Page 190 of 324

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sun Aug 07, 2022 7:28 am
by peskpesk
1943 JA Allied #9

New Weather
w.JPG
w.JPG (111.44 KiB) Viewed 574 times

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sun Aug 07, 2022 9:42 am
by Mayhemizer_slith
Did our units retreat or where they destroyed?

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sun Aug 07, 2022 10:07 am
by peskpesk
They retreated

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sun Aug 07, 2022 10:38 am
by Mayhemizer_slith
We are experts to escape from counter attacks.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Tue Aug 09, 2022 7:22 pm
by Mayhemizer_slith
J/A 43 Allies 9

CW and USSR land, US combined, FF naval


Naval air
FF FTR2 West Med box 0
US FTR2 The Solomons box 3 and 4
US FTR2 Central Atlantic box 0


Naval
Empty FF TRS from Algiers enters West Med, Axis (many ships and planes) can try to intercept if they want to.
FF CP from Faeroes Islands enters Faeroes Gap, Axis (1 sub) can try to intercept if they want to.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Tue Aug 09, 2022 7:34 pm
by Orm
Mayhemizer_slith wrote: Tue Aug 09, 2022 7:22 pm
Naval
Empty FF TRS from Algiers enters West Med, Axis (many ships and planes) can try to intercept if they want to.
FF CP from Faeroes Islands enters Faeroes Gap, Axis (1 sub) can try to intercept if they want to.
Axis tries to intercept the TRS in the West Med. Use a German aircraft to activate the search, if possible. Otherwise an Italian plane (prioritize fighters). If there is no planes at all, then use a CA.

No intercept in Faeroes Gap.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Tue Aug 09, 2022 7:42 pm
by Mayhemizer_slith
Intercept fails, TRS sails to North Atlantic box 1
FF CP sails to North Sea

US 3x CP to Faeroes Gap
US CP CSV

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Tue Aug 09, 2022 7:45 pm
by Mayhemizer_slith
Allies initiate combat in the Solomons.

More planes for the Japanese?

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Tue Aug 09, 2022 7:46 pm
by Orm
No, thank you.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Tue Aug 09, 2022 7:48 pm
by Mayhemizer_slith
No combat (10-8)

Allies initiate in West Med.

More planes for the Axis?

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Tue Aug 09, 2022 7:51 pm
by Orm
No, thank you,

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Tue Aug 09, 2022 7:54 pm
by Mayhemizer_slith
Allies keep rolling 10's.

How do you want to play this?

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Tue Aug 09, 2022 7:55 pm
by Mayhemizer_slith
Here are more accurate numbers below the ships (naval attack etc)

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Tue Aug 09, 2022 8:03 pm
by Orm
Mayhemizer_slith wrote: Tue Aug 09, 2022 7:54 pm How do you want to play this?
No combat, thank you.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Tue Aug 09, 2022 8:04 pm
by Orm
Mayhemizer_slith wrote: Tue Aug 09, 2022 7:54 pm Allies keep rolling 10's.
:)

Maybe so. However, it is my impression that Allies have been rolling somewhat better in the naval portion of the game than what Axis has. :lol:

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Tue Aug 09, 2022 8:04 pm
by Mayhemizer_slith
Italian sub could initiate in FG, how about?

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Tue Aug 09, 2022 8:05 pm
by Orm
And why the weird numbers from the first naval combat picture?

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Tue Aug 09, 2022 8:05 pm
by Orm
Mayhemizer_slith wrote: Tue Aug 09, 2022 8:04 pm Italian sub could initiate in FG, how about?
No, thank you.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Tue Aug 09, 2022 8:07 pm
by Mayhemizer_slith
Orm wrote: Tue Aug 09, 2022 8:05 pm And why the weird numbers from the first naval combat picture?
I have noticed weird numbers time to time in that phase. Numbers go right, when you move cursor around. I don't know the reason.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Tue Aug 09, 2022 8:08 pm
by Mayhemizer_slith
Good night, time to end from tonight.