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RE: Diverse Worlds v18 - Naxxilian/Human
Posted: Wed Feb 09, 2011 4:52 am
by J HG T
Shandars just happen to be over optimistic, happy-go-lucky lizards who swim in lava and enjoy cold drinks while at it. They MUST have colorful ships!
Honestly, Shandars probably become one of my top-5 favourite races after Woodman finishes their set. [:)]
RE: Diverse Worlds v18 - Naxxilian/Human
Posted: Wed Feb 09, 2011 5:05 am
by Data
Orange definitly suites them, a good start.
RE: Diverse Worlds v18 - Naxxilian/Human
Posted: Wed Feb 09, 2011 6:55 am
by Bingeling
The new humans look great, and the Shandar ship too.
The human colony ship is no longer a slightly bigger cruiser

RE: Diverse Worlds v18 - Naxxilian/Human
Posted: Wed Feb 09, 2011 7:53 am
by Pytagoras
I really love the effort you've put into this mod, but I got to admit I've been mixing the new and new-old ships and bases of the humans to get something I prefer. I'm using the latest human ships, with the exception of the destroyer, frigate, escort and exploration ship (need a distinguishable icon in the left sidemenu in-game) and swapped the gas station with the old one (the new gas and mining stations are too similar imho).
Excellent work on the pack though and I'm looking forward to the Shandar addition!
Four thums up!
RE: Diverse Worlds v18 - Naxxilian/Human
Posted: Wed Feb 09, 2011 8:09 am
by ehsumrell1
ORIGINAL: WoodMan
A go at Shandar, just playing around. A bit garish perhaps, but Orange and Silver was the popular choice in previous discussions in this thread [:D]
Edit: Replaced image with a better one, the silvery bits are now less Orange
Why Woodman, you sly devil, are you 'intentionally' putting 'Narn' colors into
this set to call your own? [:-]
Continue your EXCELLENT efforts mate! [:)]
RE: Diverse Worlds v18 - Naxxilian/Human
Posted: Wed Feb 09, 2011 10:57 pm
by Simulation01
Is it just me or does the Naxx shipset not appear on the first page? I get this small square box stating it was removed or unavailable.
Edit:
It says: Tinypic........the image or video has been moved or deleted.
RE: Diverse Worlds v18 - Naxxilian/Human
Posted: Thu Feb 10, 2011 1:12 am
by Igard
ORIGINAL: Simulation01
It says: Tinypic........the image or video has been moved or deleted.
Same here. I'm sure WoodMan will fix it in the morning. He's probably tucked up in bed by now. [>:]
RE: Diverse Worlds v18 - Naxxilian/Human
Posted: Thu Feb 10, 2011 5:26 am
by Data
it's a sabotage, who naturally dislikes naxx? [:D]
RE: Diverse Worlds v18 - Naxxilian/Human
Posted: Thu Feb 10, 2011 9:26 am
by WoodMan
[:D] lol, my picture of the Naxx was removed from TinyPic for some reason. I'm guessing maybe I host too many pics there, time to delete some of the unused ones from older games.
RE: Diverse Worlds v18 - Naxxilian/Human
Posted: Thu Feb 10, 2011 10:22 am
by Data
sounds like you have a big problem...you're too prolific [:)]
RE: Diverse Worlds v18 - Naxxilian/Human
Posted: Thu Feb 10, 2011 10:57 am
by tjhkkr
I like the look of that new ship. [:)]
RE: Diverse Worlds v2 - Dhayut
Posted: Thu Feb 10, 2011 11:00 am
by tjhkkr
Dude I have to repeat, this is some really solid work.
I am hoping we will be able to use more ship sets soon.
Between you and IGard and the BSG mod, I have more ships than I know what to do with...


RE: Diverse Worlds v2 - Dhayut
Posted: Thu Feb 10, 2011 7:38 pm
by WoodMan
Thanks very much for the kind comments.
Also, the Naxx preview is back on the first page [:D]
RE: Diverse Worlds v18 - Naxxilian/Human
Posted: Thu Feb 10, 2011 9:36 pm
by WoodMan
I decided to make the Shandar out of their original shipset instead. The previous ship I was posted was made using the Golden and Silver set, but I think using their original set will make the orange look more natural.
I can't decide if the ships, especially the larger ones should have antenna on them. Recently I've not been putting antenna on ships, but a couple of the less intelligent races have them, like the Boskara and Teekan for example. (Shandar are one of the less intelligent races).
Heres a destroyer at full zoom:

RE: Diverse Worlds v18 - Naxxilian/Human
Posted: Fri Feb 11, 2011 12:36 am
by Igard
Destroyer looks great. I get what you mean about the antenna. I think maybe one antenna extended from the rear section of the main hull on a sort of arm making the ship less symmetrical therefore might make them look a bit less sophisticated if that's what you're going for.
RE: Diverse Worlds v18 - Naxxilian/Human
Posted: Fri Feb 11, 2011 4:31 am
by J HG T
Looking good! And I'm fine with it, with or without antennas.
RE: Diverse Worlds v18 - Naxxilian/Human
Posted: Sat Feb 12, 2011 4:37 am
by tjhkkr
I have actually had the chance to really sit down and play the game in depth for the first time in a while; your work is excellent.
Thank you.
I changed a couple of the fighters out; I use a B-70 Valkerie for my attack bombers, but I use a lot of your stuff. Thank you!
RE: Diverse Worlds v18 - Naxxilian/Human
Posted: Sat Feb 12, 2011 6:15 pm
by NefariousKoel
Antenna idea:
I suggest placing an antenna on each side of the front round section. And have them angled back 45 or 60 degrees.
At first, I thought having them come straight out the side of the front 'command' section would be nice, but the angled ones would bring some cool. If you want to add some thin antennae anyway. [;)]
RE: Diverse Worlds v18 - Naxxilian/Human
Posted: Sat Feb 12, 2011 8:28 pm
by WoodMan
Thanks for the suggestion. I'm going to try Antenna on the 5 large ships and on the bases and see what they look like. But I'm making the ships without them first and going to stick them on when I'm finished. I changed the theme slightly again so the Destroyer above has been scrapped now [:D]
The Shandar ships now look the same as the Shandar uniform you see him/her/it wearing in the diplomacy window. A sort of white plastic look with some orange and silver. [:D] I was just in game testing but forgot to take any screenies, next time I go in i'll take one [:)]
RE: Diverse Worlds v18 - Naxxilian/Human
Posted: Sun Feb 13, 2011 5:07 am
by Data
cliffhanger [:)]