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RE: Update - Go fo it!
Posted: Sun Dec 04, 2011 8:19 pm
by Ralph1961
Yes you can attack enemy hexes with your Calvary even if they do not have Infantry stacked with them,as ;as long as the enemy hex only has Calvary in it. Even with FOW the game will let you attack the hex,hence if you can attack an unknown force in an enemy hex with just your Calvary you know that the force there consists of Calvary units only.
RE: Update - Go fo it!
Posted: Sat Dec 10, 2011 12:04 am
by Ralph1961
another wish is 1600x900 resolution!!
RE: Update - Go fo it!
Posted: Tue Dec 13, 2011 1:54 pm
by jscott991
I'm guessing an update isn't going to happen, but it should. Despite its warts, this is by far the best of the few WWI games that came out all together.
RE: Anyone interested in me updating GoA?
Posted: Thu Dec 15, 2011 3:12 pm
by Moltke71
ORIGINAL: FrankHunter
Hi all, as its now been 4 years since this title was released and almost 2 years since I've done anything on it, I was wondering if there is any interest in me doing an update?
I know there's a few minor bugs that I could take a stab at. And I could set it up to take advantage of Slitherine's PBEM system. Other than those I couldn't think of anything else.
If anyone has any suggestions or bugs or stuff like that, I'd like to hear them.
Thank you!
Frank, you know I want any update you can develop. I'm doing a survey of WW I games.
Man, we go back awhile. I remember your first ACW game.
RE: Anyone interested in me updating GoA?
Posted: Mon Dec 26, 2011 4:09 pm
by RCHarmon
Will there be an update or not?
RE: Anyone interested in me updating GoA?
Posted: Tue Jan 03, 2012 12:31 am
by ojnab_bob
Frank, I've played this game for years and am a big fan. If you're still planning on an update, here are my suggestions:
- Agree that the UK AI does not do a good job of pulling its weight on the western front. Also, perhaps more noticeable is when the US enters the war, I never see any US units show up save their artillery - I think the AI has them all sitting back in North America.
- The TE AI in Egypt/Mesopotamia/Greece is extremely passive. Would encourage them pushing the Turks/Bulgars much harder.
- Encourage the idea of a new 1918 scenario, perhaps starting the date of Operation Michael; would like to game a battered Germany making one last play for victory in the West before it's too late. In Jan 1917, their position can still be easily salvaged.
RE: Anyone interested in me updating GoA?
Posted: Tue Jan 03, 2012 7:04 pm
by Jonathan Clemens
Yes, an update would be appreciated.
RE: Anyone interested in me updating GoA?
Posted: Tue Jan 03, 2012 8:34 pm
by lancer
G'day,
Another vote for an update!
Cheers,
Lancer
RE: Anyone interested in me updating GoA?
Posted: Fri Jan 13, 2012 1:58 am
by poop17
+1[:D]
RE: Anyone interested in me updating GoA?
Posted: Thu Jan 26, 2012 3:55 pm
by Bostromi
Yes, please.
I bought GoA several years ago, 2008 I guess. Could never get myself into it. In my recently awakened WW1 interest I have bought a number of games around the Great War, Ageod and Battlefront titles, TOAW III scenarious and a number of boardgames. Came to think of GoA and installed it. Many hours now and it is a really good experiance.
So, a little modernising and would make an escellent game even better.
Any news about the update?
Posted: Wed Apr 11, 2012 10:15 pm
by Templer_12
ORIGINAL: fthein
I notice with the latest patches that the british ai has problems to move his troops to the front. The ai send a few corps to France but then they are not moved out of french ports to the frontline. In the unpatched version this doesn´t happen. So if you can change this this would be nice.
Btw: How is the current status of your other projects Frank?
Any news about the update?
Status? When? How?...
RE: Any news about the update?
Posted: Tue Apr 24, 2012 11:33 pm
by Ralph1961
Looks like Frank has a WW2 game in the pipeline....I'm looking forward to giving it a go.
RE: Any news about the update?
Posted: Wed Oct 03, 2012 8:15 pm
by wodin
Frank has promised a Napoleonic game on the Danube forum...I think somewhere a civil war game and now mentions this and again vanishes.
RE: Anyone interested in me updating GoA?
Posted: Thu Oct 04, 2012 11:36 am
by Alan Sharif
Just wanted to add my voice to those in favour of a new patch. Also, your new titles sound excellent. Looking forward to seeing them.
RE: Anyone interested in me updating GoA?
Posted: Sun Oct 14, 2012 12:08 am
by wodin
Alan your talking to fresh air..Frank has disappeared just like he did when he mentioned he was making a new Napoleonic game then he vanished aswell.
RE: Anyone interested in me updating GoA?
Posted: Wed Nov 14, 2012 8:36 pm
by Moltke71
Any update should include scrolling with the mouse and a way to get to the report screen in hi-res.
Edit. I figured out a hi-res work-around. My native res makes font too small on everything else so I had it set lower. Reverting to native worked with the higher GOA res.
RE: Anyone interested in me updating GoA?
Posted: Thu May 23, 2013 6:51 am
by Stwa
ORIGINAL: FrankHunter
Yes, hexes with both sides in it are part of the design, they're "contested hexes" and both sides can reinforce them without using an activation. A good use for the seldom-used "withdraw" order. The idea was to allow you to cycle out depleted units and in with fresh ones.
The interface will probably have to be changed as I no longer have that button/panel package. Well, I still have the old one but I haven't updated it since so it will no longer compile. But I'll figure out what to do about that.
Ralph, players can reload PBEM turns but they don't gain from it as they don't see the resolution until they get the files back. Am I misunderstanding?
Has anyone had any compatibilty problems with Vista or Windows 7?
I will put together a long list of all the outstanding issues that have popped up over the last two years and then get to work on it.
Hey Frank,
Well, that was that I suppose.
But, this is THE BEST choice for WWI, IMHO. I just got it out again and playing as CP for extra challenge.
To be honest, if someone would just cleanup the UI forms a bit (so it doesn't look so rough), me thinks it might sell a few more copies.
Maybe someone here at Matrix could volunteer, and you wouldn't have to do anything. [:D]
Things to consider.
It is kinda pointless having alternate maps if there isn't a matching overview and overall map.
It is kinda pointless having alternate counters when the original counters display on the overview map.
Reorganize the space waster forms so they are smaller. The Build Forces and Naval Orders form comes to mind.
Trim the edges of the form background art, to elimiate the 3d effect. For some reason that I can't explain, 3d background art doesn't seem right for a window?
Repectfully,
Stwa
RE: Anyone interested in me updating GoA?
Posted: Sat Jun 15, 2013 1:50 pm
by TheBlackhorse
I would love to see an update. Adding PBEM integration with the Slitherine server would be awesome, as would adding multi-multi-player support...(i.e, up to 4 players)
RE: Anyone interested in me updating GoA?
Posted: Fri Dec 27, 2013 1:41 am
by sol_invictus
Yes an update would be most welcome.
RE: Anyone interested in me updating GoA?
Posted: Wed Jan 01, 2014 6:45 am
by geoffreyg
I have just come back to the game after a few years absence.
My opponent and I are still very impressed by it.
If I may say I think Matrix and Frank are missing a trick not having a revamp in this anniversary year.