Page 3 of 3
RE: Consolidated wish list
Posted: Wed Aug 08, 2007 12:01 am
by Hard Sarge
ORIGINAL: HMSWarspite
ORIGINAL: Hard Sarge
However, the number of attacks a given pilot makes per sortie is also not quite right (too often do I see 3 and 4 kills in a few minutes. Maybe a vastly reduced chance of multiple kills in quick succession...
well, at night, that is how it happened ?
once you got into the stream, you were busy
busting up stragglers, well, depends on what is what and where
overall though, it is Fuel, you got the gas, you can stick with the fight and the longer you are in the fight, the better chance you have of getting into fights
of course, where it gets to be a pain, you spot a straggler, dive down into a bounce, you are now low, and can be the target of a bounce yourself
I was referring to day attacks - I had one make 3 kills in 5 minutes, on a formed unit only the other day (not odd as a one off, but it happens too often)
hmmm, that was a good attack if it was on a formed unit !, I have seen it happen with stragglers
it does happen, but I think it is rare enough, that most games do not end up with 150 kill pilots
the game does have a very heavy loss rate, so over all, I think it should something to enjoy when it happens then something to make sure never happens
remembering that Ace in a day, is something that happened, and happened more then most people would think, and other then night combat/Sweep trap, is something we are not going to see
RE: Consolidated wish list
Posted: Tue Aug 14, 2007 11:59 am
by medaloffairness
Hi to everybody,
maybe this is a feature which would be interesting in a patch after the release:
The German night fighter should have the chance to patrol over British Bomber airflieds in order to have the advantage of sighting a bomber when the pilot wants to land. This was done in 1943 and 1944 in real as well.
Positive effects in for the game:
The German player has the opportunity to act and not just to react.
The gameplay gains a new dimension in night combat, because the bombeer squadrons may be will be moved behind the Themse in order to avoid such attacks. The effect would be that the max-load of bombs will decrease due to the further distanze they have to fly.
Possibility to include it in the game:
Allow german night fighters to patrol over enemy bases.
Increase the chance for identifiying a target bomber because of the position lights it has in order to avoid crashes during the landing phase.
What do you think about that?
Regards Chris
RE: Consolidated wish list
Posted: Tue Aug 14, 2007 12:11 pm
by Hard Sarge
there some hassles with it
for one, it was against, Hitlers orders (now there were cases where it did happen, 410s snuck into daylight bombers just as they were landing)
Hitlers orders were for no Bombers to be shot down over the water or over England, he wanted the people to be able to see the bombers crash
a couple of pilots who had success over England early in the war, were told to shut up and not make such reports again, or face the higher ups
then, there is the Allied Night Fighters who are on defend duties, not all units are in the game, a number that did not really go on Off missions have been kept out, England is suppost to be seen as having fighters in the air at all times
then there is the hassle, if the GE can send over units, why can't the Allies Defend
RE: Consolidated wish list
Posted: Tue Aug 14, 2007 5:38 pm
by medaloffairness
Hi HS,
thanks for the prompt reply.
I understand your arguements. Over and above of it I have not found that much records of German night intruders over British Airfields in 1943 and 1944.
Another question. Is it taken into consideration that the American bomber pilots can go back to America when they finished their 25 mission or 30 (I don`t know)? Like the Memphis Belle. I read about the Memphis Belle that it was the first B17 which was allowed to fly home after their 26 mission in order to increase the moral of the troops. Some months later the number of needed mission were increased to 30. Is this the same in the game?
Regards Chris
RE: Consolidated wish list
Posted: Thu Sep 06, 2007 12:04 pm
by vils
Another wish:
When a american bomber reaches 25 missions, i want a message that they have entered the lucky bastards club. This ofcourse should give a bonus pts.
RE: Consolidated wish list
Posted: Thu Sep 06, 2007 5:08 pm
by Hard Sarge
LOL
of course then you would also need a pop up for 35 and later 50
be even a Bit ruffer for the CW BC crews
RE: Consolidated wish list
Posted: Thu Sep 06, 2007 5:37 pm
by Przemcio231
[:D]Ok so maybe a feature that highlits occupied airfields during the replay im playing old BTR and this sucks as i got lots of airfields but i can't see wich is occupied by wich unit becouse searching is to time consuming[:D]
RE: Consolidated wish list
Posted: Tue Sep 11, 2007 12:56 am
by Charest
Hi there, I'm an old-school veteran of BTR, I've been on the ancient fan site, especially with Jean-Luc and I forgot about the game for about two years when I heard about this superb project. I followed the discussions here for a while, and I thought I would register and participate in the discussions as I think it's the best way to speed up the availability of this game!
My main wish has been discussed before and it's about the death ratio. I'm a dedicated LW player and it always bugged me to see my historical aces getting shot by some unknown pilots and in some bizarre situations all the time...
I was thinking of two things, one feasible and one probably not.
First, would it be possible to increase the general survivability of pilots who are shot down over land? I was thinking of a slight improvement for low-experience pilots that would improve with the general experience level. That would permit to a few aces and 99 xp pilots to remain available to the LW, especially in the late war.
I know the other thing would be really hard to implement in a game of this scale, but the way to fight in the luftwaffe was totally different and more elitist... something this game fails, in my opinion, to represent.
What I would see is a special xp (or even just 99) which would really give benefits to the pilot, but that would be really harder to have... like only aces and a couple of gifted pilots with lots of experience. I always thought that there was not enough difference between 99 and 70ish pilots in the game. But that's just my two cents.
RE: Consolidated wish list
Posted: Tue Sep 11, 2007 8:05 am
by von Shagmeister
ORIGINAL: Charest
My main wish has been discussed before and it's about the death ratio. I'm a dedicated LW player and it always bugged me to see my historical aces getting shot by some unknown pilots and in some bizarre situations all the time...
First, would it be possible to increase the general survivability of pilots who are shot down over land? I was thinking of a slight improvement for low-experience pilots that would improve with the general experience level. That would permit to a few aces and 99 xp pilots to remain available to the LW, especially in the late war.
The unhistorically high ratio of KIA pilots to a/c losses as always bothered many of us. The ratio has recently been modified and I'm happy to say is in a much more realistic range now.
As for formation leaders always seeming to get shotdown, I believe the programmers have identified code that causes this but I'll let them confirm it.
In real life experienced pilots getting shotdown by relatively inexperienced pilots happened more often then you would think, it all boils down to circumstances - fatigue, tactical situation, weather etc. All things being equal you would bet on the experienced pilot winning in combat, but situations are seldom equal. Modelling the circumstances accurately is the hard part.
RE: Consolidated wish list
Posted: Tue Sep 11, 2007 11:06 am
by Charest
This is enough to convince me to buy the game! And as I don't dare to ask when, can I ask how much the game will approximately cost?
RE: Consolidated wish list
Posted: Sun Nov 04, 2007 11:15 am
by Brutus
I'm playing an allied campaign of old BTR against the AI right now, after a very long abstinence from BTR, and one thing drives me crazy again: the messages about the REC missions reaching their targets (or proceeding to their secondary targets etc.). They appear even on message level 1, although I don't need them. I would not like to see them even on message level 2!
I don't know how you handle the messages in the new game, but if you did not redesign this until now, please take the time to change this! [&o] The BC messages could also need a closer look...
The most luxury way would be to allow the player to set which messages he wants to see for every kind of mission or plane type. If that's too much work, I would be happy if at least the most superfluous messages woulb be banned to message level 3[:)]
Thank you guys, I look forward to the new game!
RE: Consolidated wish list
Posted: Mon Nov 05, 2007 12:42 am
by Charest
To comment on the Brutus post, I would say that a customisable message level would be great, since I always wanted to know how my aces are doing without knowing the recon infos, for example.
RE: Consolidated wish list
Posted: Mon Nov 05, 2007 7:31 am
by vils
i second that, i have been wasting alot of time recently and i am playing allies on mid april 1944 long campaign, and i have to say the recon popups is more a nuicance than interesting, would have been great if one could flag it in a check box to be included in the ongoing reports, as then i would have skipped them.
Alson, a thning that has been oversighted in this game is the lack of info whenever a new squadron arrives on the scene, we have to go search through the airfields every turn.
No biggies ofcourse, but slimlinging a game is a good thing

RE: Consolidated wish list
Posted: Tue Nov 06, 2007 10:25 am
by harley
ORIGINAL: Charest
To comment on the Brutus post, I would say that a customisable message level would be great, since I always wanted to know how my aces are doing without knowing the recon infos, for example.
one of my pet peeves, too... It's on my to-do list after I've done Ron's to-do list
RE: Consolidated wish list
Posted: Tue Nov 06, 2007 2:40 pm
by Charest
Good to hear! Keep up the good work!