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RE: Distant Worlds: Shadows
Posted: Wed Jan 09, 2013 10:25 pm
by dawilko
Any further updates Erik?
RE: Distant Worlds: Shadows
Posted: Sun Jan 13, 2013 3:28 pm
by PS Pita
Just wondering if I'll need to purchase DW Legends in order to install shadows or is it going to be stand alone. I have up to Shakturi.
And how much better does the former make DW as far as what it has to add to the game.
RE: Distant Worlds: Shadows
Posted: Sun Jan 13, 2013 4:41 pm
by martok
ORIGINAL: PS Pita
Just wondering if I'll need to purchase DW Legends in order to install shadows or is it going to be stand alone. I have up to Shakturi.
Erik stated (I think it was earlier in this thread) that
Legends will be needed to install/play
Shadows.
ORIGINAL: PS Pita
And how much better does the former make DW as far as what it has to add to the game.
Most folks here -- including myself -- will tell you they can't imagine playing DW anymore without both expansions (RotS and Legends). It really adds a lot to the game. [8D]
RE: Distant Worlds: Shadows
Posted: Sun Jan 13, 2013 6:35 pm
by ehsumrell1
Martok is correct on both accounts! [:)]
RE: Distant Worlds: Shadows
Posted: Tue Jan 15, 2013 1:07 am
by tjhkkr
Is there now a 'Shadows' entrance into this Forum... I have not been able to find one, so I presume no...
But, I do miss things periodically.[:)]
RE: Distant Worlds: Shadows
Posted: Thu Jan 17, 2013 6:46 pm
by ASHBERY76
ORIGINAL: dawilko
Any further updates Erik?
This...
RE: Distant Worlds: Shadows
Posted: Fri Jan 18, 2013 7:00 pm
by necaradan666
I'd go so far as to say I probably wouldn't have enjoyed playing DW if I was an early adopter and didn't buy the whole package for my first game, the expansions add many things that make the game more playable
RE: Distant Worlds: Shadows
Posted: Fri Jan 18, 2013 7:13 pm
by Bingeling
Original DW was an OK investment. I played enough at first to warrant a buy, and returned to play even more. Memories are hazy, and I guess patches improved things. I also arrived a few months after release.
ROTS was a good improvement. Things like the tech tree are basic improvements. It is also hard to remember what vanilla was like after playing ROTS quite a lot.
Legends are also good, but contains a few things I rather be without (characters and wonders). Rail guns are also not properly integrated in the game, see recent complaint about fleeing on light armor damage. On the character front, redoing the intelligence agents was an improvement, though. 4-5 deep cover agents did not increase the challenge back in ROTS.
One "silent" thing I think have increased since ROTS is stability. I still get the odd crash, but not at the same frequency. All the little "fixed a crash..." adds up.
RE: Distant Worlds: Shadows
Posted: Sat Jan 19, 2013 12:29 am
by necaradan666
I got to that opinion by looking at the feature list after a couple games to see what came in each expansion, when I realised all my favourite features and story bits would be gone, when the characters and interface updates would not have been there I wonder what would have been left hah
RE: Distant Worlds: Shadows
Posted: Sun Jan 20, 2013 7:28 am
by Vedric
Will there be a package deal including the game and all expansions available?
RE: Distant Worlds: Shadows
Posted: Mon Jan 21, 2013 12:10 am
by AtlantisRisen
ORIGINAL: Vedric
Will there be a package deal including the game and all expansions available?
It was just on sale until January 13th...I think you missed it.
RE: Distant Worlds: Shadows
Posted: Tue Jan 22, 2013 11:40 am
by Cruis.In
i hope they fix the troop disbandment, disbanding hundreds of troops accross many worlds one at a time is a pain.
RE: Distant Worlds: Shadows
Posted: Thu Jan 24, 2013 7:38 pm
by tjhkkr
I do not know if you would want to reveal this?
Any new ships or images (like landing ships) for this new module?
RE: Distant Worlds: Shadows
Posted: Sat Jan 26, 2013 8:49 pm
by jpwrunyan
ORIGINAL: Cruis.In
i hope they fix the troop disbandment, disbanding hundreds of troops accross many worlds one at a time is a pain.
Yes.
RE: Distant Worlds: Shadows
Posted: Thu Jan 31, 2013 2:30 pm
by Webbco
One thing I've wanted to see since DW was released is the freedom to discover star systems at my own leisure, a la Imperium Galactica 2. In DW, all stars are visible on the star map at the beginning of a game. I suppose this makes sense due to the level of technology available from the start.
My question is whether star systems are discovered "manually" using spacecraft in Shadows or will the method of exploration be the same as before?
RE: Distant Worlds: Shadows
Posted: Thu Jan 31, 2013 3:15 pm
by Antiscamp
ORIGINAL: Webbco
My question is whether star systems are discovered "manually" using spacecraft in Shadows or will the method of exploration be the same as before?
Now that would actually be VERY cool having to discover all sorts of telescope technology and send out unmanned probes and things like that. As I understand it, Shadows is going to take back the starting point of the game further as well and you begin with only one system and are bound to it at the start, something that intrigues me very much.
RE: Distant Worlds: Shadows
Posted: Thu Jan 31, 2013 9:20 pm
by Spacecadet
ORIGINAL: Webbco
One thing I've wanted to see since DW was released is the freedom to discover star systems at my own leisure, a la Imperium Galactica 2. In DW, all stars are visible on the star map at the beginning of a game. I suppose this makes sense due to the level of technology available from the start.
My question is whether star systems are discovered "manually" using spacecraft in Shadows or will the method of exploration be the same as before?
Not sure I understand this one.
You go out on a clear night and look up and you can see the Stars, no special Tech needed . . .
RE: Distant Worlds: Shadows
Posted: Thu Jan 31, 2013 9:30 pm
by Wolfe1759
ORIGINAL: Spacecadet
ORIGINAL: Webbco
One thing I've wanted to see since DW was released is the freedom to discover star systems at my own leisure, a la Imperium Galactica 2. In DW, all stars are visible on the star map at the beginning of a game. I suppose this makes sense due to the level of technology available from the start.
My question is whether star systems are discovered "manually" using spacecraft in Shadows or will the method of exploration be the same as before?
Not sure I understand this one.
You go out on a clear night and look up and you can see the Stars, no special Tech needed . . .
You are right but there is something fun about the eXploration part of a 4X when you have "fog" obscuring what you can see and particularly where things are until you send someone or something out to find out what is "around the corner".
RE: Distant Worlds: Shadows
Posted: Fri Feb 01, 2013 1:35 am
by tjhkkr
ORIGINAL: Webbco
One thing I've wanted to see since DW was released is the freedom to discover star systems at my own leisure, a la Imperium Galactica 2. In DW, all stars are visible on the star map at the beginning of a game. I suppose this makes sense due to the level of technology available from the start.
My question is whether star systems are discovered "manually" using spacecraft in Shadows or will the method of exploration be the same as before?
Would be kind of neat... but WOW, you would need 3 times the number of scouts... which would be cool...
RE: Distant Worlds: Shadows
Posted: Fri Feb 01, 2013 2:08 am
by RockKahn
Imagine your scientists trying to explain to the general population that they can't see any stars, because they haven't been discovered yet.
Citizen: "I don't remember seeing that star before."
Scientist: "We just discovered it yesterday."