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RE: Who is still playing UV

Posted: Wed Jul 25, 2007 11:35 pm
by crsutton
I really just started my first WITP campaign. It actually is quite addictive once you take the plunge. WPO is also very nice and really less complicated due to the lack of aircraft in any numbers. There is a South Pacific scenario in WITP that resembles UV but due to some subtile differences, the Allies can't win (all things being equal) I worked up a modified scenario that gives some balance to the Allies. You can get it on Spooky's site.

RE: Who is still playing UV

Posted: Wed Aug 08, 2007 2:19 pm
by hank
OK, you can add me to the list of those who are still playing UV.  ... since I just bought it.  It should arrive next week. 
 
So after a week or two of sparring with the AI, I'll be ready for a pbem.  (... or it could be characterized as:  I'll be ready for a whippin')
 
later
 
[:D]

RE: Who is still playing UV

Posted: Wed Aug 08, 2007 2:49 pm
by decaro
ORIGINAL: hank
... So after a week or two of sparring with the AI, I'll be ready for a pbem.  (... or it could be characterized as:  I'll be ready for a whippin') ...

It took me several months to really get the feel of this game, but the first thing you should do is patch-up to 2.5, although I understand some pbem players haven't done this.



RE: Who is still playing UV

Posted: Wed Aug 08, 2007 7:32 pm
by DEB
ORIGINAL: FlipTrac_511

I've barely fired up UV and getting the hang of things.  Had it since it came out though.

Thats about the nearest to my situation.

I am still playing my FIRST game ( vs. AI ) - but the truth is the last turn was played around when the 2.41 patch was first out !!!

You all seem to be getting on without major problems so I must get back to it soon. Just got two other games ( Advanced Civilization & Legion ) to finish first. Oh and I want to start another Shogun Total War campaign too so I can conquer Japan again!

RE: Who is still playing UV

Posted: Mon Aug 13, 2007 2:14 pm
by hank
Just to verify:  Patch 2.5 ... Is it a comprehensive patch or do I need to download all the other ones and patch it up in order?
 
I hope its comprehensive ... I have it downloaded and burned on a CD ... awaiting the arrival this week.

RE: Who is still playing UV

Posted: Mon Aug 13, 2007 4:41 pm
by Ike99
Just to verify: Patch 2.5 ... Is it a comprehensive patch or do I need to download all the other ones and patch it up in order? I hope its comprehensive ... I have it downloaded and burned on a CD ... awaiting the arrival this week.

Hi Hank.

Yes 2.5 is all you need.

RE: Who is still playing UV

Posted: Mon Aug 13, 2007 5:27 pm
by spence
Since getting into WitP I've kinda let UV fall by the wayside. One advantage of UV is the smaller investment of time required to play the game/make a move though and I miss that.


RE: Who is still playing UV

Posted: Fri Aug 24, 2007 3:57 pm
by decaro
Are there any real advantages in playing WitP vs. UV, or is it just a larger version of the latter?

RE: Who is still playing UV

Posted: Sun Aug 26, 2007 5:39 am
by bradfordkay



WITP has a lot of new mission types for task forces, which gives even more depth to the gameplay, and I do miss those when I play UV. BUt I find it fun to run a few days of UV while waiting for my PBEM opponent to process a turn.

RE: Who is still playing UV

Posted: Mon Aug 27, 2007 6:17 am
by Krec
just put this baby on my new comp ,  ready to play again,  need a battle ,
 
please email. 
 
Krec

RE: Who is still playing UV

Posted: Mon Aug 27, 2007 12:16 pm
by decaro
Many play UV by PBEM, but does anyone play WitP vs. the AI, or is it too unwieldy at that large a scale?

RE: Who is still playing UV

Posted: Tue Aug 28, 2007 4:59 am
by bradfordkay
The AI in WITP will do okay as the Japanese for the first six months to a year, but it has a tendency to get fixated on a single problem and throw away its assets on a lost cause if you can stop any invasion with land based air units.

RE: Who is still playing UV

Posted: Tue Aug 28, 2007 12:07 pm
by decaro
WitP's wasting of assets sounds like Yamamotto's dispersion plan for the invasion of Midway.

I've also noticed that in some scenarios, UV's AI will fixate on Guadalcanal even after it becomes untenable, but it eventually throws in the towel; however, it doesn't seem to know what it wants to do next.

But UV has a working campaign editor that can assign multiple priority and secondary objectives; I've used it to defeat myself in the Yam's Prophecy scenario; I got the AI to (too) quickly develop the 'Canal while sending fast cruisers to bombard Port Morseby.

Apparently WitP doesn't have this editor.

RE: Who is still playing UV

Posted: Tue Aug 28, 2007 9:57 pm
by Canoerebel
I hung on with UV until 8/06 when I finished what turned out to be my last game (with Miller).  I bought WitP in 3/06, but didn't start playing until 5/07.  It's quite similar to UV, but on such a large scale that you have far more options (in UV the Japs basically have three strategies:  Australia (nearly hopeless), Luganville (possible for auto victory), or Defense (hopeless).  With WitP you have many more options, which is great.  I've only played the Allies to date.  Each turn for the first week takes alot of time because you have alot of orders to give.  But now I can turn around most turns in about 30 to 45 minutes.  I don't know how anyone could enjoy playing UV or WitP against the AI.   

RE: Who is still playing UV

Posted: Sat Sep 01, 2007 7:25 pm
by Ike99
or Defense (hopeless).

A Japanese defensive strategy is hopeless you say?! Hopeless as in NO chance of victory?!

[:D]

I do not disagree with you Canoerebel. You have been through the entire campaign a few times and I have not. I'm testing this hypothesis currently in two games though.

But as the victory levels are the same for almost every scenario certainly there are going to be problems with victory balance levels in some scenarios.

Looking at the rule book here it says....
Allied Decisive Victory: Allied VP Score >= Japanese VP Score x 1.25

Allied Marginal Victory: Allied VP Score >= Japanese VP Score x 1.05

Draw Allied VP Score < Japanese VP Score x 1.05 and
Allied VP Score x 1.05 > Japanese VP Score

Japanese Marginal Victory: Allied VP Score x 1.05 <= Japanese VP Score

Japanese Decisive Victory: Allied VP Score x 1.25 <= Japanese VP Score or Conditions for Instant Japanese Victory Achieved

Now being someone who has been through the Campaign a couple times how would you modify these victory conditions for say scenarios 17&19?

In your game with Miller at the end did you feel he played the much better game than you and he should have won or do you feel you played better and deserved the victory. If you felt he should have been given the victory how would you change the victory modifiers and by how much?

What was the final score in that game....do you remember?