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RE: First preview for my upcoming graphic mod for DC

Posted: Fri Dec 16, 2011 6:26 am
by kiddytoto
Thank you DerGrenadier! Thank you everyone! Enjoy! :)

RE: First preview for my upcoming graphic mod for DC

Posted: Wed Feb 01, 2012 12:53 pm
by SlickWilhelm
Awesome work, kiddytoto! I love the units and swastikas.  Is it possible to use everything except the map of your mod? I actually like the original map better, as it's easier for me to see the unit counters on a lighter colored map. 

RE: First preview for my upcoming graphic mod for DC

Posted: Sun Feb 05, 2012 3:30 pm
by kiddytoto
ORIGINAL: Slick Wilhelm

Awesome work, kiddytoto! I love the units and swastikas.  Is it possible to use everything except the map of your mod? I actually like the original map better, as it's easier for me to see the unit counters on a lighter colored map. 

Hi Slick Wilhelm

Yes, there are three components of my graphic mod. They are Kiddytoto's terrain mod, Kiddytoto's German air units graphic mod and Kiddytoto's Nazi Flags mod, each mod is optional, just pick up what you like.

If you want to use my miscellaneous items only, such as counter, hex...,etc, simply copy the three folders, systemgraphics, systemgraphicsBIG and systemgraphicsSMALL within the graphics folder under Kiddytoto's terrain mod folder into your graphics folder and replace everything.

But I'm not sure for this if it's suitable for the stock maps since I haven't tried it in this case. If these items work fine with the original maps, please let me know! :)

enjoy!

RE: First preview for my upcoming graphic mod for DC

Posted: Sat Jul 21, 2012 3:10 pm
by sol_invictus
Just bought Case Blue and loving it but somehow WtP avoided my radar. Was already thinking about getting WtP but your absolutely excellent work with this mod has really convinced me to take the plunge.[&o]

RE: First preview for my upcoming graphic mod for DC

Posted: Fri Jul 27, 2012 12:09 pm
by hank
Have these mods been tested with 1.5 beta ?

Its been a while since I played but I had a green selected hex highlight that showed up better on the stock maps. Is that in here too? However, with the map mods the white highlight shows up good on the above screen shots.

thanks

RE: First preview for my upcoming graphic mod for DC

Posted: Fri Jul 27, 2012 3:37 pm
by kiddytoto
ORIGINAL: hank

Have these mods been tested with 1.5 beta ?

Its been a while since I played but I had a green selected hex highlight that showed up better on the stock maps. Is that in here too? However, with the map mods the white highlight shows up good on the above screen shots.

thanks

Haven't yet tested with 1.5 beta :)

What is your game version? I don't see that green selected hex highlight as you mentioned in version 1.04i

Green selected hex highlight is great while the original is so dim, but instead of green, I mod it with white because its more obvious when you browse in supply mode. :)

RE: First preview for my upcoming graphic mod for DC

Posted: Fri Jul 27, 2012 4:47 pm
by hank
I'm on 1.5 beta just downloaded today. It was from long long ago when I first bought this game within the first couple of months of its release. I can not remember who I got it from (i haven't look). Somebody here posted it up. I tried to modify the .png file with my various paint programs but it would mess up and block out the background map image (w/black). I tried it again with no success.

I think that .png file has to be editted with another type of s.w.

Your mods look great.

Thanks

RE: First preview for my upcoming graphic mod for DC

Posted: Sun Apr 28, 2013 9:05 pm
by tcarusil
Anyone willing to pm a copy of the file. Microsoft smart screen keeps telling the site is unsafe. Thanks

TomC