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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Fri Aug 19, 2022 7:17 pm
by Mayhemizer_slith
There is one ground strike near Vladivostok. Japan can intercept, as can USSR.
Japan also has AA gun in target hex.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Aug 20, 2022 1:18 pm
by Mayhemizer_slith
Bomber is cleared.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Aug 20, 2022 1:35 pm
by Mayhemizer_slith
Two hits near Vlad.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Aug 22, 2022 3:59 pm
by Mayhemizer_slith
Rail move
USSR rails ARM from German front to near Vladivostok (Koniev hex).
Land move
USSR moves units south from Khabarovsk toward Vlad, puts MTN in supply along Siberian rail line using Timo, shuffles a little in Manchuria and vs Germany.
Europe
CW units take control of hexes in Normandy and MAR moves cross the water from Le Havre to Normandy.
CW AT gun in Netherlands move to Amsterdam
CW minor moves in Egypt
CW minor moves in India
US INF div in Tunisia moves one hex NE
Debark
US ARM HQ to Tunis
US ARM and AA gun to Normandy
CW AMR HQ, INF and MOT div to Normandy
Land combat
US/CW attacks Italian units in Normandy (49:9 / +12,9B)
Allies add 2 points shore bombardment (51:9 / +13,3B)
Will Axis use defensive HQ support?
Allies can use HQ support too.
Both sides have lots of planes in range, both also have AA gun.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Aug 22, 2022 5:47 pm
by Mayhemizer_slith
No HQ support for the Axis.
Allies use HQ support (+14,8B).
Allies send ground support from UK
Fighters 8,6
Bombers 1,2,2,3
Will Axis send any planes?
Allies have in France fighters 7,6,4 in range to intercept.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Aug 22, 2022 6:42 pm
by peskpesk
The Air command operator can't belive the number of allied dots on the radar screens! It must be a melfuction! After checking whit his superiors, the commander on site orders a second check from another radar station, after a few minutes they confirmed the result. Unforunatelly the delayed cause the Axis fighter command to miss the chance to intercept the Allied intruders.
(No planes, thank you)
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Aug 22, 2022 6:59 pm
by Mayhemizer_slith
Final odds.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Aug 22, 2022 7:03 pm
by Mayhemizer_slith
The attack goes well (game rolled same fractional odds as our PBE dice roller

).
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Aug 22, 2022 7:05 pm
by Mayhemizer_slith
Allies advance INF, ARM and AA gun to the hex.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Aug 22, 2022 7:17 pm
by Mayhemizer_slith
Rebase
FF
LND4 from French Guyana to Morocco
USSR
La-7 from Khabarosk to 61,162 near Vlad
MiG-7 from Blag to 65,146 in SW Manchuria
Reorg
Gort reorg ART in Southern France
USSR has option to reorg near Vlad. I asked JJ if USSR uses reorg. I already send the file at HQ reorg phase.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Tue Aug 23, 2022 3:47 am
by Mayhemizer_slith
USSR reorgs ARM and LND2. Axis can now start their impulse.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Aug 24, 2022 6:46 pm
by Orm
Sep/Oct '43
Impulse #2 (Axis)
Land: Germany
Combined: Italy
Naval: Japan
No Port Strikes.
Naval Air:
Italy:
FTR2 (Bordeaux) -> BoB 2-box
Japan:
FTR2 (Singapore) -> SCS 3-box
Naval Movement:
Italy:
CP (La Spezia) -> Italian Coast
Japan:
2 SUB (Truk) -> Polynesia 2+4 box
SUB (Tokyo) -> Coral Sea 3-box
SUB (Tokyo) -> NZC 1-box
2 SUB (Singapore) -> Arabian Sea 3-box
SUB (Rabaul) -> Coral Sea 4-box
TRS (Fukuoka) -> China Sea 3-box - embark AT (Japan) + ENG (China)
TRS + MOT (Tokyo) -> Sea of Japan 2-box
TRS + HQI (Tientsin) -> Sea of Japan 2-box
AMPH (Tientsin) -> China Sea 3-box - embark MAR (China)
AMPH (Canton) -> China Sea 3-box - embark MAR (Manila)
CA (Fukuoka) -> China Sea 3-box - embark MAR Div (Manila)
BB (Rabaul) -> China Sea 3-box
CVL (Fukuoka) -> China Sea 3-box
BB (Rabaul) -> Sea of Japan 2-box
CV + 3 BB (Fukuoka) -> Sea of Japan 3-box
BB (Manila) -> China Sea 3-box
BB (Singapore) -> SCS 0-box
CA (Canton) -> China Sea 0-box
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Aug 24, 2022 6:47 pm
by Orm
Several sea areas for Axis to search in.

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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Aug 24, 2022 6:51 pm
by Orm
Sep/Oct '43
Impulse #2 (Axis)
Axis begin searching in BoB. Germany add one NAV3 to the 2-box.
Will CW add any air to BoB?

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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Aug 24, 2022 7:35 pm
by Mayhemizer_slith
NAV2 Skua and FTR3 to box 0, thank you.
I can’t continue tonight, need to wake up early.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Thu Aug 25, 2022 10:33 am
by Orm
Sep/Oct '43
Impulse #2 (Axis)
Both sides find in BoB. (Axis 3, Allies 2)

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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Thu Aug 25, 2022 10:39 am
by Orm
Sep/Oct '43
Impulse #2 (Axis)
The British CA is aborted.
Axis remain for another round. Does CW remain as well?
No additional Axis aircraft. Will CW add any air?
Where does the CW CA seek a safe haven (port)?

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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Thu Aug 25, 2022 10:41 am
by Mayhemizer_slith
CA aborts to Liverpool.
Allies stay, no additional air.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Thu Aug 25, 2022 11:26 am
by Orm
No contract for the second time in BoB. (Axis 6. Allies 3)
Next up is Arabian Sea. Any Allied air?

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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Thu Aug 25, 2022 11:27 am
by Orm
Lunch play time over. Expect to continue later today.