RE: New v1.0.5.8 Public Beta Now Available!
Posted: Wed Jul 14, 2010 7:31 pm
Excellent update! Hats off to the CodeForce crew...
What's your Strategy?
https://forums.matrixgames.com:443/
ORIGINAL: WoodMan
2. The AI seems to regard the Space Creatures as not that important to kill. In both my 1.0.5.7 and 1.0.5.8 game the AI was sending Construction Ships to fix the Devastation Moon without killing the Space Creatures guarding it first. The Construction Ships would flee, then come back, then flee in an endless loop. I have a save with this going on if you need it. A second example I've noticed of AI not killing Space Creatures, in several games over several versions (including 1.0.5.8 )I've come across AI planets with Giant Kaltors over them eating Freighters that come near, resulting in an absolutely massive Kaltor or two over the planet, this goes on until I send my own ships to kill them.
ORIGINAL: MuthaF
ORIGINAL: the1sean
ORIGINAL: hidden_asbestos
Still no windowed mode? [:(]
The game handles different resolutions already -- why not let us pick as smaller one than the desktop size?
you know it DW is just a "fill screen" window? You can just alt tab out of it, really fast and stable...
Thats is not his point i guess - not everyone got multimonitor setup like i do, so on monitor and DW always on native res, he never got any usable workbench and DW in view. Also, on my win7 it cant be minimized to taskbar, unless i minimize ALL windows...So this windowed mode has NONE usual features of windowed app...
I can empatize with other people on this![]()
Open 1.0.5.8 and 1.0.5.7 in different windows to see difference... or the following:
Bug Fixes 33-36
AI + Automation Changes 8-9
Interface Improvement 14
Game Balance Changes 12-15
ORIGINAL: hidden_asbestos
Thanks, glad to hear that someone else understands what I mean for once [&:]
I guess repeatedly telling me how the full screen display is achieved with this game is very important and every opportunity to explain this should not be overlooked.
ORIGINAL: hidden_asbestos
Amusingly, the fact that it is a large window makes it even more trivial to slap a caption on top complete with a minimise button and let you move it around. Perhaps this is why I keep getting told this is a big window when I make this request that has so far been totally ignored by the developers?
ORIGINAL: taltamir
.....
Also, its very arrogant of you to say I am discounting geology, physics, climatology and biology. I took all of those into account, I assure you.
.....
It will most likely end up bonded to hydrogen in the form of dihydrogen monoxide (water); to other oxygens in the form of ozone or O2 molecules, and in carbon dioxide molecules. Mainly, all organic matter is being incinerated by massive energy release... incineration involves converting atmospheric oxygen and biomass to water and carbon dioxide.- without free oxygen replenishment systems (biospehere) all 'breathable' oxygen from atmosphere will end up chamically bonded to something - semi-permanent atmoshpere change
nothing permanent about it, it will naturally oxidize to water and carbon dioxide... and it will do so rapidly (7 years half-life). No "millions of years" process.Methane is a relatively potent greenhouse gas. Compared with carbon dioxide, it has a high global warming potential of 72 (calculated over a period of 20 years) or 25 (for a time period of 100 years).[2] Methane in the atmosphere is eventually oxidized, producing carbon dioxide and water. As a result, methane in the atmosphere has a half life of seven years
Biochemical and biomedical roles
Sulfur dioxide is toxic in large amounts. It or its conjugate base bisulfite is produced biologically as an intermediate in both sulfate-reducing organisms and in sulfur oxidizing bacteria as well. Sulfur dioxide has no role in mammalian biology. Sulfur dioxide blocks nerve signals from the pulmonary stretch receptors (PSR's) and abolishes the Hering-Breuer inflation reflex.
ORIGINAL: Uncle_Joe
I keep scanning the betas hoping, but is there any realistic chance for a multiplayer addition for this game? I've held off buying it because I have plenty of single-player 4x games and my friends and I prefer to play with/against each other. I bought Armada 2526 hoping it would add internet play, but that doesnt seem overly likely at this point so I don't really want to pick up another space 4x game and then not be able to play online.
Sooo, I recall when Distant Worlds was released that MP play was discussed. Is there anything moving in that direction or it not likely at this point?
Thanks!
You're right, sorry!ORIGINAL: the1sean
They are listening, just try to be a little patient, I dont think anyone is trying to stonewall you.
adding multi-player is a massive undertaking.
I have NEVER heard of any game, EVER to have a FREE multiplayer addon if it was released as single player only game originally. A few rare ones release a multiplayer expansion pack that costs money (and takes quite a while to develop).
If someone knows of any game where this happened, please post...
ORIGINAL: jalapen0
I've never played multi in it but I know they play EU3 multi all the time. Same deal.
multiplayer = lame
ORIGINAL: Uncle_Joe
multiplayer = lame
Yes, MP with random internet d-bags = lame, but MP with friends is some of the best gaming I've ever done. And we've played Civ 3/Civ 4, SEIV, MOO2, EU3, and a TON of older games dating back to Command HQ and the like.![]()
what is a "friend"?