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RE: AAR from a test run
Posted: Sun Jun 10, 2007 9:57 am
by Hard Sarge
which if you look at that screen, that is why I and others say to recon, since I kind of set up the defence at most of those bases, I know what is there, and what the raid detail is saying, is not even close
one thing I did see, one the main raid was broken up and on the way home and all split up, just as the fighters got into them, they broke off and reacted to my deep raid, so the plan worked, or my bomber losses would of been worse
all timeing, 2 or 3 minutes here or there and we looking at a lot of losses or only a few

RE: AAR from a test run
Posted: Sun Jun 10, 2007 9:59 am
by Hard Sarge
what is shocking for me is the number of IICs that got hit, there are just not that many of them out there, so the few units that had them, got hammered
overall, so far, got to say, the Wind is looking like a good plane

RE: AAR from a test run
Posted: Sun Jun 10, 2007 10:01 am
by Hard Sarge
ahhhh
those Cane Is shouldn't of been there, that squadron was suppost to move to 13 group, oh well
that is why I run tests

RE: AAR from a test run
Posted: Sun Jun 10, 2007 10:16 am
by Hard Sarge
Corrected
something I seen, corrected

RE: AAR from a test run
Posted: Mon Jun 11, 2007 11:58 am
by fochinell
Just wanted to say that the extra waypoints are an excellent idea [&o]
RE: AAR from a test run
Posted: Thu Jun 14, 2007 11:26 am
by Hard Sarge
been running a AI vs AI test run, to see just what goes on
stopped the game and was pokeing around, and went into the 56th FG pilot list
LOL, guess who is a ACE !
oh my

RE: AAR from a test run
Posted: Thu Jun 14, 2007 11:43 am
by JamesM
HS,
It looks like you and your team are doing a great job to upgrade this game. I am waiting with bated breath for its release. [&o]
[&o][&o][&o][&o][&o]
RE: AAR from a test run
Posted: Thu Jun 14, 2007 9:58 pm
by Hard Sarge
LOL
Me too

RE: AAR from a test run
Posted: Fri Jun 15, 2007 2:13 pm
by Andy Mac
Thanks for the AAR I Cannot wait EFAC = eNGINE fACTORY ?
RE: AAR from a test run
Posted: Fri Jun 15, 2007 2:29 pm
by Hard Sarge
Roger
the short cut in names for some of the sites
Aircraft FAC
Engine FAC
C Avoninic FAC (or parts) (don't know for sure where the C came from

RE: AAR from a test run
Posted: Fri Jun 15, 2007 3:51 pm
by sauro brusch
BOSS YOU ARE THE BEST IN THE WORLD[:D]...WELL DONE JOB[&o][&o][&o]
I MUST HAVE BOB AND BTR...
A STUPID QUESTION... WHEN WE CAN GET [:D]
RE: AAR from a test run
Posted: Fri Jun 15, 2007 4:28 pm
by Mad Onion
You can't [:@]
If you are lucky you could buy it from ebay or somthing
RE: AAR from a test run
Posted: Fri Jun 15, 2007 8:26 pm
by wernerpruckner
ORIGINAL: Mad Onion
You can't [:@]
If you are lucky you could buy it from ebay or somthing
not yet ( the new one )
the old one you may only get via ebay....
RE: AAR from a test run
Posted: Sat Jun 16, 2007 3:56 pm
by BigDuke66
@sauro
Save your money and just buy 2 of this game.[:D]
RE: AAR from a test run
Posted: Sat Jun 16, 2007 5:58 pm
by sauro brusch
Dear friends i have one of old Bob and Two of old Btr, OK, but i mean the new Bob and Btr.
I have buy these games in 1993.i am impatient.....i'm crazy about these new games.
RE: AAR from a test run
Posted: Sun Jun 24, 2007 1:50 pm
by von Shagmeister
ORIGINAL: Hard Sarge
C Avoninic FAC (or parts) (don't know for sure where the C came from
Component FAC
RE: AAR from a test run
Posted: Tue Jun 26, 2007 7:22 pm
by Speedysteve
ORIGINAL: sauro
Dear friends i have one of old Bob and Two of old Btr, OK, but i mean the new Bob and Btr.
I have buy these games in 1993.i am impatient.....i'm crazy about these new games.
We are too. A lot of work is going on with testing.
Patience young Padawan....patience[;)]
RE: AAR from a test run
Posted: Sat Jun 30, 2007 6:52 am
by goodboyladdie
ORIGINAL: Hard Sarge
been running a AI vs AI test run, to see just what goes on
stopped the game and was pokeing around, and went into the 56th FG pilot list
LOL, guess who is a ACE !
oh my
[:D] Is this something you have had hard coded HS?
An Ace dev and now an Ace pilot. It is great to see everyone is working so hard to get this to all the impatient waiters. Thank you for taking the time to test it so thoroughly. It would be great to get a game that does not need patching twice in the first week for a change!
RE: AAR from a test run
Posted: Sat Jun 30, 2007 8:24 am
by Hard Sarge
I was put into the data base, a long time ago, before this project started

as for testing and nonpatching, can't even say that with all the test runs and checks, something is not going to be seen, that should of been seen
the good part is, OOB changes, corrections and stuff like that, can be fixed, corrected, changed in a short time, a programming error,change, may take a bit
but if all goes according to plan, the first patch, should be more a feature patch, then a oops, need to fix that type of patch