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RE: Bug Hunt Scenario

Posted: Mon Sep 18, 2006 6:18 pm
by *Lava*
Hi!

Update time.

Am getting close to finishing the initial scripting. After that will come testing.

Here's a new screenshot... the micromap. The entire map fits in the box, so no need to move the map at all.

Image

It's a pretty gloomy map... Scenario starts in the top left corner and finishes in the middle on the far right side (the landing zone).

Ray (alias Lava)

RE: Bug Hunt Scenario

Posted: Thu Sep 28, 2006 1:35 pm
by *Lava*
Hi!

Update time.

Scenario scripting.. complete.

Moving now to game balancing and finishing the .bmps for the scenario.

Here's a shot of the "final battle" area of the map:

Image

Decided to darken the walls and deck plating for max constrast.

Notice the hex grid is turned off. The scenario is designed to play with it off.

Ray (alias Lava)