeed I will add it in the next version.
Yet investigating on the Authorize/Ban messages. The first real bug report maybe [:)]
RE: Fatal Years for 1.03
Posted: Sun Aug 21, 2011 5:42 pm
by JJKettunen
ORIGINAL: Chliperic
Yet investigating on the Authorize/Ban messages. The first real bug report maybe [:)]
I can confirm it has happened every time, mixed messages that is.
RE: Fatal Years for 1.03
Posted: Sun Aug 21, 2011 5:44 pm
by gamer78
ORIGINAL: Chliperic
Allied supply for Southern Whites begins only in November 18 [:)]; before the Detroits are blocked for Allied...
Don cavalry: indeed I will add it in the next version.
Yet investigating on the Authorize/Ban messages. The first real bug report maybe [:)]
Yes Straits were blocked before that there were mtyh one OE soldier carried 250 kg of huge ammunition to costal batteries to Dardanelles by himself ! [:D] Well.. history is very arguable in many ways.
Yes indeed there were many money and WS flowing through whites after late 1918. I have played many campaigns [:)]
When foreign intervention was 8 and the first aid was much bigger for Siberians 200 money While Southern whites receive 40. But in the next aid we both paid 40 Ruble ! [:)]
No! Im not bug reporting Im telling my game . [8D]
RE: Fatal Years for 1.03
Posted: Sun Aug 21, 2011 6:34 pm
by Chilperic
Banned/Authorized: it was a glitch in the message string. Fixed. New version uploaded on my blog ( see my sig )
RE: Fatal Years for 1.03
Posted: Sun Aug 21, 2011 7:09 pm
by gamer78
ORIGINAL: Chliperic
Don cavalry: indeed I will add it in the next version.
Yes I think it is message error mainly. I think loyalty gets higher after selecting the option.
But it would be excellent if there would be regional penalties of cossacks. It will really help roleplay of the time and will be more realistic.
Thanks.
I have also read there is some weather pattern mod in Ageod forum and it looks very good especially I like ROP one. I will come up with some climate proposals in a few days. I think some weather patterns needs fixing. But if it will be fixed in the mod in forum than its ok. But if not Devs should fix it is not your work [:)]
RE: Fatal Years for 1.03
Posted: Sun Aug 21, 2011 7:18 pm
by Chilperic
ORIGINAL: Baris
ORIGINAL: Chliperic
Don cavalry: indeed I will add it in the next version.
Yes I think it is message error mainly. I think loyalty gets higher after selecting the option.
But it would be excellent if there would be regional penalties of cossacks. It will really help roleplay of the time and will be more realistic.
Thanks.
I have also read there is some weather pattern mod in Ageod forum. I will come up with some climate proposals in a few days. I think some weather patterns needs fixing. But if it will be fixed in the mod in forum than its ok. But if not Devs should fix it is not your work [:)]
I 've forgotten to mention Cossacks have now regional penalties in the new version, for units newly created in ongoing games.
I will not undertake something myself on weathers. If so, SVF would be never done. Later maybe, however you may explain your proposals, I will stock them on my (tiny) yet to do list for later, in case of the "achieved" official RUS isn't given a lift in this area. [:)]
RE: Fatal Years for 1.03
Posted: Sun Aug 21, 2011 7:52 pm
by gamer78
ORIGINAL: Chliperic
ORIGINAL: Baris
ORIGINAL: Chliperic
Don cavalry: indeed I will add it in the next version.
Yes I think it is message error mainly. I think loyalty gets higher after selecting the option.
But it would be excellent if there would be regional penalties of cossacks. It will really help roleplay of the time and will be more realistic.
Thanks.
I have also read there is some weather pattern mod in Ageod forum. I will come up with some climate proposals in a few days. I think some weather patterns needs fixing. But if it will be fixed in the mod in forum than its ok. But if not Devs should fix it is not your work [:)]
I 've forgotten to mention Cossacks have now regional penalties in the new version, for units newly created in ongoing games.
I will not undertake something myself on weathers. If so, SVF would be never done. Later maybe, however you may explain your proposals, I will stock them on my (tiny) yet to do list for later, in case of the "achieved" official RUS isn't given a lift in this area. [:)]
Thanks [:)] it is really needed. Not necessarily for AI but I feel better to have penalties for the player. [:)]
Yes by the time you have achieved SVF I hope I will able to solve some weather equation that fits in your tiny bag of list.[8D]
Note:
I have remembered a sand storm in Cairo during my stays that sky was red and some cars were nearly thrown up to the sky. But it was rare. As for Central Asia Kazakhistan my brother told me there were landing problems for 2 propeller plane in -30 degrees. But I will come up with some more facts ! [:)]
RE: Fatal Years for 1.03
Posted: Mon Aug 22, 2011 9:47 am
by JJKettunen
Finally some good news from my current game. Another Red counterattack was defeated. The city is not under my control yet.

RE: Fatal Years for 1.03
Posted: Mon Aug 22, 2011 10:08 am
by Chilperic
Let us know when the town will yours.
RE: Fatal Years for 1.03
Posted: Mon Aug 22, 2011 10:23 am
by JJKettunen
Well, on next turn Stalin's counterattack was defeated, but then Gai-Khan's effort was too much to bear! [:@]
Uncut railroads are the problem yet again.
RE: Fatal Years for 1.03
Posted: Mon Aug 22, 2011 11:04 am
by JJKettunen
Btw, the AI has protected its railroads, and divided its forces against my three-pronged attack pretty impressively - Sidorin at Tsaritsyn, Judenits around Novgorod and Wrangel at Voronezh. Weak Siberians don't offer much help to me.
RE: Fatal Years for 1.03
Posted: Mon Aug 22, 2011 11:08 am
by Chilperic
ORIGINAL: Keke
Btw, the AI has protected its railroads, and divided its forces against my three-pronged attack pretty impressively - Sidorin at Tsaritsyn, Judenits around Novgorod and Wrangel at Voronezh. Weak Siberians don't offer much help to me.
Applying right paramaters to Siberians, ie close to the historical ones, makes Siberian AI to behave as in reality. In 1920, if Siberian AI or player hadn't got the Allied reconnaissance event, Siberian is doomed by his internal failures. I wouldn't change this for nothing, it's up to the Siberian to capture the key of alternate outcome.
And Poland? Are they at last coming into Ukraine?
RE: Fatal Years for 1.03
Posted: Mon Aug 22, 2011 12:07 pm
by JJKettunen
No problem with weak Siberians, other than they don't offer me much help. [;)]
Poles are moving in slowly, as per usual. No pressure on Kiev, which is in my possession.
RE: Fatal Years for 1.03
Posted: Mon Aug 22, 2011 12:23 pm
by Chilperic
ORIGINAL: Keke
No problem with weak Siberians, other than they don't offer me much help. [;)]
Poles are moving in slowly, as per usual. No pressure on Kiev, which is in my possession.
Oh I know with you there's not a problem, but as we are in open forum? I've seized this occurence to expose why Siberian AI risks to be weaker in 1920.
Poland should go to Kiev, at least sometimes ans especially in 1920. Wondering if as again the problem come from the way AGE engine is computing ratio ( all enemies, even if hostile each other are added to the force opposing a faction. I would need this time both your scriptreport and the whole log folder... Note I don't want to persecute you with Poles attacking your Kiev [:D]
RE: Fatal Years for 1.03
Posted: Mon Aug 22, 2011 12:23 pm
by JJKettunen
Just rechecked and Gomel is under Polish control. In fact it has been under Poland for several turns now (half a year?) but there's no advancement further. In the south they have conquered only Rowno. There's Freikorps doing the damage to them in the north though.
RE: Fatal Years for 1.03
Posted: Mon Aug 22, 2011 12:29 pm
by JJKettunen
ORIGINAL: Chliperic
ORIGINAL: Keke
No problem with weak Siberians, other than they don't offer me much help. [;)]
Poles are moving in slowly, as per usual. No pressure on Kiev, which is in my possession.
Oh I know with you there's not a problem, but as we are in open forum? I've seized this occurence to expose why Siberian AI risks to be weaker in 1920.
Poland should go to Kiev, at least sometimes ans especially in 1920. Wondering if as again the problem come from the way AGE engine is computing ratio ( all enemies, even if hostile each other are added to the force opposing a faction. I would need this time both your scriptreport and the whole log folder... Note I don't want to persecute you with Poles attacking your Kiev [:D]
Here ya go.
There were no AI-logs. [&:]
RE: Fatal Years for 1.03
Posted: Mon Aug 22, 2011 12:31 pm
by Chilperic
ORIGINAL: Keke
ORIGINAL: Chliperic
ORIGINAL: Keke
No problem with weak Siberians, other than they don't offer me much help. [;)]
Poles are moving in slowly, as per usual. No pressure on Kiev, which is in my possession.
Oh I know with you there's not a problem, but as we are in open forum? I've seized this occurence to expose why Siberian AI risks to be weaker in 1920.
Poland should go to Kiev, at least sometimes ans especially in 1920. Wondering if as again the problem come from the way AGE engine is computing ratio ( all enemies, even if hostile each other are added to the force opposing a faction. I would need this time both your scriptreport and the whole log folder... Note I don't want to persecute you with Poles attacking your Kiev [:D]
Here ya go.
There were no AI-logs. [&:]
Maybe because you have closed RUS before opening it again. Log files are erased each new time you start a RUS session. So I would need your last turn to generate the files.