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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Wed Jun 26, 2019 3:17 am
by Mayhemizer_slith
Since I think German/USSR markers means nothing anymore, I allowed game to roll them and placed one to each German pool.


RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Wed Jun 26, 2019 3:26 am
by Mayhemizer_slith
France at the end of turn. Last time when things still looks fine.

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Wed Jun 26, 2019 9:12 am
by Orm
ORIGINAL: Mayhemizer_slith

Since I think German/USSR markers means nothing anymore, I allowed game to roll them and placed one to each German pool.
That is fine. But who know how the game will progress. At times they will regain their importance really fast.

With that said we previously said that we can use the internal roller for this roll. No matter if it still has relevance, or not.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Wed Jun 26, 2019 9:50 am
by jjdenver
40 MA USE:
US took 1 chit v JP and played USE option 15 res to w-allies which generated 1 tension chit

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Wed Jun 26, 2019 1:49 pm
by Orm
Axis end of turn:
Part one:

Preliminary planning:
Germany - 3 oil is saved in Berlin, and 2 oil is saved in Prague. No oil going to production - 13 BPs
Italy - Save 1 oil in Milan - 5 BPs
Japan - Save 1 oil in Canton, save 1 oil in Osaka - 16 BPs - Japan may need changing the resource destination to free up CPs.


Stay at sea:
The following units stay at sea.

Germany:
Baltic Sea: 4 x CPs

Italy:
West Med: CP, 2 x CA (4-box)
Italian Coast: 2 x CA (2-box)

Japan:
Sea of Japan: CP.
Japanese Coast: 5 x CPs, LND2 (1-box)
China Sea: 7 x CP, FTR2 (1-box)
South China Sea: 3 x CP, FTR2 (1-box)


Return to Base:

Germany:
North Sea: SUB -> Kiel

Italy:
West Med: 2 x CA -> La Spezia, LND3 -> Genoa, FTR + NAV2 -> 74,39 (Sicily)
Central Atlantic: 2 x SUB -> La Spezia

Japan:
China Sea: 4 x CA -> Fukuoka
Japanese Coast 5 x CA -> Tokyo
South China Sea: CA -> Fukuoka, 2 x BB -> Fukuoka


Use Oil:

Germany:
All units are reorganized for 3 oil (3.35). Use 3 saved oil in Berlin.

Italy:
All units are reorganized for 1 oil (0.95). Use oil in Milan.

Japan:
All units except 2 x CA (Idzumo + Kako) are reorganized for 2 oil (2.4). Use oil in Canton.


Breakdown: No.


Prod plan Final:
Germany - No changes needed - 13 BPs
Italy - No changes needed - 5 BPs
Japan - No changes needed - 16 BPs


Production:
Germany (13):
FTR2
ATR2
Synth Oil
SUB 4837 (2nd)

Italy (5):
LND3
Pilot

Japan (16):
INF
GARR
ART
FTR2
NAV2
Pilot
CP

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Wed Jun 26, 2019 1:50 pm
by Orm
Axis end of turn:
Part two:

Factory destruction:
Germany destroy the Belgian blue factory in Liege.
Japan destroy the Chinese blue factory in Changsha.


Reinforcements:

Germany:
FTR2 (He 100) -> Aachen
FTR3 -> Cologne
LND2 (Ju 87D - 6 strength) -> Saarbrucken
LND2 (Ju 87D - 5 strength) -> Dusseldorf
MECH -> Aachen
SUB -> Kiel

Italy:
FTR2 (G.50) -> Turin
2 x BB -> La Spezia

Japan:
INF -> Fukuoka
MTN -> Fukuoka


Voluntary Resource Lending:
Modify to; Germany -> Italy: 4 resources, (1 oil, minimum)


Axis goes first if we win the initiative. No re-roll.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Jun 27, 2019 3:05 am
by Mayhemizer_slith
About Japanese production:

I can get only 15 BPs for Japan, not 16. Last remaining resource does not have path to any factory. Did you mean 15 BPs or do you want to use one more oil for production?


About RTB in Mediterranean:
CW returns 2xCV, BB and CA from East Med to west. Do Italian CAs ion West Med want to intercept in storm?

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Jun 27, 2019 3:20 am
by Orm
Yes to intercepts.

Japan use 1 more oil for production in order to get 16 BPs. That seems easiest. Save one oil in Canton.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Jun 27, 2019 4:05 am
by Mayhemizer_slith
On a 3 intercept fails and CW ships sail to Gibraltar.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Jun 27, 2019 4:49 am
by Mayhemizer_slith
Who wants this nice ship?

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Jun 27, 2019 4:51 am
by peskpesk
It

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Jun 27, 2019 5:36 am
by Mayhemizer_slith
And at this point I noticed Manchester is full of saved oil... I need to go back to the start.

Edit: from oil use was enough, I was able to change final location.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Jun 27, 2019 6:20 am
by Mayhemizer_slith
Prelim prod
China 4 BP
CW 13 BP and save 6 oil
France 9 BP and save 1 oil
US 11 BP and save 1 oil
USSR 15 BP and save 1 oil


RTB
Escorts stay at sea. CW TRS returns to UK.


Oil use
USSR reorg all for free.
CW all for 3.3 oil.
France all for free.


Production

China 4
GAR
CAV

CW 13
INF
Pilot
CA repair
AMPH (1st)
CVP-0
NAV4

France 9
3x MIL
FTR2
Save 1 BP

US 25 (14 saved before)
BB (1st)
CP
Save 22 BP

USSR 15
MECH
2xINF
PIL
FTR2


Reinforcements

China
CAV to Andkang

CW
Ships to Plymouth

France
Bad luck with militia. I hoped one to Metz, but it was the only one not arriving
INF to Metz
GAR to Paris
MOT to Lille

US
CP to San Diego

USSR
CA to Leningrad
ARM to Khabarovsk


Recourse lending
CW -> France stays the same 4 res (1 oil)
France -> CW 3 BP
US -> CW 3 oil


Axis win initiative and goes first in fine weather.

Image

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sat Jun 29, 2019 7:07 am
by Orm
Japan:

Fine weather?! It is raining on those damn mountains. Again! [:(]






[;)] [:D]

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sat Jun 29, 2019 7:08 am
by Orm
No declarations of war.

Land: Germany, Japan
Combined:
Naval: Italy

No port strikes.

Naval Air:
Italy:
FTR2 (74,39) -> West Med 2-box

Naval Moves:
Italy:
2 x CA (West Med 3-box) -> West Med 2-box
SUB -> East Med 2-box
SUB -> CSV 2-box
SUB -> Cape Verde Basin 2-box

No naval combat. (Italy decline combat in CSV and CVB)

No strategic bombing.


Ground Strike:

Japan:
NAV2 (78,143) -> Chengchow

Germany:
LND3 (Saarbrucken) -> 56,32 (see picture)

France can intercept the incoming ground strike with one FTR2 and one FTR3. Germany can counter-intercept with two FTR2 (4 and 3 strength). Will France intercept?

Image
Picture from May/Jun '40 Impulse #1 (Axis) - Ground Strike

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sat Jun 29, 2019 8:26 am
by Mayhemizer_slith
No thank you.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sat Jun 29, 2019 1:31 pm
by Orm
The French fighter is disorganized by the ground strike.

Image
Picture from May/Jun '40 Impulse #1 (Axis) - Ground Strike

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sat Jun 29, 2019 1:35 pm
by Orm
While the Japanese tradition continues and both targets are missed.

Image
Picture from May/Jun '40 Impulse #1 (Axis) - Ground Strike

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sat Jun 29, 2019 1:36 pm
by Orm
I will watch some football now. I hope to have the energy to continue our impulse after the match.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sat Jun 29, 2019 5:51 pm
by Orm
No rail movement.

Land movement:

Germany:
- Liberate Tunis and Ajaccio.
- PARA moves to Dusseldorf.
- Tries to move units into Belgium but ends up shuffling them all around.

Japan:
- Advance slowly towards Chihkiang, and the marines begin encircling the city.
- Move a TERR in Manchuria closer to Changchun.
- Concentrate even more forces around Chengchow.
- HQI moves to Tungkwan.


Germany attacks the British 4th Corps (38:7). Current blitz odds are +13.9 and the extra +3 is from the three panzers.

A 2 strenght LND3 provides ground support. It is escorted by a 4 strength FTR2.

CW Has 1 FTR2 in intercept range. And 2 bombers can provide defensive ground support, and they have one FTR2 available as an escort.

Germany has 4 FTR2, and 2 FTR3 on standby for counter-interception.

Will CW use any air in support on the 4th Corps.

Image
Picture from May/Jun '40 Impulse #1 (Axis) - Land Combat