Page 3 of 4
RE: WITE Custom fonts
Posted: Sun Dec 19, 2010 1:56 pm
by Zovs
Use a smaller font for that usage (see top post).
RE: WITE Custom fonts
Posted: Sun Dec 19, 2010 2:09 pm
by whippleofd
I've looked at the top post. If it was that easy, I wouldn't be postnig a message here. I've copied and pasted all sorts of fonts out of this post, changed font #2 to 8 then 6 size and nothing changes.
RE: WITE Custom fonts
Posted: Sun Dec 19, 2010 2:17 pm
by Zovs
Currently what I am using is this:
//Wite Font Config File
//*********************************
//Font id,Name,Size,0-normal/1-bold
//*********************************
//
//Default Fonts
//
//1,Arial,14,0
//2,Arial,10,0
//3,Arial,18,0
//4,Verdana,7,0
//5,Verdana,8,1
//6,Verdana,7,0
//7,Georgia,18,0
//8,Verdana,7,1
//9,Verdana,9,0
//
// Standard type fonts:
//
// Microsoft Sans Serif ** like it
1,Microsoft Sans Serif,14,0
2,Microsoft Sans Serif,10,0
3,Microsoft Sans Serif,18,0
4,Microsoft Sans Serif,8,0
5,Microsoft Sans Serif,10,1
6,Microsoft Sans Serif,7,0
7,Microsoft Sans Serif,18,0
8,Microsoft Sans Serif,7,1
9,Microsoft Sans Serif,9,0
I have no issues, some of the fonts I tried above are horrid looking, you have to tweak the settings till you get a mix you feel you like.
RE: WITE Custom fonts
Posted: Sun Dec 19, 2010 2:25 pm
by whippleofd
Something else is going on then. I've copied and pasted your post into the WiteFontConfig.txt file, saved it, restarted the game, and nothing changes. I still get the overwriting
RE: WITE Custom fonts
Posted: Sun Dec 19, 2010 2:30 pm
by Helpless
This is strange. Just tested with retail 1.01 and it worked just fine. Can you make sure that file has the original name and placed in dat folder? You may attach config file to the post, so I could check it.
Just in case, after pasting Don's config you need to decrease size of some fonts especially #2.
RE: WITE Custom fonts
Posted: Sun Dec 19, 2010 2:38 pm
by whippleofd
Turns out it was a PEBKAC error. I was changing the numbers on the lines beginning with // vice changing the numbers at the bottom. Upon changing the numbers in the correct area of the file it works like a champ.
Thanks to you both.
RE: WITE Custom fonts
Posted: Sun Dec 19, 2010 4:11 pm
by LiquidSky
Ah yes...some people may not realize that in the programming world: // denotes a comment.
So the computer program will ignore any line that starts with //
// This is a comment
RE: WITE Custom fonts
Posted: Fri Dec 24, 2010 2:35 am
by apd1004
I noticed that when I installed WitE v1.02 Beta 1, that my WiteFontConfig file from above was replaced by the default one. Good thing I put the contents of my modified one here in this thread....
RE: WITE Custom fonts
Posted: Fri Dec 24, 2010 7:11 am
by Helpless
The patch is comprehensive it contains all the files missing or changed since 1.00. It is always good t make DAT folder backup if you did any modding.
RE: WITE Custom fonts
Posted: Fri Jan 14, 2011 3:23 am
by Fraucha
I love the Russian font!! However, as I am now living in Ukraine and having a devil of a time learning both Ukrainian and Russian as well as reading both, I can not use this font because it will really really really really screw with my 58 year old mind. But none the less it is pretty dang cool
RE: WITE Custom fonts
Posted: Fri Jan 14, 2011 12:35 pm
by morganbj
After looking at all those fonts I am now blind.
[:(]
RE: WITE Custom fonts
Posted: Fri Jan 14, 2011 7:37 pm
by kfmiller41
Wish I had found this thread sooner, thanks so much!!!!
RE: WITE Custom fonts
Posted: Fri Jan 14, 2011 10:19 pm
by Zovs
This is my newest font I like it a lot especailly in full zoom, it reminds me of GDW's Fire in the East.
Zoomed 2 in mud stalled...
Unit detail display
Zoomed 1 stuck in the mud
Kursk zoomed 1
RE: WITE Custom fonts
Posted: Fri Feb 18, 2011 12:18 pm
by davidjruss
dlazov66
Re your post 53 - what is this font you are now using please ?
DavidR
RE: WITE Custom fonts
Posted: Fri Feb 18, 2011 2:01 pm
by Zovs
David,
At work now so no access till tonight but will post then.
RE: WITE Custom fonts
Posted: Fri Feb 18, 2011 2:02 pm
by G Felzien
This is a terrific addition to the game! Thanks guys.
RE: WITE Custom fonts
Posted: Mon Apr 04, 2011 12:58 am
by Shupov
I'm using dlazov66's fonts but still getting text overwrite on Air Base display:

RE: WITE Custom fonts
Posted: Tue Apr 05, 2011 9:53 am
by Shupov
Does anyone have a font config file that solves the text overlap problem on the screen above? If so, please share.
RE: WITE Custom fonts
Posted: Sat May 28, 2011 12:17 pm
by DrewBlack
Hi
Which number do i amend to get this font to work so there is no overlapping.
Thanks

RE: WITE Custom fonts
Posted: Sat May 28, 2011 11:03 pm
by Zoetermeer
ORIGINAL: LiquidSky
Ah yes...some people may not realize that in the programming world: // denotes a comment.
So the computer program will ignore any line that starts with //
// This is a comment
Not in the "programming" world, in the "language with C-like syntax" world.