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RE: ATG AAR "Master of the Seas"

Posted: Sat Apr 23, 2011 1:10 pm
by tweber
Turn sent.  Northern coastal city is now isolated.  Hope to capture next round. 

RE: ATG AAR "Master of the Seas"

Posted: Sat Apr 23, 2011 5:34 pm
by Arditi
Turn 10 sent to Allan. Berlin is now cut off from the rest of the country. I am a hex away in two areas. After taking Berlin I want to occupy the rest of the country as inidcated by the operation arrows pointing north and south. Tom is arrayed against the Sultinate, but has not declared war.

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RE: ATG AAR "Master of the Seas"

Posted: Sat Apr 23, 2011 5:38 pm
by Arditi
Snow is heavy on the ground during the fighting.

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RE: ATG AAR "Master of the Seas"

Posted: Sat Apr 23, 2011 7:27 pm
by tweber
Turn sent.  Captured the coastal city on the main Republic island.  Roughly 300 infantry were overstacked there.  Also declared war on Sultinate this round. 

RE: ATG AAR "Master of the Seas"

Posted: Sat Apr 23, 2011 11:30 pm
by Arditi
Turn 11 to Allan.[:)]

RE: ATG AAR "Master of the Seas"

Posted: Sun Apr 24, 2011 2:34 am
by Arditi
Noose tightens.

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RE: ATG AAR "Master of the Seas"

Posted: Sun Apr 24, 2011 2:50 am
by Arditi
Tom finishes off the Republic. He has skillfully gathered three resource sites through beach landings.

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RE: ATG AAR "Master of the Seas"

Posted: Sun Apr 24, 2011 5:44 am
by tweber
Turn sent.  Moving forces to Republic capital city.  Made both attackes and landing vs Sultinate.

RE: ATG AAR "Master of the Seas"

Posted: Sun Apr 24, 2011 6:46 am
by Arditi
Berlin attacked and holds. It is an inferno.

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RE: ATG AAR "Master of the Seas"

Posted: Sun Apr 24, 2011 4:23 pm
by tweber
Turn sent.  Captured first Sultinate city.

RE: ATG AAR "Master of the Seas"

Posted: Sun Apr 24, 2011 5:15 pm
by Arditi
Berlin falls. Turn to Allan.[:)]

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RE: ATG AAR "Master of the Seas"

Posted: Sun Apr 24, 2011 7:18 pm
by tweber
Turn sent.  Captured an isolated Republic city.  All that remains is the capital.

RE: ATG AAR "Master of the Seas"

Posted: Sun Apr 24, 2011 7:23 pm
by all5n
Turn Sent.  I finally capture 2 AI cities and declare war on the nippon AI.

RE: ATG AAR "Master of the Seas"

Posted: Sun Apr 24, 2011 8:53 pm
by Arditi
Turn to Allan. Movement on Tom's border and mine has prompted my nation to take his aggressive nation off my continent. A combination of armor, artillery and air as well as subterfuge has been used to end his suffering...or start mine.[;)] I see he has built a shipbuilding facility near my nation and in the southern realms. My men are in high spirits from their earlier campaign against Germania. Fighting still occurs there.

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RE: ATG AAR "Master of the Seas"

Posted: Sun Apr 24, 2011 8:54 pm
by Arditi
Crack armored brigades show their training.

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RE: ATG AAR "Master of the Seas"

Posted: Mon Apr 25, 2011 4:23 am
by tweber
Turn sent. Looks like I am stabbed in the back.  I expect to lose 1-2 cities in the next 2 turns. Russ has a clear path to dominate the largest landmass and the game.

RE: ATG AAR "Master of the Seas"

Posted: Mon Apr 25, 2011 4:53 am
by Arditi
Got the turn...playing now.

RE: ATG AAR "Master of the Seas"

Posted: Mon Apr 25, 2011 6:07 am
by Arditi
Turn 15 sent to Allan.  Attacked a naval task force.  Sank 1 destroyer.  My wolfpacks do supply and power point damage.  Tom lands some combat units and has a few more to land.  I am hoping the AI he invaded is putting pressure on him as well.  Tried artillery against his ships.  Nasty fighting all around.

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RE: ATG AAR "Master of the Seas"

Posted: Mon Apr 25, 2011 3:16 pm
by tweber
Turn sent.  Captured a few big oil sites which will help in trying to clear my seas.  My hold on the continent is shaky.

RE: ATG AAR "Master of the Seas"

Posted: Mon Apr 25, 2011 5:13 pm
by Arditi
Tom's cities have still not fallen.  I'm on a time table here guys!  Roll over please[;)]  Allan and Tom have allied.  My move down the peninsula continues.  Tom and I jockey our naval assets through the sea.  I attempt to kill supply and reinforcements.  Turn to the "Hermit Kingdom" arisen!  Good fun guys.

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