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RE: sins of Solar vs total war empire?
Posted: Fri Apr 02, 2010 11:13 am
by Joram
Yeah, finally? After 6 patches?
RE: sins of Solar vs total war empire?
Posted: Fri Apr 02, 2010 11:19 am
by MajFrankBurns
Yes Joram I played a custom battle to try out the BAI and was amazed at how it uses flanking maneuvers ala Mad Minutes 2nd Manassas. I watched a regiment of indians column around my flank to my rear on my left and routed my line eventually.
RE: sins of Solar vs total war empire?
Posted: Fri Apr 02, 2010 5:43 pm
by martok
Unless & until a patch is released fixing/updating the campaign AI, ETW will remain in the "not fun" category for me. I'm sick of nations making moronic strategic decisions bordering on the insane/suicidal.
[Deleted]
Posted: Sat Apr 03, 2010 9:02 am
by Anonymous
[Deleted by Admins]
RE: sins of Solar vs total war empire?
Posted: Sun Apr 18, 2010 8:58 am
by MAHI567
A PC title, Sins of a Solar Empire blends tactical combat with real-time space strategy to create a simulated galaxy. Created by Ironclad Games, the game allows players to conquer worlds, practice intergalactic diplomacy and trade resources to enhance technology and build military might. Based on other 4x games like Galactic Civilizations II, Sins of a Solar Empire also utilizes 3D graphics and large scale space battles to test the player's ability to govern their universe.
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RE: sins of Solar vs total war empire?
Posted: Sun Apr 18, 2010 10:04 am
by Fishman
ORIGINAL: MajFrankBurns
Yes Joram I played a custom battle to try out the BAI and was amazed at how it uses flanking maneuvers ala Mad Minutes 2nd Manassas. I watched a regiment of indians column around my flank to my rear on my left and routed my line eventually.
The AI doesn't just "use" them, he has a FIXATION on them. He will attempt flanking maneuvers that are guaranteed to end disastrously simply because you KNOW he will do it. The AI pretty much will NEVER actually perform a straight-forward frontal assault, he is ALWAYS going to try some crazy flanking stunt. Once you deploy with the realization that the AI doesn't really comprehend "frontal assault" at all, the predictable flanking maneuver ceases to be threatening and novel and becomes routine.
RE: sins of Solar vs total war empire?
Posted: Sun Apr 18, 2010 12:51 pm
by freeboy
Agreed, IF you get some fine mods like Darths empire mod.. and now running the jam realism mod for nappy, they do play well...
granted an ai will never be a human ,but they are both fun..
So, although I really do enjoy both of them, I also picked up the new Matrix title for space, DW, lots of fun there...
For strategy we have the new GG coming out in the summer, shameless plug.. WITE, and ssg has some new toys out, albiet with a non stand alone the pricing remains an issue