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RE: Oy, Silvanski!
Posted: Mon Nov 09, 2009 9:11 am
by Silvanski
ORIGINAL: cesteman
It is quite huge and a large investment of your time. Finding the right player who won't back out if things start to go bad is another. I find this scenario very time consuming but well worth it.
Considering the interest monster scenarios like Fire In The East and Europe Aflame have, there are several players willing to have a go at them
RE: Oy, Silvanski!
Posted: Thu Nov 12, 2009 12:58 pm
by Silvanski
OK I have the data to compare stuff... This is gonna go throught the eqp editor
MAUS
----
Weight 192 metric tons
Length 10.09 m
Width 3.67 m
Height 3.63 m
Crew 6
Armor 60–240 mm
Primary armament 128 mm KwK44 L/55
Secondary armament co-axial 75 mm KwK 44 L/36.5
7.92 mm MG34
Engine MB517 Diesel 1200 hp (895 kW)
Power/weight 6.4 hp/tonne
Operational range 160 km on roads/62 km off road
Speed 13 km/h
T-28
----
Weight 86.2 metric tons
Length 11.1 m
Width 4.39 m
Height 2.84 m
Crew 3/4
Armor 12 in (300 mm)
Primary armament 105 mm T5E1 gun, with 62 rounds
Secondary armament .50-cal machine gun, with 660 rounds
Engine Ford GAF V-8 gasoline 500 hp (372 kW)[1]
Power/weight 5.8 hp/tonne
Suspension double track
Operational range 160 km
Speed 19.3 km/h
Tortoise
--------
Weight 79 t
Length 10 m
Width 3.9 m
Height 3 m
Crew 7
Armour 178-228 mm
Primary armament Ordnance QF 32 pounder (94 mm gun)
Secondary armament 3 x 7.92 mm Besa MG
Engine Rolls-Royce Meteor V12 petrol 600 hp (450 kW)
Power/weight 7.7 hp/tonne
Operational range 140 km (road)
Speed 19 km/h (road), 6 km/h (offroad)
RE: Oy, Silvanski!
Posted: Thu Nov 12, 2009 5:37 pm
by Silvanski
Looking at those figures, I think abut reclassifying these monsters as slow motorized eqp... they're only a notch faster than WW1 type tanks.. a trade-off vs the firepower and armor the Maus and co have
RE: Oy, Silvanski!
Posted: Fri Nov 13, 2009 12:27 am
by Veers
Yeah, I was thinking that as I looked at the figures, as well.

RE: Oy, Silvanski!
Posted: Sun Nov 15, 2009 7:17 am
by Jo van der Pluym
Hi Silvanski
I don't know if this is a oob error, but there are 2x 3 Mar Div in the allied oob.
1x in V MAC
1x in 4 MAU
And i have some suggestions about additional Dutch units in youre oob.
On allied side.
1. Para-Commando Battlegroup
This unit was in realtime in this timeframe action in the NEI
And exist out 2 Commando (raised from 2 Dutch Troop and Korps Insuline) and 1st Paratroopers Companies
2. Marines Brigade
This unit is raised, trained and equiped in the US. and was on the end of 1945 in the NEI.
And on the Axis side side you can as balance also add a Dutch Marine Brigade
RE: Oy, Silvanski!
Posted: Sun Nov 15, 2009 5:11 pm
by Silvanski
Thanks Jo, I'll look into the duplicate units and will insert the Dutch units coming from Nederlands Indie
RE: Oy, Silvanski!
Posted: Mon Nov 16, 2009 2:00 am
by cesteman
What a wonderful idea to add the Dutch units. Adds a bit more of a personal touch to a non-historical scenario. Might be able to do this with the Spanish and Belgian units. Don't know if anything can be done for the Danish or Sweeds. Maybe! Might be something to look into. I'll poke around and see what I can dig up
RE: Oy, Silvanski!
Posted: Mon Nov 16, 2009 9:22 am
by Silvanski
There are already Spanish, Belgian and Italian units on the Allied side... added the Dutch units -arriving in the Pacific reinforcemets area- and a Danish Brigade attached to a British formation with objective track to... Denmark [;)]
RE: Oy, Silvanski!
Posted: Mon Nov 16, 2009 5:00 pm
by cesteman
Doesn't get any better than that!
RE: Oy, Silvanski!
Posted: Mon Nov 16, 2009 10:17 pm
by Silvanski
OK chaps, entered the T28 and Tortoise in the eqp
RE: Oy, Silvanski!
Posted: Tue Nov 17, 2009 12:59 am
by cesteman
Sweeet
RE: Oy, Silvanski!
Posted: Tue Nov 17, 2009 1:31 pm
by Silvanski
Allright, entered the T28 and Tortoise in the OOB
The T28 will be seen in new so-called US Armored Assault units and in some Armored divisions. the Tortoise as infantry support in British divisions... Production figures are kept kinda low as it would be expensive to produce these kind of monsters en masse and production is geared towards cheaper mass production AFV's... But there you are, they can encounter the Maus on the battlefield
RE: Oy, Silvanski!
Posted: Wed Nov 18, 2009 4:59 pm
by cesteman
Good to see an update. How much more do you have to do for the finished product other than testing?
RE: Oy, Silvanski!
Posted: Thu Nov 19, 2009 4:24 am
by Silvanski
ORIGINAL: cesteman
Good to see an update. How much more do you have to do for the finished product other than testing?
gonna have to revisit proficiency and untried/veteran status (maybe set all to untried)
RE: Oy, Silvanski!
Posted: Thu Nov 19, 2009 5:17 am
by cesteman
Understood. Can't wait.
RE: Oy, Silvanski!
Posted: Thu Nov 19, 2009 3:07 pm
by Silvanski
Europa47 v5 is available on my TOAW Redux site
RE: Oy, Silvanski!
Posted: Thu Nov 19, 2009 8:38 pm
by desert
The Maus better watch its back.

RE: Oy, Silvanski!
Posted: Fri Nov 20, 2009 1:05 am
by cesteman
v5 is your current project or the previous one?
RE: Oy, Silvanski!
Posted: Fri Nov 20, 2009 1:05 am
by cesteman
Never mind, should have looked at your site first!
RE: Oy, Silvanski!
Posted: Sat Nov 21, 2009 11:58 pm
by desert
Eh, this was a bit silly.