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Re: New Public Beta - v1128 Live Now!
Posted: Wed Nov 05, 2025 12:51 pm
by btd64
BBfanboy wrote: Tue Nov 04, 2025 11:49 pm
All these posts about ship details that need changing are wasted here. The time for these inputs passed long ago, and the suggestions made up to that time were dealt with to make the Beta that is currently in testing. Matrix is not going to keep updating the game - they made it clear that it was the last patch they would do. (see the first few posts of this thread).
However, players are free to do their own mods and make changes to their own databases. This is best done in the Modding section of this game forum. A thread for details that could be changed could collect all these suggestions and players that wanted to incorporate them could do so.
Thank you BBfanboy for your post. You're very much correct. Obviously some people don't read the previous posts....GP
Re: New Public Beta - v1128 Live Now!
Posted: Fri Nov 07, 2025 2:38 am
by Diliwitm
I have read, i find it might be a better place to incentive modding here.
Re: New Public Beta - v1128 Live Now!
Posted: Sun Nov 09, 2025 9:16 pm
by Tanaka
Diliwitm wrote: Fri Nov 07, 2025 2:38 am
I have read, i find it might be a better place to incentive modding here.
Even though it is too late now I appreciate the efforts maybe you can make a mod and put these all together for everyone after the patch is released?
Re: New Public Beta - v1128 Live Now!
Posted: Tue Nov 11, 2025 9:47 pm
by Admiral DadMan
British Type 281 AS radar range still didn't get fixed I see. That sucks.
Re: New Public Beta - v1128 Live Now!
Posted: Sat Nov 15, 2025 12:17 pm
by Przemcio251
Hmmmm i had something like this installed 1.8.11.27.2 and noticed that map had some additional bases like in egypt... i instaled the beta and they dissapeared...
Re: New Public Beta - v1128 Live Now!
Posted: Sun Nov 16, 2025 1:08 am
by Bo Rearguard
Przemcio251 wrote: Sat Nov 15, 2025 12:17 pm
Hmmmm i had something like this installed 1.8.11.27.2 and noticed that map had some additional bases like in egypt... i instaled the beta and they dissapeared...
The latest beta did away with the new off-map bases in Egypt, the United States and elsewhere. Apparently the feedback from a majority of players was that they added a lot of additional mouse-clicking to enter reinforcements without offering much of value in return.
Re: New Public Beta - v1128 Live Now!
Posted: Sat Nov 22, 2025 1:15 am
by jetjockey
Database error?
I am in a game now in December '42. I just noticed that the American DE William C. Cole is in one of my fleets, but I don't think this ship is actually available till mid- to late '43.
Re: New Public Beta - v1128 Live Now!
Posted: Sat Nov 22, 2025 5:37 pm
by Diliwitm
Tanaka wrote: Sun Nov 09, 2025 9:16 pm
Diliwitm wrote: Fri Nov 07, 2025 2:38 am
I have read, i find it might be a better place to incentive modding here.
Even though it is too late now I appreciate the efforts maybe you can make a mod and put these all together for everyone after the patch is released?
I wish i had time. I am just posting what i am finding in a PBEM i am playing, sometimes i read on what units in play did IRL
https://en.wikipedia.org/wiki/USCGC_Jackson do not seem to have been in Pacific. Caveats it is wiki and/or the OOB developers might have to do an OOB management (xample create a compound ship that represents lots of many other ships that are a short time in pacific)
Unsure IJAAF Bn have an heavier radar than IJAAF Base Forces, Base Forces being in up in the chain of command might meant take the heavier radar, or not. Might be i deployed in advanced positions so makes sense to be included in mere IJAAF bn.
Re: New Public Beta - v1128 Live Now!
Posted: Sat Nov 22, 2025 5:48 pm
by RangerJoe
Diliwitm wrote: Sat Nov 22, 2025 5:37 pm
Tanaka wrote: Sun Nov 09, 2025 9:16 pm
Diliwitm wrote: Fri Nov 07, 2025 2:38 am
I have read, i find it might be a better place to incentive modding here.
Even though it is too late now I appreciate the efforts maybe you can make a mod and put these all together for everyone after the patch is released?
I wish i had time. I am just posting what i am finding in a PBEM i am playing, sometimes i read on what units in play did IRL
https://en.wikipedia.org/wiki/USCGC_Jackson do not seem to have been in Pacific. Caveats it is wiki and/or the OOB developers might have to do an OOB management (xample create a compound ship that represents lots of many other ships that are a short time in pacific)
Unsure IJAAF Bn have an heavier radar than IJAAF Base Forces, Base Forces being in up in the chain of command might meant take the heavier radar, or not. Might be i deployed in advanced positions so makes sense to be included in mere IJAAF bn.
There are mods that include more of the smaller vessels in the game. There is a website for those modes.
This
may be the place for some of those, but there is art packages there:
https://web.archive.org/web/20210228074 ... pyard/home
Re: New Public Beta - v1128 Live Now!
Posted: Wed Nov 26, 2025 12:55 am
by Tanaka
Diliwitm wrote: Sat Nov 22, 2025 5:37 pm
Tanaka wrote: Sun Nov 09, 2025 9:16 pm
Diliwitm wrote: Fri Nov 07, 2025 2:38 am
I have read, i find it might be a better place to incentive modding here.
Even though it is too late now I appreciate the efforts maybe you can make a mod and put these all together for everyone after the patch is released?
I wish i had time. I am just posting what i am finding in a PBEM i am playing, sometimes i read on what units in play did IRL
https://en.wikipedia.org/wiki/USCGC_Jackson do not seem to have been in Pacific. Caveats it is wiki and/or the OOB developers might have to do an OOB management (xample create a compound ship that represents lots of many other ships that are a short time in pacific)
Unsure IJAAF Bn have an heavier radar than IJAAF Base Forces, Base Forces being in up in the chain of command might meant take the heavier radar, or not. Might be i deployed in advanced positions so makes sense to be included in mere IJAAF bn.
Yeah this is why I kept encouraging people to play the beta while we still had time to make changes but most were discouraging it and refused to play it until it was finalized and released because they thought there might be bugs. Unfortunately this is not helpful to making the best final product possible because time has now run out to make anymore changes...
Re: New Public Beta - v1128 Live Now!
Posted: Wed Nov 26, 2025 10:15 am
by Sardaukar
Most of the issues people have are easy to correct with Scenario Editor.
Important is to get code sorted out and correct. Rest can be left for modders.
Individual ships and units can be easily corrected afterwards. It's historical game, not perfection of history.
Re: New Public Beta - v1128 Live Now!
Posted: Wed Nov 26, 2025 10:49 am
by Moltrey
Sardaukar wrote: Wed Nov 26, 2025 10:15 am
Most of the issues people have are easy to correct with Scenario Editor.
Important is to get code sorted out and correct. Rest can be left for modders.
Individual ships and units can be easily corrected afterwards. It's historical game, not perfection of history.
Quite right Sardaukar. Also, once the final version is actually done and out there will be plenty of activity to provide mods to take care of the annoying stuff that can be fixed easily. I am not worried at all, besides we didn't have to pay for it with anything but time.