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RE: November 1943
Posted: Thu Dec 15, 2016 7:03 am
by tolsdorff
I learned to read russian which goes rather well. speaking it is an entirely different thing though! extremely difficult to understand spoken russian.
November 1943
Posted: Sun Dec 18, 2016 6:30 pm
by STEF78
Turn 128, 25th november 1943
Major rivers aren't still frozen. Some axis units benefit from rest before storm.
Leningrad
We have reached the gulf of Finland. German units and finns units are separated!
Center
The germans give some ground between Kursk and Orel. Without level 3 entrenchment a PzGrD is unable to resist.
Don bend
Heavy fights east of Kharkov. The germans give up 20 miles between Boguchar and Rostov

RE: November 1943
Posted: Sun Dec 18, 2016 9:47 pm
by vvs007
I'm afraid that will leave the game in favor of the game vs Bozo
well that is another game quickly ended [:D](do not be offended - it's just a joke)
RE: November 1943
Posted: Mon Dec 19, 2016 5:31 am
by STEF78
ORIGINAL: GDHF
I'm afraid that will leave the game in favor of the game vs Bozo
well that is another game quickly ended [:D](do not be offended - it's just a joke)
Bozo is the best player I've played against (except maybe Schascha). We did 3 games and I lost 3 times. My best performance was when I played the germans. As already written I would have liked to see him against Michael T or Sapper222.
RE: November 1943
Posted: Mon Dec 19, 2016 11:03 pm
by vvs007
WITE has a lot of problems with balance and movement rules, the supply system
-build up
-units have no front or rear
-the supply of all army using a single branch railway
-inability to destroy the air on this branch of the railway
etc etc
these unhistorical and unrelated to real life
Take for example counterattacks mechanized corps of the Red Army, in the game it is a useless thing, a suicide, but in real life Zhukov won a lot of time, resources, caused serious damage to the Wehrmacht and save Kiev from the same as the quick capture of Minsk
there are gamers who have learned to very good use of those errors mechanics
do not like such achievements but nevertheless, we love exactly this game - in other games mechanics more far from reality
RE: November 1943
Posted: Tue Dec 20, 2016 6:52 pm
by topeverest
Been reading since I started my game as the ruskies.
Osmosis isn't working for me, so I will just have to learn the old fashioned way - by studying others' results.
great insight here. Thanks
RE: November 1943
Posted: Wed Dec 21, 2016 4:39 am
by STEF78
ORIGINAL: GDHF
...WITE has a lot of problems with balance and movement rules, the supply system
-build up
-units have no front or rear
-the supply of all army using a single branch railway
-inability to destroy the air on this branch of the railway...
Agreed.
The game isn't perfect. I would had to the list above:
- Permissive logistics allowing german Pzd to move several hundred of miles without rest...
- Encircled units unable to resist more than 2 weeks
- Time/scale. Due to the IGOYOUGO-one week turn, and in order to avoid great encirclement, the russians build a 40 miles deep defence. That's unhistorical.
- AFV losses are far too low
- once they have the initiative, the russians are able to attack during a whole season without rest
But it's the best simulation of WW2 eastern front so far
RE: November 1943
Posted: Wed Dec 21, 2016 4:42 am
by STEF78
ORIGINAL: topeverest
Been reading since I started my game as the ruskies.
Osmosis isn't working for me, so I will just have to learn the old fashioned way - by studying others' results.
great insight here. Thanks
Thanks
Learning through others AAR is a good way.
But my best lessons come from my personal mistakes/defeats against human players
December 1943
Posted: Wed Dec 21, 2016 6:47 am
by STEF78
Turn 129, 2nd december 1943
Russian winter is here. Major rivers won't be an issue within 2 weeks.
Leningrad
The battle for Leningrad has begun. Finns are well entrenched but they are fighting at 1 against 10. And I must sack this Krylov!
Center
The german line is always weaker between Smolensk and Orel
Don bend
The germans are giving 10/20 miles. It prevents hasty attacks.
December 1943
Posted: Sun Jan 01, 2017 4:45 pm
by STEF78
Turn 130, 9th december 1943
Slow rate of update as we played only 2 turns during the last 3 weeks and as we are only 2 turns ahead. That's why some areas in the center are hidden.
Center
The german line holds but time is hard for front line german units. A routed german Pzd is losing only 20 afv...
Don bend
The germans are still giving 20 miles per week but try to hold Rostov. Very strong line in front of Kharkov

RE: December 1943
Posted: Mon Jan 02, 2017 4:45 pm
by 821Bobo
The german line holds but time is hard for front line german units. A routed german Pzd is losing only 20 afv...
But this applies for Soviets as well. If you check my counterattacks most of the time your routed units have lighter losses than my attacking Panzers.
RE: December 1943
Posted: Wed Jan 04, 2017 2:37 pm
by vvs007
logically be dependent losses of routed unit:
1.the number of the attacking tanks to harass
2.air superiority
3.the presence of reserves in the second line of defense
wait for WITE2 ? [:)]
RE: December 1943
Posted: Wed Jan 04, 2017 4:24 pm
by 821Bobo
The losses are really ridiculous. Most of my counterattacks are against 1-2 Tank or Cavalry corps with 100-250 tanks and I am committing multiple Panzer divs up to 1000+ AVFs and the results are like me 70 damaged and 30 destroyed, Soviets 20-30 destroyed. Lost men are roughly the same for both sides, 800-1200.
RE: December 1943
Posted: Wed Jan 04, 2017 4:54 pm
by STEF78
See below some battles of the current turn involving 1000+ german AFV

RE: December 1943
Posted: Wed Jan 04, 2017 5:35 pm
by 821Bobo
You don't think the losses are too light, for both sides?
RE: December 1943
Posted: Wed Jan 04, 2017 5:53 pm
by STEF78
ORIGINAL: 821Bobo
You don't think the losses are too light, for both sides?
Agreed, losses are too light considering the number of men, AFV and guns involved
RE: December 1943
Posted: Wed Jan 04, 2017 6:08 pm
by timmyab
Losses for routed units are way too low especially forced routs through a cordon. This should cause heavy losses in men and heavy equipment imo. In my experience losses for routed units are actually lower than for retreated units.
Like a lot of things in the WITE I've given up thinking about it and just try to play it for great game that it is.
RE: December 1943
Posted: Wed Jan 04, 2017 6:39 pm
by 821Bobo
Losses for routed units are way too low especially forced routs through a cordon. This should cause heavy losses in men and heavy equipment imo. In my experience losses for routed units are actually lower than for retreated units.
This! I was talking about routed units, they have really low casualties. In Stefs's examples are retreats and the AFVs losses are not that light(1/3 are pretty heavy losses), but men are low.
December 1943
Posted: Thu Jan 12, 2017 6:21 pm
by STEF78
Turn 131, 16th december 1943
The germans are trying to hold the line from Leningrad to Kharkov and are giving ground in South Ukraine
Leningrad
A strong assault is required to free Pushkin. The finns are isolated.
Center
The german line shows clear signs of weakness... reinforcements are required.
South
Heavy battles around Rostov

RE: December 1943
Posted: Fri Jan 13, 2017 12:45 pm
by jwolf
How hard will it be to cross the river protecting the Finns near Leningrad?