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RE: Editor Functions

Posted: Mon Apr 04, 2011 4:25 pm
by TAIL_GUNNER
ORIGINAL: el hefe

When withdrawn, a unit's ground elements will not go to the pool. In fact, if the unit has less than a certain % of TO&E, it will say on the edge of the map and draw replacements until it is back up to x TO&E.

Delays of 150 and 999 just mean that they are prevented from showing up in the scenario. Its an easy way to drop a unit out of a scenario without deleting it.

Trey

Cool....here's some follow-up questions:

Say you want an on-map unit to downgrade it's TOE....for example a Panzer Division loses a Battalion of Panzers...

So when this Division gets a new TOE (same TOE minus 1 Panzer Btl.), will the excess Panzers go to the pool?

If a unit withdraws, does it still draw replacements while withdrawn?
Can it change its TOE while withdrawn?
Is there a way to bring this original unit back into play at a later date?

That's enough for now...[:D]

RE: Editor Functions

Posted: Tue Apr 05, 2011 3:18 am
by bcgames
ORIGINAL: el hefe

Editor will not accept any of these dates.

Trey
ORIGINAL: bcgames

Q. Will the editor accept dates before June 1941? If so, how far back?

Q. Will the editor accept dates after October 1945? If so, how far forward?
Thanks Trey

RE: Editor Functions

Posted: Tue Apr 05, 2011 5:14 am
by Helpless
Will the editor accept dates after October 1945? If so, how far forward?

Actually it will accept dates after October 1945 as ending dates :)

RE: Editor Functions

Posted: Tue Apr 05, 2011 5:15 am
by Helpless
If a unit withdraws, does it still draw replacements while withdrawn?
Can it change its TOE while withdrawn?
Is there a way to bring this original unit back into play at a later date?

When unit is withdrawing it just cease to exist. So you have to setup another instance (ID) as arriving unit. And it can be whatever you want.