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RE: Warspite1 Keep Out!

Posted: Sun Jul 24, 2016 5:43 pm
by AllenK
Intercept now, I think. The more the merrier.

RE: Warspite1 Keep Out!

Posted: Sun Jul 24, 2016 5:46 pm
by Mayhemizer_slith
Do you want to start this impulse?

If we get air to air combat, we need to think carefully in what order German fighters fly. We should try to get maximum air to sir combat value, but not to risk 6 point fighter if not need. There might me a moment when it does not have to be a front fighter.

RE: Warspite1 Keep Out!

Posted: Sun Jul 24, 2016 5:47 pm
by AllenK
Yep, I'll get it underway as the Italians are going for naval and have a couple of moves to do.

RE: Warspite1 Keep Out!

Posted: Tue Jul 26, 2016 8:56 am
by Jagdtiger14
Congrats on Si-an! Now chase the Commies down!...they'll be heading over some open ground...GS them with air in the open if anything is available. Keep the pressure on. They will probably defend Tianshui next. You can probably get Ningsia for free.

RE: Warspite1 Keep Out!

Posted: Tue Jul 26, 2016 4:54 pm
by Mayhemizer_slith
Taking Sian was awesome! I just realized USSR might not be able to attack Finland because they need land moves in China [:)]

RE: Warspite1 Keep Out!

Posted: Tue Jul 26, 2016 5:12 pm
by AllenK
Yep, if the Communists don't pull back, they'll be put OOS next impulse.

RE: Warspite1 Keep Out!

Posted: Tue Aug 02, 2016 6:28 pm
by Mayhemizer_slith
I'm on holiday and having some serious problems with internet connection. Email should be sent now, took only 30 minutes to get connection and send it [:@]

RE: Warspite1 Keep Out!

Posted: Fri Aug 12, 2016 6:29 pm
by AllenK
The Allied line in Spain looks pretty strong. Not sure whether we can make much impact this turn.

I think Italian sub and Nav efforts next turn need to be focused on West Med and Cape St. Vincent to try and put CW OOS.

RE: Warspite1 Keep Out!

Posted: Fri Aug 12, 2016 6:34 pm
by Mayhemizer_slith
Yes, maybe Italian planes should move from West Med and Bay of Biscay to Cape St. Vincent. Can I ask sub or two to Bay of Biscay to initiate combats for German planes?


German plans for next impulse:

Germany does not aligns Finland until next year to get Mech. And maybe after DoW on USSR so that I can place them well.

Germany rails MIL from Munchen to Seville.

I'm planning to take combined and try 1:1 blitz on that ARM HQ stack in Spain (26:23 if neither side gets any bombers through). Germany can initiate combat in Bay of Biscay to hurt CW economy. Italians should move artillery to same hex with their HQ (and maybe MTN one hex west), otherwise no need to move units in France or Spain as Germany has only 6 land moves.

How does this plan sounds?

RE: Warspite1 Keep Out!

Posted: Fri Aug 12, 2016 6:48 pm
by AllenK
ORIGINAL: Mayhemizer

Yes, maybe Italian planes should move from West Med and Bay of Biscay to Cape St. Vincent. Can I ask sub or two to Bay of Biscay to initiate combats for German planes?


German plans for next impulse:

Germany does not aligns Finland until next year to get Mech. And maybe after DoW on USSR so that I can place them well.

Germany rails MIL from Munchen to Seville.

I'm planning to take combined and try 1:1 blitz on that ARM HQ stack in Spain (26:23 if neither side gets any bombers through). Germany can initiate combat in Bay of Biscay to hurt CW economy. Italians should move artillery to same hex with their HQ (and maybe MTN one hex west), otherwise no need to move units in France or Spain as Germany has only 6 land moves.

How does this plan sounds?

Tricky call, Biscay vs Cape St Vincent. My thoughts are, to take Gibraltar (and first the Axis need to clear the path), Cape St Vincent needs to be cleared of CP's. I think it's best to concentrate the Italian subs there, with Navs to the West Med. CP losses in the Cape would also hurt the CW economy (although perhaps not as much as Biscay).

Plans for the impulse look good.

RE: Warspite1 Keep Out!

Posted: Sat Aug 13, 2016 10:19 am
by AllenK
If Germany is taking combined, would this be a good time to move the German fleet out to somewhere in the Atlantic to bring it round to Bordeaux?

Also, how about Me-110C into Cape St Vincent 2-box as a bomber?

RE: Warspite1 Keep Out!

Posted: Sat Aug 13, 2016 11:21 am
by Mayhemizer_slith
Yes, send fastest German ships maybe to North Atlantic (not sure which box they reach) or some other sea area to sink at least one ship and later they rebase to Spain. I send one HQ there for them.

I was planning to use Ftr3 for ground support. Are there Allied fighters or CV's with BB's or is it how possible to hurt BB's (to reduce shore bombardment)?

RE: Warspite1 Keep Out!

Posted: Sat Aug 13, 2016 11:42 am
by AllenK
CV Glorious plus 4 BB and Ca in 3-box with 2-factor and 0-factor Swordfish.

RE: Warspite1 Keep Out!

Posted: Sat Aug 13, 2016 11:55 am
by Mayhemizer_slith
OK, send Bf110 after those BB's, I need to reduce shore bombardment.

Where can those German ships go? Can they reach North Atlantic?

RE: Warspite1 Keep Out!

Posted: Sat Aug 13, 2016 12:06 pm
by Mayhemizer_slith
German ships can later go to Bordeaux as suggested, there are no Italian submarines there to cause -1 for movement.

RE: Warspite1 Keep Out!

Posted: Sat Aug 13, 2016 12:14 pm
by Barbuesque
Do you have a blitz loss taker in southern Spain?

RE: Warspite1 Keep Out!

Posted: Sat Aug 13, 2016 12:23 pm
by Mayhemizer_slith
We play with 1D10. I will choose blitz with 1,5 ARM. There is MOT div very close but I think I include ARM div and Jgpz AT gun.

RE: Warspite1 Keep Out!

Posted: Sat Aug 13, 2016 3:58 pm
by Mayhemizer_slith
I logged in and checked the situation.

5 German ships (5 and 6 speed) sails to North Atlantic box 1. North Sea is empty, in Faroes Gap CW has only one CA in box 1. If any ships are aborted, abort to Bordeaux.

And Bf110 to Cape St. Vincent box 2 as you suggested.

RE: Warspite1 Keep Out!

Posted: Sat Aug 13, 2016 5:27 pm
by AllenK
German ships can only get to 0-box in North Atlantic. Can get to 1-box in Biscay, where they will be under air cover. Which would you rather do?

RE: Warspite1 Keep Out!

Posted: Sat Aug 13, 2016 5:32 pm
by Mayhemizer_slith
Ah, those 5 movers... OK, go to Biscay.