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RE: GJS mod update

Posted: Tue Aug 30, 2011 11:18 pm
by Tejszd
Sounding great Carthartes!

RE: GJS mod update

Posted: Tue Aug 30, 2011 11:29 pm
by davidss
Thanks [:)]

RE: GJS mod update

Posted: Wed Aug 31, 2011 12:44 am
by STIENER
cant wait!!!! [:)]

RE: GJS mod update

Posted: Wed Aug 31, 2011 2:26 am
by tigercub
[:D]

RE: GJS mod update

Posted: Wed Aug 31, 2011 4:27 pm
by TAIL_GUNNER
looking good Cathartes!

I never owned CC5 for some reason...and missed out on the original GJS.

Can't wait to give it a whirl.

RE: GJS mod update

Posted: Thu Sep 01, 2011 12:00 am
by tigercub
u have missed out then! tail gunner

RE: GJS mod update

Posted: Fri Sep 02, 2011 11:38 pm
by tigercub
other (custom battles and ops)... please dont delay the campaign for these OMG no.

RE: GJS mod update

Posted: Sat Sep 10, 2011 4:39 am
by CarolusRex
Hi Cathartes, looks very good!
 
You wrote "Soon" in Feb.
 
Any idea when "Soon" will happen?
 
(No Criticism whatsoever just looking forward)
 
Rgds
 
Carolus

RE: GJS mod update

Posted: Sat Sep 10, 2011 7:15 am
by rebon
What CarolusRex said, can you update us? Cant wait to play it, looks real good :)

RE: GJS mod update

Posted: Wed Sep 21, 2011 3:44 am
by Cathartes
Wish I hadn't looked at the map coding. GJS Maps have all sorts of inconsistent coding issues from 4.4 that need streamlining and consistency. Eats up serious time. For the few hanging in there waiting, it will be worth it.

Work continues.




RE: GJS mod update

Posted: Wed Sep 21, 2011 4:11 am
by Manu
we will wait, no problem!

RE: GJS mod update

Posted: Wed Sep 21, 2011 4:08 pm
by kweniston
Hanging in there. Thanks!

RE: GJS mod update

Posted: Wed Jan 25, 2012 3:46 am
by tigercub
2012 now! year and a half now in the making! hope all goes will with you and GJS happy new year.

RE: GJS mod update

Posted: Sat Feb 04, 2012 6:19 pm
by Cathartes
for all future updates please go here

RE: GJS mod update

Posted: Sat Feb 04, 2012 8:17 pm
by Tejszd
Is GJS 5 now an LSA only mod?