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RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Wed Jan 11, 2012 2:00 pm
by all5n
Should we forego the last 2 spots and start the game with who we have?
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Wed Jan 11, 2012 5:46 pm
by SailingGuy
ORIGINAL: all5n
Should we forego the last 2 spots and start the game with who we have?
Good idea. Getting 14 may be a stretch at this point.
If six people post here saying "start now", then we'll start.
Also, please make sure that you have PM'd me your email. I've played with most of you before, so this is primarily for the newbies.
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Wed Jan 11, 2012 5:48 pm
by SailingGuy
As of 1/11/12 PM:
Stone Age
8 Yes
1 No
One Town Start
7 Yes
2 No
Costly Research
6 Yes
2 No
1 Abstain
Roads
5 Start WITH roads
4 Start WITHOUT roads
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Wed Jan 11, 2012 6:51 pm
by derstralle
Count me in please. [:)]
So far I've just played one match against a human opponent - I think this qualifies for newbie. [;)]
Don't care much about the settings.
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Thu Jan 12, 2012 2:28 am
by SailingGuy
Enough votes to make this final:
Stone Age
10 Yes
1 No
One Town Start
8 Yes
2 No
1 Abstain
Costly Research
7 Yes
3 No
1 Abstain
Roads
7 Start WITH roads
4 Start WITHOUT roads
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Thu Jan 12, 2012 2:32 am
by SailingGuy
I need the following player to PM me with their email address. This is necessary for both DropBox and determining starting order.
derstralle
We may be able to get started as soon as tomorrow.
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Thu Jan 12, 2012 10:34 am
by Casus_Belli
I've sent a pm with my address. My young son would like to play as well. I don't know if this is allowed. I guess we'd have to be part of an alliance together...well, maybe not [8|]. If it's acceptable, I'll send another email address for him.
Looking forward to the game.
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Thu Jan 12, 2012 12:31 pm
by SailingGuy
I've no problem as long as you are part of the same alliance.
It will put you at a disadvantage as you'll have to essentially ally before the game starts. You won't be able to see the set up. You might be far from each other. But if you don't have a problem with that...
It'll be great to fill the game with 14.
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Thu Jan 12, 2012 8:59 pm
by LazyBoy
If your boy knows how to play, I see no reason why you should have to be in an alliance.
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Thu Jan 12, 2012 11:05 pm
by derstralle
Whoops, somehow missed that point. Sorry about that.
PM under way.
ORIGINAL: SailingGuy
I need the following player to PM me with their email address. This is necessary for both DropBox and determining starting order.
derstralle
We may be able to get started as soon as tomorrow.
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Fri Jan 13, 2012 10:58 am
by SailingGuy
I'm traveling today on business, so will get the game set up when I return home this evening.
Good luck everyone.
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Fri Jan 13, 2012 3:17 pm
by 82ndtrooper
I don't think casus and his son should have to be allied, I say let him play and how ever things work out is fine with me. Casus has been playing on here for a long time and would never use anything to try and gain a unfair advantage you can take my word on that.
let his boy play this will be fun
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Fri Jan 13, 2012 7:19 pm
by SailingGuy
Those who have chimed in do not see a problem with Casus Belli's son playing, and not forcing him to be an ally. I just need an email for the son, and then we can proceed.
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Sat Jan 14, 2012 1:46 am
by Casus_Belli
Thanks everyone. I'll send the address by pm. We'll start out not as allies, but if we're next to each other or something, we might end up as allies anyway. If not, we won't discuss tactics. Anyway, I may have to crush him mercilessly [;)]. It'll make a nice change from Starcraft II.
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Sat Jan 14, 2012 3:02 am
by SailingGuy
OK, we're set. You will be receiving an email shortly from the dice server at
dicemaster@nomic.net. You can see how the dice roller works at
http://dice.nomic.net/email.html
More info to follow.
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Sat Jan 14, 2012 3:17 am
by SailingGuy
Nomic appears to be down. Searching for another source of random numbers that will email all players.
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Sat Jan 14, 2012 3:23 am
by SailingGuy
OK. I found a site that generates random starting order for Fantasy Football drafts. Trying it out now.
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Sat Jan 14, 2012 3:25 am
by SailingGuy
OK. That seemed to work. It came up with the following order:
1----82ndtrooper
2----Tophat1812
3----Casus_Belli
4----LazyBoy
5----Webizen
6----Harley
7----Jay Doubleyou
8----Nego
9----jagular
10----hadley
11----SailingGuy
12----all5n
13----TPM
14----derstralle
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Sat Jan 14, 2012 3:26 am
by SailingGuy
I will generate the game and send the first turn to 82ndtrooper.
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Sat Jan 14, 2012 3:36 am
by SailingGuy
The file naming protocol will be:
82-TH-CB-LB-We-H2-JD-Ne-Ja-H1-SG-Al-TP-De-toXX-????.at3
Where XX is the next player's two letter identifier.
Where ??? is the turn number. 001a, 001b, 001c, etc. When the turn gets around to 82ndtrooper it would be 002a.
Example: 82-TH-CB-LB-We-H2-JD-Ne-Ja-H1-SG-Al-TP-De-toJa-005i.at3
5th turn with Nego just completing his turn and jagular next to play.
82ndtrooper = 82
Tophat1812 = TH
Casus_Belli = CB
LazyBoy = LB
Webizen = We
Harley = H2
Jay Doubleyou = JD
Nego = Ne
jagular = Ja
hadley = H1
SailingGuy = SG
all5n = Al
TPM = TP
derstralle = De