Page 19 of 79
RE: Reverse 4-player AAR.
Posted: Mon Feb 06, 2017 6:24 pm
by warspite1
So much for getting to bed early [8|]
RE: Reverse 4-player AAR.
Posted: Mon Feb 06, 2017 6:26 pm
by Orm
ORIGINAL: warspite1
So much for getting to bed early [8|]
Action can continue tomorrow. [:)]
RE: Reverse 4-player AAR.
Posted: Mon Feb 06, 2017 6:28 pm
by warspite1
ORIGINAL: Orm
ORIGINAL: warspite1
So much for getting to bed early [8|]
Action can continue tomorrow. [:)]
warspite1
Up to you. I have given my suggestion for the interception in the other thread. Shall we try and get this done then I can leave to you up to German land moves?
RE: Reverse 4-player AAR.
Posted: Mon Feb 06, 2017 6:30 pm
by Mayhemizer_slith
I need to get to bed very soon. Midnight is closing fast.
RE: Reverse 4-player AAR.
Posted: Mon Feb 06, 2017 6:34 pm
by warspite1
AllenK are you okay to do the air combat or would you rather leave it tonight?
RE: Reverse 4-player AAR.
Posted: Mon Feb 06, 2017 6:34 pm
by Orm
Air combat will continue tomorrow. Have a good night.
Edit: Hour is getting late here as well and I prefer to be awake tomorrow. [:D]
RE: Reverse 4-player AAR.
Posted: Mon Feb 06, 2017 6:34 pm
by Courtenay
ORIGINAL: Mayhemizer
10% chance to get fine in north temperate, why did I roll 1? No reason at all...
Because you couldn't roll a zero? [:)]
RE: Reverse 4-player AAR.
Posted: Mon Feb 06, 2017 6:36 pm
by AllenK
ORIGINAL: warspite1
AllenK are you okay to do the air combat or would you rather leave it tonight?
I could do it but it looks as though the Axis pilots are stood down until dawn's early light (or maybe tomorrow evening).
RE: Reverse 4-player AAR.
Posted: Mon Feb 06, 2017 6:37 pm
by Mayhemizer_slith
ORIGINAL: Courtenay
ORIGINAL: Mayhemizer
10% chance to get fine in north temperate, why did I roll 1? No reason at all...
Because you couldn't roll a zero? [:)]
No, it's a trap. We shoot down all their planes. Then they try to attack and we kick them back. In bad weather they would not have attacked. After that you will see the most amazing counter attack ever [:-]
RE: Reverse 4-player AAR.
Posted: Mon Feb 06, 2017 6:40 pm
by AllenK
ORIGINAL: Mayhemizer
ORIGINAL: Courtenay
ORIGINAL: Mayhemizer
10% chance to get fine in north temperate, why did I roll 1? No reason at all...
Because you couldn't roll a zero? [:)]
No, it's a trap. We shoot down all their planes. Then they try to attack and we kick them back. In bad weather they would not have attacked. After that you will see the most amazing counter attack ever [:-]
You have to hand it to these French. Full of the joie de vivre or something like that anyway [:D].
RE: Reverse 4-player AAR.
Posted: Mon Feb 06, 2017 6:41 pm
by warspite1
ORIGINAL: AllenK
ORIGINAL: warspite1
AllenK are you okay to do the air combat or would you rather leave it tonight?
I could do it but it looks as though the Axis pilots are stood down until dawn's early light (or maybe tomorrow evening).
warspite1
Okay until tomorrow then
RE: Reverse 4-player AAR.
Posted: Tue Feb 07, 2017 2:49 pm
by Orm
First round air combat sees one German bomber cleared to the target. Axis stay. Will Allies stay as well?

Picture from Jan/Feb '40 Impulse #5 (Axis) - Ground Strike
RE: Reverse 4-player AAR.
Posted: Tue Feb 07, 2017 3:05 pm
by Mayhemizer_slith
Yes please.
RE: Reverse 4-player AAR.
Posted: Tue Feb 07, 2017 3:14 pm
by Orm
A German fighter is aborted while a British fighter is destroyed. Axis stay. Will the Belgian fighter stay as well?

Picture from Jan/Feb '40 Impulse #5 (Axis) - Ground Strike
RE: Reverse 4-player AAR.
Posted: Tue Feb 07, 2017 3:19 pm
by Mayhemizer_slith
Yes please.
RE: Reverse 4-player AAR.
Posted: Tue Feb 07, 2017 3:26 pm
by Orm
The Belgians abort the front fighter or bomber. Which will the Allies select?

Picture from Jan/Feb '40 Impulse #5 (Axis) - Ground Strike
RE: Reverse 4-player AAR.
Posted: Tue Feb 07, 2017 3:28 pm
by Mayhemizer_slith
Bomber, thanks you.
RE: Reverse 4-player AAR.
Posted: Tue Feb 07, 2017 3:32 pm
by Orm
The brave Belgians gets pulverized as thanks for their effort.

Picture from Jan/Feb '40 Impulse #5 (Axis) - Ground Strike
RE: Reverse 4-player AAR.
Posted: Tue Feb 07, 2017 3:51 pm
by Orm
The air combat was acceptable but the ground strike was disappointing.

Picture from Jan/Feb '40 Impulse #5 (Axis) - Ground Strike
RE: Reverse 4-player AAR.
Posted: Tue Feb 07, 2017 3:57 pm
by Orm
The Japanese has finally learned how to perform ground strike missions.

Picture from Jan/Feb '40 Impulse #5 (Axis) - Ground Strike