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RE: 1.05 Runtime c++ error
Posted: Thu Oct 06, 2011 7:29 pm
by Jajusha
Here you go:
http://www.pastebin.ca/2087465
Attrition losses look a bit high [;)]
RE: 1.05 Runtime c++ error
Posted: Thu Oct 06, 2011 11:23 pm
by gingerbread
http://msdn.microsoft.com/en-us/library ... 71%29.aspx
In short,
might work if you place a copy of msvcr71.dll in your ..\Matrix Games\Gary Grigsby's War in the East\ folder, i.e. the same folder as the .exe.
RE: 1.05 Runtime c++ error
Posted: Fri Oct 07, 2011 5:24 am
by Jajusha
Sadly, that did not work.
RE: 1.05 Runtime c++ error
Posted: Fri Oct 07, 2011 7:06 am
by Helpless
Did you try to disable sound folder? Ex, copy sound to nosound.
RE: 1.05 Runtime c++ error
Posted: Fri Oct 07, 2011 8:01 am
by Jajusha
ORIGINAL: Helpless
Did you try to disable sound folder? Ex, copy sound to nosound.
That did it! Renamed the sound folder (disabling sounds in the game), and i'm now able to save/end turns. Restarted the game twice and still no problems.
RE: 1.05 Runtime c++ error
Posted: Fri Oct 07, 2011 8:52 am
by Helpless
That did it! Renamed the sound folder (disabling sounds in the game), and i'm now able to save/end turns. Restarted the game twice and still no problems.
It looks like famous conflict with installed codecs and filters.
RE: 1.05 Runtime c++ error
Posted: Fri Oct 07, 2011 8:59 am
by Apollo11
Hi all,
ORIGINAL: Helpless
That did it! Renamed the sound folder (disabling sounds in the game), and i'm now able to save/end turns. Restarted the game twice and still no problems.
It looks like famous conflict with installed codecs and filters.
Have you, perhaps, installed some kind of "Codec Pack" onto your PC "Jajusha"?
Leo "Apollo11"
RE: 1.05 Runtime c++ error
Posted: Fri Oct 07, 2011 9:24 am
by Jajusha
ORIGINAL: Apollo11
Hi all,
ORIGINAL: Helpless
That did it! Renamed the sound folder (disabling sounds in the game), and i'm now able to save/end turns. Restarted the game twice and still no problems.
It looks like famous conflict with installed codecs and filters.
Have you, perhaps, installed some kind of "Codec Pack" onto your PC "Jajusha"?
Leo "Apollo11"
Installed "K-Lite codec pack" in March this year. I can try to unistall and/or update it and report on it if it helps debugging this.
RE: 1.05 Runtime c++ error
Posted: Fri Oct 07, 2011 9:35 am
by Apollo11
Hi all,
ORIGINAL: Jajusha
ORIGINAL: Apollo11
ORIGINAL: Helpless
It looks like famous conflict with installed codecs and filters.
Have you, perhaps, installed some kind of "Codec Pack" onto your PC "Jajusha"?
Installed "K-Lite codec pack" in March this year. I can try to unistall and/or update it and report on it if it helps debugging this.
All such "Codec Packs" have tendency to do more harm than good in some cases... I prefer and recommend individual codec installation...
Leo "Apollo11"
RE: 1.05 Runtime c++ error
Posted: Fri Oct 07, 2011 2:36 pm
by Jajusha
I can confirm it was indeed the Codec pack that was crashing the game. The game runs fine (.30 and .32 version) without the codec pack installed.
RE: 1.05 Runtime c++ error
Posted: Fri Oct 07, 2011 4:04 pm
by Apollo11
Hi all,
ORIGINAL: Jajusha
I can confirm it was indeed the Codec pack that was crashing the game. The game runs fine (.30 and .32 version) without the codec pack installed.
I knew it... [;)]
Leo "Apollo1"
RE: 1.05 Runtime c++ error
Posted: Fri Oct 07, 2011 8:48 pm
by pompack
And can you imagine what Leo's advice would have cost if you approached him in a professional instead of a forum context [:D]
RE: 1.05 Runtime c++ error
Posted: Fri Oct 07, 2011 9:07 pm
by Helpless
And can you imagine what Leo's advice would have cost if you approached him in a professional instead of a forum context
Naw.. the labar iz chieap hear.. [;)]
RE: 1.05 Runtime c++ error
Posted: Sat Oct 08, 2011 6:43 am
by Apollo11
Hi all,
ORIGINAL: Helpless
And can you imagine what Leo's advice would have cost if you approached him in a professional instead of a forum context
Naw.. the labar iz chieap hear.. [;)]
Not as cheap as it used to be (thank God [:)]) but nonetheless cheaper than in USA for example... [;)]
Leo "Apollo11"
RE: 1.05 Runtime c++ error
Posted: Sat Feb 18, 2012 4:38 pm
by Daveion Steel
I appear to have a simular issue, but do not know how to disable sound in game to see if this will fix my game crashing.
What happens to me is that sometimes the sound from a battle continues to loop and repeat until the game crashes.
this issue has only started recently after Firefox has updated it self, I'm not saying that the issue is due to Firefox updating but I have not changed anything else manually, also MS also just did a few automatic updates, I'm running XP SP3.
Anyway, how do I turn off the sound? I have turned it down to zero in game and the issue persists.
Thanks.
RE: 1.05 Runtime c++ error
Posted: Sat Feb 18, 2012 4:39 pm
by Joel Billings
You should rename your sound directory that is inside the dat directory.
RE: 1.05 Runtime c++ error
Posted: Sat Feb 18, 2012 5:37 pm
by Daveion Steel
Thanks for fast reply, unfortunately this did not fix my issue. error report is as follows...
AppName: warintheeast.exe AppVer: 1.0.5.59 ModName: warintheeast.exe
ModVer: 1.0.5.59 Offset: 001b004a
RE: 1.05 Runtime c++ error
Posted: Sat Feb 18, 2012 7:38 pm
by Apollo11
Hi all,
ORIGINAL: Daveion Steel
Thanks for fast reply, unfortunately this did not fix my issue. error report is as follows...
AppName: warintheeast.exe AppVer: 1.0.5.59 ModName: warintheeast.exe
ModVer: 1.0.5.59 Offset: 001b004a
Can you update to the the latest WitE and then try?
Leo "Apollo11"
RE: 1.05 Runtime c++ error
Posted: Sat Feb 18, 2012 11:39 pm
by roth2006
Got VC++ 2010 at 10.0.40219 version

RE: 1.05 Runtime c++ error
Posted: Sun Feb 19, 2012 1:44 am
by Joel Billings
I do suggest trying to reinstall. Other than that, it will take someone more technical then me to figure out what might be going on.