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RE: Russo-German War - AAR

Posted: Sat Jul 02, 2011 10:32 am
by m5000.2006
ORIGINAL: spelk

Would be interesting to hear WHY you think the UI spoiled the fun, since you appreciate the historic accuracy of the title.


I didn't say I appreciated its historic accuracy, I said that "historically it seemed OK". I'm not an expert on history so I can't tell whether the scenarios were very accurate, but they seemed OK, and there were quite a lot of them if I remember, covering numerous operations.

I don't remember the details because as I said I tried it a couple of years ago, but from what I remember, the game seemed... , well, too boardgame-like, if you know what I mean. Now, there's probably nothing wrong with that, there's no accounting for taste, but for me boardgames are boardgames, and computer games are computer games - they are two different breeds, so to speak. So, I'd expect something more from a computer game than just a board and a few counters. If I want to play a boardgame, then I play a boardgame, and when I want to play a computer game, a have a different set of expectations.

As the guy above said, the keyboard commands did feel clunky to me as well, well, they just did, what else is there to say here? The game simply felt sort of "too dry", "too paper-like". So, it quickly put me off. My friend played it a bit longer, but if I remember he also gave up soon.

Now, the game has certainly potential, but as I said above, IMO it needs reworking of the UI, and some more computer-game feel. Otherwise, I guess it'll probably be played only by the most hardcore grognards.


RE: Russo-German War - AAR

Posted: Thu Jul 14, 2011 6:09 am
by spelk
Turn 7 in the Crimean Push. I think the end is near for the Russians.
http://sugarfreegamer.com/?p=3062

RE: Russo-German War - AAR

Posted: Thu Jul 14, 2011 1:19 pm
by sabre1
Well Spelk, you did better than I did. I only managed a C. Thanks for the AAR, I enjoyed it.

RE: Russo-German War - AAR

Posted: Fri Jul 15, 2011 11:00 am
by spelk
I think I was lucky early on with the rolls. Also being able to knock troops from one conflict into the path of another unit ready to attack is a winning mechanic in the Schwerpunkt games.

RE: Russo-German War - AAR

Posted: Fri Jul 15, 2011 4:48 pm
by sabre1
Spelk,

In case you miss my post at wargamer in the Friday thread:

Give Combat Command a try. It definitely has grognard goodness. The developer is so far working at making it better, and the more players we have the better.

RE: Russo-German War - AAR

Posted: Fri Jul 15, 2011 6:09 pm
by spelk
Ahhh, sabre1 and epee1 are the same person!! I get it now! [:)]

I've already dabbled a bit in the game. Was planning an AAR with Chip from Fog of Wargames, on the Heraklion scenario but we had mucho problems getting the PBEM to work - so we shelved it for the moment.

When I hear back from Chip, we'll probably look into a Pacific theatre scenario.

RE: Russo-German War - AAR

Posted: Fri Jul 15, 2011 6:34 pm
by sabre1
Sounds good, and if you want to do a PBEM with me, well, I'm easy. lol

RE: Russo-German War - AAR

Posted: Fri Jul 15, 2011 7:55 pm
by spelk
ORIGINAL: sabre1
Sounds good, and if you want to do a PBEM with me, well, I'm easy. lol

If I can clear up some of my AAR writing backlog, I might take you up on that offer Epee1! :)

RE: Russo-German War - AAR

Posted: Thu Jul 21, 2011 5:54 am
by spelk
Turn 8 results in a combat-less "calm before the storm"
http://sugarfreegamer.com/?p=3110

RE: Russo-German War - AAR

Posted: Tue Aug 09, 2011 4:35 am
by spelk
Turn 9, the penultimate push is up
http://sugarfreegamer.com/?p=3133

RE: Russo-German War - AAR

Posted: Tue Aug 09, 2011 9:33 am
by lecrop
Great

RE: Russo-German War - AAR

Posted: Tue Aug 09, 2011 10:04 am
by sabre1
Good job Spelk. Your AAR has encouraged me to boot RGW back up again.

RE: Russo-German War - AAR

Posted: Tue Aug 09, 2011 4:19 pm
by spelk
ORIGINAL: sabre1
Good job Spelk. Your AAR is encouraged me to boot RGW back up again.

Excellent news, it kind of makes the hours spent cutting up screenshots and wrestling with the web content management system all worth it.

I'm hoping to do an AGW one at some point, and perhaps a Middle East run through the Yom Kippur War or something like that.. Looking forward to some of the changes proposed in the new World War II Europe title currently being developed.

Heres a list of the changes/suggestions being considered for the new title.
http://www.wargamer.com/forums/tm.aspx? ... e=1#556573

And heres the official Scenario list of WWIIE
http://schwerpunkt.wargamer.com/Eurscen.html

RE: Russo-German War - AAR

Posted: Tue Aug 16, 2011 7:15 pm
by spelk
Turn 10 - the final turn - the conclusion to the German invasion of the Crimean Peninsula.
http://sugarfreegamer.com/?p=3153