Page 3 of 3

RE: NATO counters

Posted: Mon Mar 19, 2012 12:41 am
by El Condoro
I started a poll on the Slitherine forum to canvas the degree of support for this idea. Only one forum so that duplicates don't occur.

Slitherine forum poll

RE: NATO counters

Posted: Tue Mar 20, 2012 1:55 pm
by PoorOldSpike
The bottom line is that if there was an option to toggle to 2D units, thousands more people would buy PzCorps, it's strictly business..:)

RE: NATO counters

Posted: Tue Apr 17, 2012 4:27 am
by PoorOldSpike
I can't waste any more time waiting for Nato counters, I'm uninstalling PzCorps until somebody mods some

RE: NATO counters

Posted: Tue Apr 17, 2012 11:03 am
by vonRocko
ORIGINAL: Poor Old Spike


I'm trying to get serious adult players interested in the game but they won't touch it because they say the 3D icons are childish and dull, and i tend to agree with them.
I can't waste any more time waiting for Nato counters, I'm uninstalling PzCorps until somebody mods some

Sounds more like the players being childish, not the icons. Big whoop.

RE: NATO counters

Posted: Tue Apr 17, 2012 11:09 am
by bebro
Deleting the game will teach those lazy modders though.

RE: NATO counters

Posted: Tue Apr 17, 2012 8:44 pm
by henri51
ORIGINAL: jomni

Shared unit graphics between countries will sometimes give you a non-matching counter color

Shared units or counters with closely matching colors: the problem can be avoided by adding a small country flag in the empty space on top of the counter.

Personally I would like the option to have NATO counters. I don't know houw many times with this game that I have attacked with engineers thinking that they were normal infantry.

Henri

[Deleted]

Posted: Sat May 19, 2012 10:51 am
by Anonymous
[Deleted by Admins]

RE: NATO counters

Posted: Fri Aug 03, 2012 2:18 pm
by gunnergoz
I prefer counters at long (strategic) zoom level and 3D units close up. As for terrain, it is awful murky and mustardy looking to me and I wish it had more color "pop" to it. But oh well...

RE: NATO counters

Posted: Fri May 27, 2016 1:15 pm
by Waffenmuffin
One of the reasons wouldn't buy this game is the 3D sprites. I like NATO counters, even though I do at times forget what some of them mean. I think that if 3D sprites are used they need to be done to scale. I don't want to see a tank that is as large as a hill. gunnergoz has it right. Use 3D at tactical levels and NATO at operational and higher levels.

RE: NATO counters

Posted: Fri May 27, 2016 1:20 pm
by Dragoon.
ORIGINAL: spudweasel

One of the reasons wouldn't buy this game is the 3D sprites. I like NATO counters, even though I do at times forget what some of them mean. I think that if 3D sprites are used they need to be done to scale. I don't want to see a tank that is as large as a hill. gunnergoz has it right. Use 3D at tactical levels and NATO at operational and higher levels.



Seriously? 3 post in 10 years, and one of them for a game you don't even own, just to tell you won't buy it either?