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RE: ATG AAR "Master of the Seas"
Posted: Sat Apr 23, 2011 1:10 pm
by tweber
Turn sent. Northern coastal city is now isolated. Hope to capture next round.
RE: ATG AAR "Master of the Seas"
Posted: Sat Apr 23, 2011 5:34 pm
by Arditi
Turn 10 sent to Allan. Berlin is now cut off from the rest of the country. I am a hex away in two areas. After taking Berlin I want to occupy the rest of the country as inidcated by the operation arrows pointing north and south. Tom is arrayed against the Sultinate, but has not declared war.

RE: ATG AAR "Master of the Seas"
Posted: Sat Apr 23, 2011 5:38 pm
by Arditi
Snow is heavy on the ground during the fighting.

RE: ATG AAR "Master of the Seas"
Posted: Sat Apr 23, 2011 7:27 pm
by tweber
Turn sent. Captured the coastal city on the main Republic island. Roughly 300 infantry were overstacked there. Also declared war on Sultinate this round.
RE: ATG AAR "Master of the Seas"
Posted: Sat Apr 23, 2011 11:30 pm
by Arditi
Turn 11 to Allan.[:)]
RE: ATG AAR "Master of the Seas"
Posted: Sun Apr 24, 2011 2:34 am
by Arditi
Noose tightens.

RE: ATG AAR "Master of the Seas"
Posted: Sun Apr 24, 2011 2:50 am
by Arditi
Tom finishes off the Republic. He has skillfully gathered three resource sites through beach landings.

RE: ATG AAR "Master of the Seas"
Posted: Sun Apr 24, 2011 5:44 am
by tweber
Turn sent. Moving forces to Republic capital city. Made both attackes and landing vs Sultinate.
RE: ATG AAR "Master of the Seas"
Posted: Sun Apr 24, 2011 6:46 am
by Arditi
Berlin attacked and holds. It is an inferno.

RE: ATG AAR "Master of the Seas"
Posted: Sun Apr 24, 2011 4:23 pm
by tweber
Turn sent. Captured first Sultinate city.
RE: ATG AAR "Master of the Seas"
Posted: Sun Apr 24, 2011 5:15 pm
by Arditi
Berlin falls. Turn to Allan.[:)]

RE: ATG AAR "Master of the Seas"
Posted: Sun Apr 24, 2011 7:18 pm
by tweber
Turn sent. Captured an isolated Republic city. All that remains is the capital.
RE: ATG AAR "Master of the Seas"
Posted: Sun Apr 24, 2011 7:23 pm
by all5n
Turn Sent. I finally capture 2 AI cities and declare war on the nippon AI.
RE: ATG AAR "Master of the Seas"
Posted: Sun Apr 24, 2011 8:53 pm
by Arditi
Turn to Allan. Movement on Tom's border and mine has prompted my nation to take his aggressive nation off my continent. A combination of armor, artillery and air as well as subterfuge has been used to end his suffering...or start mine.[;)] I see he has built a shipbuilding facility near my nation and in the southern realms. My men are in high spirits from their earlier campaign against Germania. Fighting still occurs there.

RE: ATG AAR "Master of the Seas"
Posted: Sun Apr 24, 2011 8:54 pm
by Arditi
Crack armored brigades show their training.

RE: ATG AAR "Master of the Seas"
Posted: Mon Apr 25, 2011 4:23 am
by tweber
Turn sent. Looks like I am stabbed in the back. I expect to lose 1-2 cities in the next 2 turns. Russ has a clear path to dominate the largest landmass and the game.
RE: ATG AAR "Master of the Seas"
Posted: Mon Apr 25, 2011 4:53 am
by Arditi
Got the turn...playing now.
RE: ATG AAR "Master of the Seas"
Posted: Mon Apr 25, 2011 6:07 am
by Arditi
Turn 15 sent to Allan. Attacked a naval task force. Sank 1 destroyer. My wolfpacks do supply and power point damage. Tom lands some combat units and has a few more to land. I am hoping the AI he invaded is putting pressure on him as well. Tried artillery against his ships. Nasty fighting all around.

RE: ATG AAR "Master of the Seas"
Posted: Mon Apr 25, 2011 3:16 pm
by tweber
Turn sent. Captured a few big oil sites which will help in trying to clear my seas. My hold on the continent is shaky.
RE: ATG AAR "Master of the Seas"
Posted: Mon Apr 25, 2011 5:13 pm
by Arditi
Tom's cities have still not fallen. I'm on a time table here guys! Roll over please[;)] Allan and Tom have allied. My move down the peninsula continues. Tom and I jockey our naval assets through the sea. I attempt to kill supply and reinforcements. Turn to the "Hermit Kingdom" arisen! Good fun guys.
