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RE: Third Reich v1a released, AI scenario. Comments needed.

Posted: Tue Aug 26, 2008 6:09 pm
by Delyn Locksmiths
New girlfriend is slowing things down [:D]

RE: Third Reich v1a released, AI scenario. Comments needed.

Posted: Tue Aug 26, 2008 7:05 pm
by JMass
ORIGINAL: Delyn Locksmiths
There will be no pbem version, but it uses the 1939 scenarios which ship with the game as a base. Why not play one of those PBEM?

Because I played pbem 1939 a lot of times (as axis and as allies) and I hoped to try something of different.

RE: Third Reich v1a released, AI scenario. Comments needed.

Posted: Wed Aug 27, 2008 1:02 pm
by Barthheart
ORIGINAL: Delyn Locksmiths

New girlfriend is slowing things down [:D]

She must be interfering with your thought process as well... you've got Cherbourg labled as Le Harve![:D]

RE: Third Reich v1a released, AI scenario. Comments needed.

Posted: Wed Aug 27, 2008 4:00 pm
by Delyn Locksmiths
Oh she's interfering with a lot more than my thought processeses. Isn't divorce great [:D]
 
But thanks for the note, any other errors people see, note them down i'll fix them slowly.

RE: Third Reich v1a released, AI scenario. Comments needed.

Posted: Wed Aug 27, 2008 4:07 pm
by Barthheart
ORIGINAL: Delyn Locksmiths

.... Isn't divorce great [:D]
...

Been there. Done that. Got the t-shirt. Well... maybe a pair of pants too... but that's it![:@][:D]

RE: Third Reich v1a released, AI scenario. Comments needed.

Posted: Fri Sep 19, 2008 12:07 pm
by borsook79
There is a typo in the scenario introduction/description:
J. Spain. Asleep. Same as Turkey but will join the West if attacked by Turkey
Surely it should be Germany?

PS. I really hope you'll find the time to finish it (and no need to rush of course) but I also hope that if it appears that you can't commit yourself to it you'll release it open for editing.

RE: Third Reich v1a released, AI scenario. Comments needed.

Posted: Thu Oct 09, 2008 6:17 pm
by Smertnik
Hi!

Love this Scenario!  is it possible to get the graphics u use into my random maps... it looks much better then the original.  Now back to the cut off italians in africa... 


RE: Third Reich v1a released, AI scenario. Comments needed.

Posted: Fri Oct 10, 2008 2:14 pm
by Widell
Go to the scenario bank and download the RealMod or the Boardgame mod. Check the manual and the forums and figure out how to use these master files, and you can get the same look for your random scenario.

RE: Third Reich v1a released, AI scenario. Comments needed.

Posted: Fri Oct 10, 2008 3:43 pm
by Smertnik
tackar!!

BTW i save those italians in africa

RE: Third Reich v1a released, AI scenario. Comments needed.

Posted: Sun Jan 04, 2009 9:52 pm
by Delyn Locksmiths
If anyone is interested. I've restarted work on this now.
I'm just playtesting the new version, which has republican spain and no stalinist purges as options to make life a little more difficult for the German player, there's also a little stiffening of the Russian army.

RE: Third Reich v1a released, AI scenario. Comments needed.

Posted: Sun Jan 04, 2009 10:51 pm
by 82ndtrooper
ohhh ill try it out

RE: Third Reich v1a released, AI scenario. Comments needed.

Posted: Mon Jan 05, 2009 5:32 am
by Delyn Locksmiths
dewi at delynlocks dot com if anybody (having downloaded the version from the AT community site) want's the new scenario file.

RE: Third Reich v1a released, AI scenario. Comments needed.

Posted: Mon Jan 05, 2009 2:03 pm
by Widell
Keep up the good work Delyn. I'm swamped with real life stuff at the moment, so very little time. Hope to get back in business shortly. This is a great, and will be, an even greater scenario!