What good are battleships?

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

User avatar
HansBolter
Posts: 7374
Joined: Thu Jul 06, 2006 12:30 pm
Location: United States

RE: What good are battleships?

Post by HansBolter »

ORIGINAL: Apollo11

Hi all,
ORIGINAL: Nikademus
ORIGINAL: Apollo11
Kurita "drops the ball" and makes a whole lot of wrong decisions for the Japanese...

His failure (and it was failure because other parts of the Japanese fleet knowingly scarified themselves for his success) is unforgiving IMHO!

Had Kurita the detail control an AE player has, I'm sure he would have done better. [;)]

True... but it is interesting to notice that in both occasions IJN ships had a chance to directly attack US transport ships they missed the chance... [;)]

IMHO both Mikawa and Kurita should have tried to attack the US transport ships!


Leo "Apollo11"


I would recommend reading Sea of Thunder for some insight into the mindset of Kurita. The book includes material from an interview with him after the war.

One one hand, from the perspective of a pure warrior, one would have to agree that his decision not to press home the attck on the transports was unforgivable in the face of the sacrifice made by the southern force. On the other hand, from the perspective of a man with a conscience who knew the war was lost, he can be congratulated for sparing the lives of many.

Kurita's heart simply wasn't in the mission.
Hans

Post Reply

Return to “War in the Pacific: Admiral's Edition”