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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Jul 07, 2022 2:29 pm
by Orm
Jul/Aug '43
Impulse #4 (Axis)

The TRS was damaged.
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Jul 07, 2022 2:54 pm
by Orm
Jul/Aug '43
Impulse #4 (Axis)

Naval Air:

Italy:
FTR2 (Palermo) -> West Med 2-box

Germany:
FTR2 (Nice) -> West Med 2-box

The main Italian battle fleet leave La Spezia heading for the Western Mediterranean. It sail to the 4-box. The Italian force contains 5 BB, and 6 CA.
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Edit: Added the naval air missions that were flown.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Jul 07, 2022 3:01 pm
by Orm
Jul/Aug '43
Impulse #4 (Axis)

Italy begin searching in the Faeroes Gap.

USA has one LND4 that can reach the 0-box on extended range. Will it fly?
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Jul 07, 2022 3:05 pm
by Orm
Forgot to mention that Axis flew two FTR2 as naval air missions to the West Med 2-box. The offending post has been edited to show the correct naval air missions.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Jul 07, 2022 3:33 pm
by Mayhemizer_slith
No more planes to FG.

About West Med. Can you please count a2a values (0 box excluded) for me before interception decision? For example Allies 7,7,6,5…

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Jul 07, 2022 3:55 pm
by Orm
Mayhemizer_slith wrote: Thu Jul 07, 2022 3:33 pm About West Med. Can you please count a2a values (0 box excluded) for me before interception decision? For example Allies 7,7,6,5…
Allied 2 box has 5 fighters. 7,7,7,6,5. For a total of 9,5.
Axis 2 box has 6 fighters. 7,7,7,6,6,4. For a total of 10,0.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Jul 07, 2022 4:01 pm
by Orm
Jul/Aug '43
Impulse #4 (Axis)

Italy find the Allied convoy in Faeroes Gap. (Axis 5, Allies 10)
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Jul 07, 2022 4:04 pm
by Orm
4 surprise points were used to make it an surface action. The remainder to increase damage done.

How will the damage be applied? Axis stay. Does Allies stay?

What abort port will be used for the aborting CPs?

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Jul 07, 2022 4:11 pm
by Mayhemizer_slith
Sink US CPs and then CW CPs. All aborts to CW CPs and abort to Liverpool.

Allies stay.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Jul 07, 2022 4:18 pm
by Orm
Allies got a 1-10 search split in their favour. Ouch.

How will Allies proceed?
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Jul 07, 2022 4:31 pm
by Mayhemizer_slith
That is a weak NAV :cry:

I think I have 6 surprise points vs all subs and I would only get 2D A if all points are used to increase damage.

If so, I take it to reduce subs in FG. I target first D on sub in box 4 and A to unharmed sub with highest attack.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Jul 07, 2022 4:43 pm
by Orm
Jul/Aug '43
Impulse #4 (Axis)

One SUB damaged, and two aborted.
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Jul 07, 2022 4:44 pm
by Mayhemizer_slith
We stay

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Jul 07, 2022 4:46 pm
by Orm
Both sides stay.

However, the demoralized Italian submariners dive deep to stay out of further mauling.

Edit: The aborting Italian SUBs sailed for Brest.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Jul 07, 2022 4:59 pm
by Orm
Jul/Aug '43
Impulse #4 (Axis)

The SUBs in CSV decides to hunt.

Will Allies reinforce the sea area? A CW NAV4 reach up to the 2-box, and one US LND3 reach the 1-box. Both based on the Azores.
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Jul 07, 2022 4:59 pm
by Mayhemizer_slith
No more planes, thank you.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Jul 07, 2022 5:03 pm
by Orm
No action in CSV. (Axis 5, Allies 6)

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Jul 07, 2022 5:07 pm
by Orm
Jul/Aug '43
Impulse #4 (Axis)

Axis search in the West Med. No air added.

Allies can add several units. Any air added?
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Jul 07, 2022 5:16 pm
by Mayhemizer_slith
CW NAV2 and NAV3 to box 2

US FTR2 from Malta to box 2

US FTR2 from Algeria (near Algiers) to box 0.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Jul 07, 2022 5:25 pm
by Orm
Jul/Aug '43
Impulse #4 (Axis)

The Italian battle fleet finds the shocked Allied forces. (Axis 4, Allies 10)

Italy decides to go after the Allied sea lift in the 0-box.
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