Page 3 of 17

RE: Blockade Bug Not Fixed in 1.01 patch

Posted: Fri Jan 18, 2008 2:18 am
by Monadman
ORIGINAL: ecn1

I thought this was fixed in the new patch, but I guess not.

Spain declares war on Portugual
Portugal is controlled by GB, and thus at war with France
Portugal blockades spain
Spain and France ARE NOT allies
France decides to attack portuguese fleets blockading spain
France wins battle against portuguese fleet in spanish blockade box
France ships all go away....fleet counters show up in reinforcements..we dont know about ships?

I thought I saw this reported earlier was to be fixed in patch????

thanks

erik

erik,

If you have the saved game files for that can you post them here?

Thanks

Richard


RE: Reporting Bugs (as of v.1.01)

Posted: Fri Jan 18, 2008 2:19 am
by ecn1
Try placing fleets with Portugal, it does not allow you to place fleets at sea in sea area next to portugal..only in port.

Happened to us in another game, post patch

Erik


RE: Reporting Bugs (as of v.1.01)

Posted: Fri Jan 18, 2008 2:35 am
by dauphan129
Here it is. This is a multi player game. Let me know if you need access to France.

Rereading this it is not clear sorry about that. This is the game where the bug happened to France which (enc1)Erik reported.

RE: Reporting Bugs (as of v.1.01)

Posted: Fri Jan 18, 2008 3:10 am
by zaquex
Zaq,

Can you get a file for what you are seeing because it might be minor country specific. Just ran a quick test with Sweden (Russian sponsored) v Britain and was able to place the fleets in a sea area adjacent to any port in Sweden (except for the ice zone).

Richard



It depends what you mean with minor country specific, i think the problem is not limited to Sweden as ive seen it before in 1.0 just never reflected about the rules/implementation aspects of this before the question of placement was raised, probably because no direction has been available on what rules to use until you made it clear that 4.6.3.5 from EiA apply.

I will try asap to figure out if it also applies to other minors but it might take some time to actually get control of another minor with fleet, i will also test if it applies to major powers wich is easy by just starting a new game with any major power with fleet factors available. I can provide you with a save of the game used in my example with Turkey controlling Sweden as a result of a russian DOW.

I never said it was a problem to place the fleet according to the in the manual printed 5.2 which sometimes can conflict with your 4.6.3.5 but the real problem is that it seems impossible to actually fill the fleet with any factors if it is in a sea area which makes the placement while possible and valid quite pointless.

Edit: It seems like initial placement in the setup phase is not affected by this problem it seems to work as intended.

Edit2: As England i got control of Portugal as a supporting major power when Portugal was DOW'ed by Spain. Portugal works consistant with Sweden from the previous example. and are affected by the same problems.




RE: Reporting Bugs (as of v.1.01)

Posted: Fri Jan 18, 2008 3:41 am
by ecn1
If you read my post above, this bug is operative with Portugal as well

erik

RE: Reporting Bugs (as of v.1.01)

Posted: Fri Jan 18, 2008 3:58 am
by zaquex
Thanks for confirming the issue ecn1/erik.

RE: Reporting Bugs (as of v.1.01)

Posted: Fri Jan 18, 2008 1:19 pm
by Monadman
zaq and erik - got it - thanks again

Richard

RE: Reporting Bugs (as of v.1.01)

Posted: Fri Jan 18, 2008 2:09 pm
by Grollub
ORIGINAL: Monadman

ORIGINAL: Grollub

Playing as France in a pure 1.01 game, Austria surrendered unconditionally to me in July. Now, in August, I get the message that Austria has surrendered unconditionally again, and looking in the report window I see that the surrender terms have been implemented a second time. The PP gain is there as well.

Attaching save file from both the reinforcement phase where I got the message as well as the preceding diplomacy phase.

Grollub,

When I run the file for your diplomacy phase file I cannot duplicate what was reported in the reinforcement file that you sent. The AI is being deviously selective about causing a problem but there is a problem. Thanks for both files.

Richard

Richard, I tried to duplicate this error as well but didn't succeed. Later in the same game, when forcing Prussia to surrender, Austria once again surrendered to me for no apparent reason.. I backed up and tried to duplicate the error, but it worked out correctly the second time, so it seems that this bug is of the intermittent/fishy sort. The only clue I can give is that it seems to happen when you're either declaring war on, or getting a surrender from another MP.

Regards/ Grollub

RE: Reporting Bugs (as of v.1.01)

Posted: Fri Jan 18, 2008 2:18 pm
by Trin
I don’t think the discussion about feudals has made it to the bug list as yet so I’ll post a short summary of the current issue.

Turkey is penalised when placing its feudal corps since they are placed with no move points and during the land phase that round Turkey either has to pay heavily for supply or lose factors foraging in areas that are very low value for foraging.

Is this an intended outcome? Shouldn’t they be placed with status set as ‘foraged’? as per the Avalon Hill solution.

RE: Reporting Bugs (as of v.1.01)

Posted: Fri Jan 18, 2008 3:52 pm
by Grollub
I was pleased to note that the movement allowances of certain French-controlled minors now have increased to '4'. One thing that I think is a bug, however, is that the Polish cavalry corps now has a movement allowance of '6'?

RE: Reporting Bugs (as of v.1.01)

Posted: Fri Jan 18, 2008 6:21 pm
by sw30
ORIGINAL: Grollub

I was pleased to note that the movement allowances of certain French-controlled minors now have increased to '4'. One thing that I think is a bug, however, is that the Polish cavalry corps now has a movement allowance of '6'?
While we're on this subject, the 4 movement corps revert to 3 if you cancel the move.

RE: Reporting Bugs (as of v.1.01)

Posted: Fri Jan 18, 2008 6:58 pm
by Jimmer
Bug in 1.01: In the screen that tells you that war already exists between GB and France (at the very start of the game, twice), the word "exists" is spelled "exist" (both screens, which might be the same one, internally.).

RE: Reporting Bugs (as of v.1.01)

Posted: Fri Jan 18, 2008 9:10 pm
by Grollub
Not sure if this is exclusively 1.01. Assaulted a Spanish fleet blockading a Turkish fleet in Athens. After combat, when I had removed my losses, I got the error message in the screen dump below. After a number of clicks the error message went away. The defeated Spanish fleet had then relocated to a North African port while my entire fleet was removed from the map. I could place the fleet again in the following reinforcement phase though.

To duplicate this error, open attached save file (in the next message), find the fleet SE of Athens, set stack mode on and attack the Spanish fleet in Athens blockade box.

/Grollub

Image

RE: Reporting Bugs (as of v.1.01)

Posted: Fri Jan 18, 2008 9:11 pm
by Grollub
... and here's the save file.

/Grollub


RE: Reporting Bugs (as of v.1.01)

Posted: Fri Jan 18, 2008 10:31 pm
by joshua_dk
AI canot find path
 
this bug seems to still exist.
 
I am loading a save from a 1.00 game, I tried loading it in 1.01 and I still get the error message when I press "End current Phase" button.
 
Maybe the bug has been fixed so as not to be able to occur in a 1.01 game, but I was under the impression that I would be able to load the save in a 1.01 game and continue the game after that.
 
Sorry if I seem dense, but how do I add an attachment to this thread ?
 
Regards,
Joshua
 

What about bugs that are really not fixed?

Posted: Fri Jan 18, 2008 11:17 pm
by ecn1

Just a quick question...

Are some of the major bugs from 1.0, like fleets disappearing when attacking enemy fleets in blockade boxes (a real bad one!) and the Ottoman moral not fixed for battles (where it counts), etc...that were supposed to be fixed in 1.01, but were apparently not in the 1.01 beta patch going to be fixed when the "real" 1.01 patch is released...or do we wait for patch 1.02...is it a two patches to one bug ratio?

thanks
ecn1

RE: What about bugs that are really not fixed?

Posted: Sat Jan 19, 2008 12:38 am
by pzgndr
In the Selected Nation Information Box, the Upcoming Reinforcements and Current Reinforcements text was overlapping.

As requested, posting this in the bug reports.

RE: Reporting Bugs (as of v.1.01)

Posted: Sat Jan 19, 2008 12:40 am
by sw30
ORIGINAL: joshua_dk
Sorry if I seem dense, but how do I add an attachment to this thread ?

You need to do the post reply option as opposed to the quick reply. above the ok-preview-cancel buttons, there's a File header, and a "click here to upload!" link.

click on that, and away you go!

France Surrenders to Herself!!!!

Posted: Sat Jan 19, 2008 2:09 am
by zenmaster
In July 1805, France Surrenders to !FRANCE! unconditionally [:D][:D]

Now, I could see this happening in WWII simulation, not sure about this one :>>

RE: France Surrenders to Herself!!!!

Posted: Sat Jan 19, 2008 5:25 am
by sw30
They might have implemented the 1792 revolution track, and the Royalists just surrendered to the Republicans... [:D]