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RE: Screenshot of the day...

Posted: Tue Aug 24, 2010 11:30 am
by Thomm
ORIGINAL: Mobius

Russian Rolling stock

This is impressive!

Best regards,
Thomm

RE: Screenshot of the day...

Posted: Tue Aug 24, 2010 11:32 am
by junk2drive
Wait until you see the rest of the scene.

RE: Screenshot of the day...

Posted: Tue Aug 24, 2010 7:12 pm
by rickier65
one of the older maps, but this shows an air strike bu an IL-2. Visual affects have been scaled for the shell size, and the AI target selection has been improved.

It's dangerous to wander about in the open.

Rick


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RE: Screenshot of the day...

Posted: Tue Aug 24, 2010 7:19 pm
by Geordie
I take it that the ac are still self targeting. Looks nice though to see them actually flying.

RE: Screenshot of the day...

Posted: Tue Aug 24, 2010 7:23 pm
by rickier65
ORIGINAL: Geordie

I take it that the ac are still self targeting. Looks nice though to see them actually flying.

yes - they are still self-targetting. But they look and sound great - espcially if you happen to be sitting in the commanders view when a shell lands near by.

Rick

RE: Screenshot of the day...

Posted: Tue Aug 24, 2010 7:38 pm
by Geordie
OK, more questions.

I've noticed that some of the models are winterised. Do they automatically turn up when a winter background or map is on and are they seasonal?

RE: Screenshot of the day...

Posted: Tue Aug 24, 2010 7:39 pm
by Geordie
OK, more questions.

Sorry, double post.

RE: Screenshot of the day...

Posted: Tue Aug 24, 2010 8:25 pm
by rickier65
ORIGINAL: Geordie

OK, more questions.

I've noticed that some of the models are winterised. Do they automatically turn up when a winter background or map is on and are they seasonal?

This release keeps the mode where maps are season specific. ie when someone makes a map, they need to keep in mind what season they expect that map to be used on. Almost all of the models and even most of the textures are specific to a seaon. If I make a winter map, i'll be using winter models, and for summer I'll use summer models.

The units are the same, almost all vehicles now have both summer and winter versions, and infantry have different uniforms - these two are set in the scenario editor.

Not sure I've answered your question, but if not, let me know.

Thanks
rick

RE: Screenshot of the day...

Posted: Tue Aug 24, 2010 8:39 pm
by Mad Russian
Mods can be set to either summer or winters textures.

Good Hunting.

MR

RE: Screenshot of the day...

Posted: Thu Aug 26, 2010 1:20 am
by Mad Russian
Take a right at the old dead tree and move to the top of the ridge there.

Good Hunting.

MR

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RE: Screenshot of the day...

Posted: Thu Aug 26, 2010 2:03 am
by Mad Russian
Sorry, the dead tree SS was late tonight so this one is a bit early to make up for it.

We did a tremendous amount of research to determine the actual chain of events leading up to the demise of the mouse and it's final resting place.

Here is a comparison shot of Mobius' Maus and the Elephant.

Good Hunting.

MR

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RE: Screenshot of the day...

Posted: Thu Aug 26, 2010 7:43 pm
by Mobius
A lovely day at the Tractor Depot and repair works.

STZ-HTZ tractors at Ponyri Station, July 1943.

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RE: Screenshot of the day...

Posted: Thu Aug 26, 2010 8:42 pm
by [hirr]Leto
I have a strange urge to blow those tractors into itty bitty tractor parts.

Can I?

Cheers!

Leto

RE: Screenshot of the day...

Posted: Thu Aug 26, 2010 8:49 pm
by Mobius
ORIGINAL: [hirr]Leto

I have a strange urge to blow those tractors into itty bitty tractor parts.

Can I?

Cheers!

Leto
No. They are just speed bumps for tanks.

RE: Screenshot of the day...

Posted: Thu Aug 26, 2010 9:41 pm
by Erik Rutins
ORIGINAL: [hirr]Leto
I have a strange urge to blow those tractors into itty bitty tractor parts.
Can I?

Sorry, maybe in the next release. [;)]

RE: Screenshot of the day...

Posted: Fri Aug 27, 2010 11:16 am
by Geordie
Would they provide cover?

RE: Screenshot of the day...

Posted: Fri Aug 27, 2010 1:23 pm
by Mobius
ORIGINAL: Geordie
Would they provide cover?
The sight ray must intersect a model panel that is sitting on a certain terrain type to give cover. In the case of the tractors they are sitting on a little patch of "wall" terrain. This reduces sighting somewhat provided the tractor model panels are directly between the target and the viewer.

RE: Screenshot of the day...

Posted: Fri Aug 27, 2010 10:39 pm
by Mad Russian
This shot shows just how intense things can get in a phase. This is a 40 second phase. Longer phases would have even more happening in them.

This is from the Soviet perspective. Notice that all units were named with both the commander and unit designations. However, as the Soviet player I only get detailed unit naming and designations for my units, not German ones. FOW in effect during game play.

Trees are turned off in this shot so you can see through the village. Where people live they plant trees. Villages and towns are no exceptions. So, in my village there are lots of trees. I turn them off(F12) to see where everyone is for giving orders.

Good Hunting.

MR

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RE: Screenshot of the day...

Posted: Sat Aug 28, 2010 11:56 am
by junk2drive
Area Fire

Ever wonder how big an area your area fire will cover? Or how big will the blast be?

Mortar team

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RE: Screenshot of the day...

Posted: Sat Aug 28, 2010 11:57 am
by junk2drive
Infantry gun

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