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RE: Reverse 4-player AAR.

Posted: Mon Feb 06, 2017 6:24 pm
by warspite1
So much for getting to bed early [8|]

RE: Reverse 4-player AAR.

Posted: Mon Feb 06, 2017 6:26 pm
by Orm
ORIGINAL: warspite1

So much for getting to bed early [8|]
Action can continue tomorrow. [:)]

RE: Reverse 4-player AAR.

Posted: Mon Feb 06, 2017 6:28 pm
by warspite1
ORIGINAL: Orm

ORIGINAL: warspite1

So much for getting to bed early [8|]
Action can continue tomorrow. [:)]
warspite1

Up to you. I have given my suggestion for the interception in the other thread. Shall we try and get this done then I can leave to you up to German land moves?

RE: Reverse 4-player AAR.

Posted: Mon Feb 06, 2017 6:30 pm
by Mayhemizer_slith
I need to get to bed very soon. Midnight is closing fast.

RE: Reverse 4-player AAR.

Posted: Mon Feb 06, 2017 6:34 pm
by warspite1
AllenK are you okay to do the air combat or would you rather leave it tonight?

RE: Reverse 4-player AAR.

Posted: Mon Feb 06, 2017 6:34 pm
by Orm
Air combat will continue tomorrow. Have a good night.

Edit: Hour is getting late here as well and I prefer to be awake tomorrow. [:D]

RE: Reverse 4-player AAR.

Posted: Mon Feb 06, 2017 6:34 pm
by Courtenay
ORIGINAL: Mayhemizer

10% chance to get fine in north temperate, why did I roll 1? No reason at all...

Because you couldn't roll a zero? [:)]

RE: Reverse 4-player AAR.

Posted: Mon Feb 06, 2017 6:36 pm
by AllenK
ORIGINAL: warspite1

AllenK are you okay to do the air combat or would you rather leave it tonight?

I could do it but it looks as though the Axis pilots are stood down until dawn's early light (or maybe tomorrow evening).

RE: Reverse 4-player AAR.

Posted: Mon Feb 06, 2017 6:37 pm
by Mayhemizer_slith
ORIGINAL: Courtenay

ORIGINAL: Mayhemizer

10% chance to get fine in north temperate, why did I roll 1? No reason at all...

Because you couldn't roll a zero? [:)]

No, it's a trap. We shoot down all their planes. Then they try to attack and we kick them back. In bad weather they would not have attacked. After that you will see the most amazing counter attack ever [:-]

RE: Reverse 4-player AAR.

Posted: Mon Feb 06, 2017 6:40 pm
by AllenK
ORIGINAL: Mayhemizer

ORIGINAL: Courtenay

ORIGINAL: Mayhemizer

10% chance to get fine in north temperate, why did I roll 1? No reason at all...

Because you couldn't roll a zero? [:)]

No, it's a trap. We shoot down all their planes. Then they try to attack and we kick them back. In bad weather they would not have attacked. After that you will see the most amazing counter attack ever [:-]

You have to hand it to these French. Full of the joie de vivre or something like that anyway [:D].

RE: Reverse 4-player AAR.

Posted: Mon Feb 06, 2017 6:41 pm
by warspite1
ORIGINAL: AllenK

ORIGINAL: warspite1

AllenK are you okay to do the air combat or would you rather leave it tonight?

I could do it but it looks as though the Axis pilots are stood down until dawn's early light (or maybe tomorrow evening).
warspite1

Okay until tomorrow then

RE: Reverse 4-player AAR.

Posted: Tue Feb 07, 2017 2:49 pm
by Orm
First round air combat sees one German bomber cleared to the target. Axis stay. Will Allies stay as well?

Image
Picture from Jan/Feb '40 Impulse #5 (Axis) - Ground Strike

RE: Reverse 4-player AAR.

Posted: Tue Feb 07, 2017 3:05 pm
by Mayhemizer_slith
Yes please.

RE: Reverse 4-player AAR.

Posted: Tue Feb 07, 2017 3:14 pm
by Orm
A German fighter is aborted while a British fighter is destroyed. Axis stay. Will the Belgian fighter stay as well?

Image
Picture from Jan/Feb '40 Impulse #5 (Axis) - Ground Strike

RE: Reverse 4-player AAR.

Posted: Tue Feb 07, 2017 3:19 pm
by Mayhemizer_slith
Yes please.

RE: Reverse 4-player AAR.

Posted: Tue Feb 07, 2017 3:26 pm
by Orm
The Belgians abort the front fighter or bomber. Which will the Allies select?

Image
Picture from Jan/Feb '40 Impulse #5 (Axis) - Ground Strike

RE: Reverse 4-player AAR.

Posted: Tue Feb 07, 2017 3:28 pm
by Mayhemizer_slith
Bomber, thanks you.

RE: Reverse 4-player AAR.

Posted: Tue Feb 07, 2017 3:32 pm
by Orm
The brave Belgians gets pulverized as thanks for their effort.

Image
Picture from Jan/Feb '40 Impulse #5 (Axis) - Ground Strike

RE: Reverse 4-player AAR.

Posted: Tue Feb 07, 2017 3:51 pm
by Orm
The air combat was acceptable but the ground strike was disappointing.

Image
Picture from Jan/Feb '40 Impulse #5 (Axis) - Ground Strike

RE: Reverse 4-player AAR.

Posted: Tue Feb 07, 2017 3:57 pm
by Orm
The Japanese has finally learned how to perform ground strike missions.

Image
Picture from Jan/Feb '40 Impulse #5 (Axis) - Ground Strike