RE: Straight Into the Teeth: A Story of Logistics, Patience, and Firepower
Posted: Sat Dec 31, 2016 6:05 pm
Anyone? Would love some advice about what strategic targets to go after.
What's your Strategy?
https://forums.matrixgames.com:443/
The opposite of a fountain of advice on that here. Only the first time I've gotten to that point. There are so many different factories that when I was first able to reach the HI, before defenses caught up to me, I went for Manpower in daylight and that worked out OK until defenses stiffened. I also went after Oil, and LI to target supply. Heavy Industry to a lesser degree.ORIGINAL: Sangeli
Anyone? Would love some advice about what strategic targets to go after.
You didn't target aircraft factories? That's all I'm attacking right now: fighter factories. Maybe I should just stick to it but I'm considering adding heavy industry in because I know supply is bad. I already have some bombers in the DEI going after oil as well.ORIGINAL: witpqs
The opposite of a fountain of advice on that here. Only the first time I've gotten to that point. There are so many different factories that when I was first able to reach the HI, before defenses caught up to me, I went for Manpower in daylight and that worked out OK until defenses stiffened. I also went after Oil, and LI to target supply. Heavy Industry to a lesser degree.ORIGINAL: Sangeli
Anyone? Would love some advice about what strategic targets to go after.
A few times I did, even vehicles a couple of times to knock down armour production, but mostly went after factories via Manpower.ORIGINAL: Sangeli
You didn't target aircraft factories? That's all I'm attacking right now: fighter factories. Maybe I should just stick to it but I'm considering adding heavy industry in because I know supply is bad. I already have some bombers in the DEI going after oil as well.ORIGINAL: witpqs
The opposite of a fountain of advice on that here. Only the first time I've gotten to that point. There are so many different factories that when I was first able to reach the HI, before defenses caught up to me, I went for Manpower in daylight and that worked out OK until defenses stiffened. I also went after Oil, and LI to target supply. Heavy Industry to a lesser degree.ORIGINAL: Sangeli
Anyone? Would love some advice about what strategic targets to go after.
Anyway, have a perspective from the Japanese side?
Night Time Surface Combat, near Hakodate at 120,53, Range 2,000 Yards
Japanese Ships
MTB G-174
MTB G-175
MTB G-176
MTB G-178
MTB G-179
MTB G-180
MTB G-181, Shell hits 1
MTB G-183, Shell hits 1
MTB G-184, Shell hits 1
Allied Ships
AE Mount Hood, Shell hits 3, Torpedo hits 1, and is sunk
KV Marne, Shell hits 1
AE Mount McKinley, Shell hits 51, Torpedo hits 3, and is sunk
AKE Exmoor, Shell hits 8
Night Time Surface Combat, near Muroran at 120,52, Range 9,000 Yards
Japanese Ships
CL Ishikari, Shell hits 10, heavy fires, heavy damage
DD Kazegumo, Shell hits 2, on fire
DD Suzunami
DD Kiyonami, Shell hits 6, heavy fires, heavy damage
DD Kuroshio
DD Urakaze
DD Samidare
Allied Ships
CL Leander
CL Nashville, Shell hits 2
CL Cleveland, Shell hits 2
CL Biloxi, Shell hits 2
DD Dashiell
DD Gatling, Shell hits 1
DD Halligan
DD Hudson
DD Kimberly, Shell hits 1
DD McKee
DD Pringle
--------------------------------------------------------------------------------
Night Time Surface Combat, near Muroran at 120,52, Range 11,000 Yards
Japanese aircraft
no flights
Japanese aircraft losses
E13A1 Jake: 2 destroyed
Japanese Ships
CL Ishikari, Shell hits 49, and is sunk
DD Kiyonami, Shell hits 9, and is sunk
DD Urakaze, Shell hits 10, heavy fires, heavy damage
DD Samidare
Allied Ships
CL Leander
CL Nashville
CL Cleveland
CL Biloxi
DD Dashiell
DD Gatling, Shell hits 2
DD Halligan
DD Hudson
DD Kimberly, Shell hits 1
DD McKee
DD Pringle
Night Time Surface Combat, near Hakodate at 119,53, Range 8,000 Yards
Japanese Ships
DD Suzunami
DD Kuroshio, Shell hits 2, on fire
DD Arare
DD Samidare, Shell hits 1
DD Umikaze, Shell hits 3, on fire
Allied Ships
BB Nevada, Shell hits 1, Torpedo hits 1
BB Oklahoma, Shell hits 6, Torpedo hits 1, on fire, heavy damage
BB Arizona
BB California, Shell hits 4
CL Adelaide, Shell hits 4
DD Halford, Shell hits 1, on fire
DD Hall, Shell hits 1
DD McCord
DD John Rodgers, Shell hits 1
DD Wadleigh
DD Hobby
DD John D. Ford
DD Peary
Maximum visibility in Partly Cloudy Conditions and 39% moonlight: 11,000 yards
--------------------------------------------------------------------------------
Sub attack near Hakodate at 120,53
Japanese Ships
SS I-19, hits 1
Allied Ships
BB New Mexico, Torpedo hits 1
BB Valiant
BB Mississippi
DD O'Bannon
DD Cushing II
DD Allen
--------------------------------------------------------------------------------
Sub attack near Hakodate at 120,53
Japanese Ships
SS I-23, hits 1
Allied Ships
BB New Mexico, Torpedo hits 2, on fire, heavy damage
BB Valiant
BB Mississippi
DD O'Bannon
DD Cushing II
DD Allen
--------------------------------------------------------------------------------
Night Naval bombardment of Hakodate at 119,53 - Coastal Guns Fire Back!
72 Coastal gun shots fired in defense.
Allied Ships
BB California, Shell hits 27, on fire
BB Arizona
Japanese ground losses:
68 casualties reported
Squads: 0 destroyed, 4 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 0 disabled
OS2U-3 Kingfisher acting as spotter for BB California
BB California firing at Hakodate Fortress
Hakodate Fortress firing at BB California
BB Arizona firing at 36th Division
Sub attack near Kushiro at 123,54
Japanese Ships
SS I-19, hits 1
Allied Ships
CV Enterprise, Torpedo hits 3, heavy fires, heavy damage
BB Alabama
BC Repulse
DD Frazier
DD Chauncey
DD Warrington
DD McCook
DD Endicott
DD Satterlee
Ground combat at Hakodate (119,53)
Allied Deliberate attack
Attacking force 71484 troops, 1502 guns, 1242 vehicles, Assault Value = 2163
Defending force 67663 troops, 766 guns, 348 vehicles, Assault Value = 1912
Allied adjusted assault: 1773
Japanese adjusted defense: 9021
Allied assault odds: 1 to 5 (fort level 6)
Combat modifiers
Defender: terrain(+), forts(+), leaders(+), experience(-)
Attacker:
Japanese ground losses:
1179 casualties reported
Squads: 6 destroyed, 140 disabled
Non Combat: 4 destroyed, 35 disabled
Engineers: 3 destroyed, 30 disabled
Guns lost 45 (7 destroyed, 38 disabled)
Vehicles lost 11 (2 destroyed, 9 disabled)
Allied ground losses:
6685 casualties reported
Squads: 25 destroyed, 693 disabled
Non Combat: 6 destroyed, 102 disabled
Engineers: 2 destroyed, 45 disabled
Guns lost 140 (3 destroyed, 137 disabled)
Vehicles lost 71 (4 destroyed, 67 disabled)
Assaulting units:
93rd Infantry Division
38th Infantry Division
4th Marine Division
2nd Marine Division
767th Tank Battalion
41st Infantry Division
18th Canadian Brigade
11th USMC Field Artillery Battalion
2/16th Field Regiment
XIV Corps Artillery
XI US Corps
XI Corps Artillery
148th Field Artillery Battalion
Sixth US Army
225th Field Artillery Battalion
33rd Medium Regiment
Defending units:
7th Division
IJA Edo Brigade
71st Division
77th Division
36th Division
53rd Ind.Mixed Brigade
Hakodate Fortress
141st AA Regiment
55th JAAF AF Bn
1st Air Division
21st Field AF Construction Battalion
1st JAAF AF Bn
134th AA Regiment
5th Area Army
53rd Const Co
73rd Field AA Battalion
31st Air Defense AA Regiment
49th JAAF AF Bn
12th Field AF Construction Battalion
27th Army
77th JAAF AF Bn
His strategy is relatively simple:ORIGINAL: witpqs
Wow - your opponent is now the envy of submariner minded IJ players!
Looks like too few armor for the siege of that caliber. It's this specific Allied strength that counts the most against tough spots. And he does not have artillery or AT guns there too.ORIGINAL: Sangeli
I think my strategy needs to be changed. I won't be able to take Hokadate unless I can cut off the supply by taking the landing on the other side of the strait in Honshu.
Interesting. I have mostly been using armor in open terrain which explains their absence here; they are planning for other targets. TBH I've never had much success with tank heavy attacks because the LCUs are so small. If I had a tank division that would be a different story.ORIGINAL: GetAssista
Looks like too few armor for the siege of that caliber. It's this specific Allied strength that counts the most against tough spots. And he does not have artillery or AT guns there too.ORIGINAL: Sangeli
I think my strategy needs to be changed. I won't be able to take Hokadate unless I can cut off the supply by taking the landing on the other side of the strait in Honshu.
Ya, maybe I'll bring some more tanks in to help. Currently I have some in Canada.ORIGINAL: witpqs
Tanks are very much help against fortified targets. You can do without the preparation if they are arriving overland (and won't lose time preparing for their next target).

Morning Air attack on Port Arthur , at 99,44
Weather in hex: Thunderstorms
Raid detected at 65 NM, estimated altitude 15,000 feet.
Estimated time to target is 20 minutes
Allied aircraft
B-29-1 Superfort x 107
No Allied losses
Heavy Industry hits 32
--------------------------------------------------------------------------------
Morning Air attack on Port Arthur , at 99,44
Weather in hex: Thunderstorms
Raid detected at 62 NM, estimated altitude 16,000 feet.
Estimated time to target is 19 minutes
Allied aircraft
B-29-1 Superfort x 9
Allied aircraft losses
B-29-1 Superfort: 2 damaged
Heavy Industry hits 4
--------------------------------------------------------------------------------
Morning Air attack on Port Arthur , at 99,44
Weather in hex: Thunderstorms
Raid spotted at 38 NM, estimated altitude 20,000 feet.
Estimated time to target is 11 minutes
Allied aircraft
B-29-1 Superfort x 7
No Allied losses
Heavy Industry hits 1
--------------------------------------------------------------------------------
Morning Air attack on Port Arthur , at 99,44
Weather in hex: Thunderstorms
Raid detected at 45 NM, estimated altitude 21,000 feet.
Estimated time to target is 13 minutes
Allied aircraft
B-29-1 Superfort x 7
Allied aircraft losses
B-29-1 Superfort: 1 damaged
Heavy Industry hits 2
--------------------------------------------------------------------------------
Morning Air attack on Port Arthur , at 99,44
Weather in hex: Thunderstorms
Raid detected at 30 NM, estimated altitude 16,000 feet.
Estimated time to target is 9 minutes
Allied aircraft
B-29-1 Superfort x 7
Allied aircraft losses
B-29-1 Superfort: 1 damaged
Heavy Industry hits 3
--------------------------------------------------------------------------------
Morning Air attack on Port Arthur , at 99,44
Weather in hex: Thunderstorms
Raid spotted at 8 NM, estimated altitude 20,000 feet.
Estimated time to target is 2 minutes
Allied aircraft
B-29-1 Superfort x 7
No Allied losses
Heavy Industry hits 5
Morning Air attack on Toyama , at 112,57
Weather in hex: Partial cloud
Raid spotted at 31 NM, estimated altitude 18,000 feet.
Estimated time to target is 10 minutes
Japanese aircraft
N1K2-J George x 1
Allied aircraft
PB4Y-1 Liberator x 12
No Japanese losses
No Allied losses
N1K2-J George factory hits 10

Afternoon Air attack on Maebashi , at 113,59
Weather in hex: Light cloud
Raid detected at 69 NM, estimated altitude 23,690 feet.
Estimated time to target is 26 minutes
Japanese aircraft
A6M2 Zero x 2
A6M8 Zero x 14
A7M2 Sam x 1
N1K2-J George x 1
Ki-61-Id Tony x 43
Ki-84a Frank x 79
Ki-100-I Tony x 68
Allied aircraft
F4U-1A Corsair x 87
Japanese aircraft losses
A6M2 Zero: 1 destroyed
N1K2-J George: 1 destroyed
Ki-61-Id Tony: 9 destroyed
Ki-84a Frank: 10 destroyed
Ki-100-I Tony: 12 destroyed
Allied aircraft losses
F4U-1A Corsair: 3 destroyed

Night Time Surface Combat, near Muroran at 120,52, Range 2,000 Yards
Japanese Ships
MTB G-168
MTB G-169, Shell hits 1, on fire
MTB G-175
MTB G-186, Shell hits 3, on fire
MTB G-187
MTB G-188
MTB G-189, Shell hits 1
Allied Ships
DD Cogswell, Shell hits 3, Torpedo hits 1, and is sunk
DD Conner, Shell hits 3, Torpedo hits 3, and is sunk
DD Foote
DD Franks, Shell hits 1, Torpedo hits 2, and is sunk
DD Heermann, Shell hits 20, Torpedo hits 1, and is sunk
DD Hudson, Shell hits 1, Torpedo hits 1, and is sunk
DD Izard
DD Jenkins, Shell hits 27, on fire
DD Ross, Shell hits 11
DD Thatcher, Shell hits 11, Torpedo hits 1, and is sunk
Reduced sighting due to 10% moonlight
Maximum visibility in Partly Cloudy Conditions and 10% moonlight: 2,000 yards
Range closes to 24,000 yards...
Range closes to 18,000 yards...
Range closes to 12,000 yards...
Range closes to 8,000 yards...
Range closes to 6,000 yards...
Range closes to 4,000 yards...
Range closes to 2,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 2,000 yards
CONTACT: Allied lookouts spot Japanese task force at 2,000 yards
Allied ships attempt to get underway
Exact opposite in this game. Japanese MTBs rule the seas of northern Japan.ORIGINAL: Bif1961
9 hits from 14 torpedoes is good shooting regardless if you were docked or not. The most under developed Japanese sector was there MTBs, Captain Hara of Destroyer Shigure fame, was the first Commandant of their MTB school. He was totally shocked at the sad state of their MTB development and how far behind the Allies Japan was.
Morning Air attack on TF, near Hachinohe at 118,55
Weather in hex: Light rain
Raid detected at 116 NM, estimated altitude 6,000 feet.
Estimated time to target is 28 minutes
Japanese aircraft
A6M2-N Rufe x 8
N1K1-J George x 8
N1K2-J George x 17
Ki-43-IIIa Oscar x 9
Ki-46-III Dinah x 13
Ki-67-Ia (T) Peggy x 27
Ki-84a Frank x 53
Ki-100-I Tony x 26
Allied aircraft
Corsair II x 97
Martlet IV x 9
Spitfire VIII x 2
Thunderbolt I x 4
Spitfire VIII x 3
P-40N1 Warhawk x 16
P-47D25 Thunderbolt x 6
FM-2 Wildcat x 629
F4U-1A Corsair x 424
F6F-3 Hellcat x 434
F6F-5 Hellcat x 224
Japanese aircraft losses
A6M2-N Rufe: 4 destroyed
N1K2-J George: 10 destroyed
Ki-43-IIIa Oscar: 4 destroyed
Ki-46-III Dinah: 9 destroyed
Ki-67-Ia (T) Peggy: 10 destroyed
Ki-67-Ia (T) Peggy: 1 destroyed by flak
Ki-84a Frank: 21 destroyed
Ki-100-I Tony: 17 destroyed
Allied aircraft losses
FM-2 Wildcat: 4 destroyed
F4U-1A Corsair: 1 destroyed
F6F-3 Hellcat: 1 destroyed
F6F-5 Hellcat: 1 destroyed