RE: Battle for Korea
Posted: Mon Mar 03, 2014 11:44 am
1072 is magic number for Port 3. You have more than enough.
What's your Strategy?
https://forums.matrixgames.com:443/
ORIGINAL: ny59giants
1072 is magic number for Port 3. You have more than enough.
Thanks! [&o] How do you make that out? Are you looking at 20.1.2.2 SHIP REARMAMENT AT PORTS TABLE?
I just can´t figure it out!

ORIGINAL: JocMeister
If you manage to get the bill past the polar beers I´ll make sure you get your payment! [:D]

ORIGINAL: witpqs
As a game mechanics issue, do remember that ports have ops points also. AFAIK the bigger the port, the more they have. So, even if 16" guns can be reloaded there on account of the needed naval support being present, you won't know until you try just how many turns it will take to reload how many ships with 16" guns. And that will be influenced by what other port activity is taking place.
I'm reading both sides of this AAR these days, so I don't want to give advice, but I feel free to give technical/game engine types comments. [8D]ORIGINAL: Lokasenna
ORIGINAL: witpqs
As a game mechanics issue, do remember that ports have ops points also. AFAIK the bigger the port, the more they have. So, even if 16" guns can be reloaded there on account of the needed naval support being present, you won't know until you try just how many turns it will take to reload how many ships with 16" guns. And that will be influenced by what other port activity is taking place.
You've got the engineers and the supply. I'd just build the port.
Also that's more VPs.
Morning Air attack on Gunzan , at 102,52
Weather in hex: Thunderstorms
Raid detected at 80 NM, estimated altitude 12,000 feet.
Estimated time to target is 34 minutes
Allied aircraft
Liberator B.VI x 12
Liberator GR.VI x 3
B-24J Liberator x 12
A-26B Invader x 28
B-24D1 Liberator x 12
B-24J Liberator x 3
B-25J11 Mitchell x 12
P-38J Lightning x 18
P-38L Lightning x 62
PB4Y-1 Liberator x 15
PB4Y-2 Privateer x 41
Allied aircraft losses
B-24J Liberator: 1 damaged
A-26B Invader: 1 damaged
B-25J11 Mitchell: 1 damaged
PB4Y-1 Liberator: 1 damaged
PB4Y-2 Privateer: 2 damaged
Japanese ground losses:
315 casualties reported
Squads: 1 destroyed, 15 disabled
Non Combat: 0 destroyed, 23 disabled
Engineers: 0 destroyed, 1 disabled
--------------------------------------------------------------------------------
Morning Air attack on 19th Division, at 102,52 (Gunzan)
Weather in hex: Thunderstorms
Raid detected at 71 NM, estimated altitude 10,000 feet.
Estimated time to target is 24 minutes
Allied aircraft
B-24J Liberator x 145
P-38L Lightning x 2
Allied aircraft losses
B-24J Liberator: 3 damaged
Japanese ground losses:
530 casualties reported
Squads: 0 destroyed, 16 disabled
Non Combat: 1 destroyed, 61 disabled
Engineers: 1 destroyed, 9 disabled
Guns lost 18 (1 destroyed, 17 disabled)
--------------------------------------------------------------------------------
Morning Air attack on 23rd Division, at 102,52 (Gunzan)
Weather in hex: Thunderstorms
Raid detected at 67 NM, estimated altitude 7,000 feet.
Estimated time to target is 23 minutes
Allied aircraft
B-24J Liberator x 34
Allied aircraft losses
B-24J Liberator: 1 damaged
Japanese ground losses:
324 casualties reported
Squads: 2 destroyed, 13 disabled
Non Combat: 2 destroyed, 16 disabled
Engineers: 0 destroyed, 1 disabled
Vehicles lost 1 (1 destroyed, 0 disabled)
Ground combat at Gunzan (102,52)
Allied Bombardment attack
Attacking force 108476 troops, 2030 guns, 3366 vehicles, Assault Value = 4995
Defending force 210406 troops, 2494 guns, 728 vehicles, Assault Value = 7019
Japanese ground losses:
964 casualties reported
Squads: 9 destroyed, 74 disabled
Non Combat: 1 destroyed, 7 disabled
Engineers: 1 destroyed, 5 disabled
Guns lost 20 (5 destroyed, 15 disabled)
Vehicles lost 4 (2 destroyed, 2 disabled)
Ground combat at Wuchang (84,51)
Allied Deliberate attack
Attacking force 12127 troops, 176 guns, 130 vehicles, Assault Value = 482
Defending force 6111 troops, 67 guns, 10 vehicles, Assault Value = 163
Allied adjusted assault: 205
Japanese adjusted defense: 81
Allied assault odds: 2 to 1 (fort level 2)
Allied Assault reduces fortifications to 1
Combat modifiers
Defender: terrain(+), forts(+), preparation(-), experience(-)
supply(-)
Attacker: leaders(+), leaders(-) Uhm. Okay...
Japanese ground losses:
638 casualties reported
Squads: 4 destroyed, 39 disabled
Non Combat: 0 destroyed, 5 disabled
Engineers: 3 destroyed, 3 disabled
Guns lost 12 (1 destroyed, 11 disabled)
Allied ground losses:
22 casualties reported
Squads: 1 destroyed, 2 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 1 disabled