ORIGINAL: Borsook
I have no intention of defending the changes. I have been disagreeing with other changes in the recent patches that were made without no apparent reason and with no benefit. But from your description this particular change has made the game more difficult. Maybe unrealistic, certainly different. But for a game this old each new challenge can be a blessing. I understand your frustration but maybe you should try and approach it differently? Sustaining higher losses means that you have to think harder, if you forgo the annoyance maybe it will actually be fine? Just a suggestion, sometimes when we know something so well we react negatively to any change. You can always go back to a previous version, but maybe it worth a try to take the game as it is, not as it was?
It just saddens me that a game that was so enjoyable to play has turned into what it is now. I know it's an old game. But Matrix has a few old games they are selling. "Steel Panthers: World at War" is even older than the John Tiller games. But the changes that have been made to it have all been welcomed by users.
I've used up every strategy I can think of to win scenarios in a DCG. It really isn't that difficult to figure out alternative strategies, rather than charging straight at an objective. But if you want to
take objectives AND not take heavy losses in the process, within the alloted period of time, I just don't think it's possible. Perhaps by presenting these new challenges they have made certain types of games, PBEM and single scenario, more enjoyable. But it seems to have been done at the cost of DCG games. Right now playing with 1.03, 1.04 or 1.04 beta, I feel like I am leading a banzaii suicide charge every time I play a scenario. It has occured to me that the command I choose (always a tank unit) may be my biggest problem. But playing with an infantry unit feels like "fishing with worms". It just takes too long to get anything done. I need a Blitzkrieg style of attack, not a plodding crawling trudge. I fall asleep in front of the computer commanding an infantry unit [:)]