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RE: New Game?

Posted: Tue Nov 11, 2014 6:45 pm
by SteveD64
Time to bother the designer again about the new game.

RE: New Game?

Posted: Thu Nov 13, 2014 1:52 am
by mercenarius
Time to bother the designer again about the new game.

I am still here, and I am continuing to work on the game. [:)]

I am starting work on an improved tactical system this week. [8D]

But I can post a few screen shots from the strategy map. I will do that this week and you'll be able to see them at forcedmarchgames.com - I expect them to be ready by Friday. Some elements may change before beta testing but most of the graphics for the strategy map are complete.

Thanks for asking!

RE: New Game?

Posted: Thu Nov 13, 2014 10:01 am
by SteveD64
Great news! thanks for the update

RE: New Game?

Posted: Sat Nov 15, 2014 1:08 am
by mercenarius
I have posted some screenshots at Forced March Games. You'll need to use the "Screenshots" button after you navigate there.

For once, I am not particularly late with something. [8D]

Thanks for everyone's continuing interest. [&o]

RE: New Game?

Posted: Sat Nov 15, 2014 10:00 am
by SteveD64
Looks nice! And ambitious [:'(]

Does this new one share any gameplay mechanics with Hannibal or is it entirely new?

RE: New Game?

Posted: Sat Nov 15, 2014 10:32 am
by Wolfe1759
The Fall of Rome looks very interesting, keep up the good work.

RE: New Game?

Posted: Sat Nov 15, 2014 11:27 pm
by mercenarius
Looks nice! And ambitious

Thanks!
Does this new one share any gameplay mechanics with Hannibal or is it entirely new?

The new game does share many features with Hannibal, but it has a number of new wrinkles.

Option card play will be similar.

The game still uses province-based movement but will augment that with a points system. The points system will make the simple logistics rules easy to understand and, I hope, enjoyable. So that is about 50/50 old and new.

The game will use seasonal turns rather than annual turns, and there are some weather effects from the seasons. That is mostly new.

Recruiting will be somewhat different, and there is a simple economy (which I am still refining). The economy will effect recruiting and troop maintenance.

The tactical system will continue to be tile based, but it is going to be mostly new in terms of deploying troops, maneuvering, and commanding during a battle.

There is some city management but I firmly intend to keep the main focus on armies, operations, and battles.

The mechanism of concentrating, dispersing, besieging, and intercepting will be largely the same.

RE: New Game?

Posted: Tue Nov 18, 2014 10:26 pm
by jack54
The screenshots look GREAT I'm really looking forward to this game. Map looks nice and detailed and I love the look of the tiles. A 'day1' buy for me!

All the best'

RE: New Game?

Posted: Fri Nov 21, 2014 5:55 pm
by PJJ
Finally some news! :)

The screenshots look great.

I really hope this new game will keep what IMO are the best parts of Hannibal, ie. an excellent AI and simple but clever rules without excessive micromanagement. Too many computer wargame designers seem to think that the more their games resemble complex Excel sheets, the better they are. Well, they're wrong!

A well designed wargame like Hannibal manages to create historically plausible situations while avoiding the tedious complexity that makes playing a wargame feel more like work than fun.

I trust that you know what you are doing. Looking forward to The Fall of Rome. :)

RE: New Game?

Posted: Sat Nov 22, 2014 11:52 am
by mercenarius
The screenshots look great.

Thanks!
A well designed wargame like Hannibal manages to create historically plausible situations while avoiding the tedious complexity that makes playing a wargame feel more like work than fun.

It is always my goal to make the bookkeeping simple for the player and to have the computer do as much of the grunt work as possible.

RE: New Game?

Posted: Sun Nov 23, 2014 4:34 pm
by Drakkon
At last some news!

Those screenshots show a clear evolution from Hannibal in terms of both gameplay and graphics. Looks really interesting.

I still have Hannibal on my computer and still play occasionally; best game I have ever bought from Matrix for sure. Given that, I will buy this one ASAP once available.

RE: New Game?

Posted: Fri Nov 28, 2014 1:26 pm
by Missouri_Rebel
New to the game. Picked it up during the recent sale at Matrix and am glad I did. What an excellent title and one that has far more depth than I imagined. The tutorials are very well done and cover a lot of ground.

Count me in for a Day One purchase.

mo reb

RE: New Game?

Posted: Fri Nov 28, 2014 4:16 pm
by Zorch
ORIGINAL: Missouri_Rebel

New to the game. Picked it up during the recent sale at Matrix and am glad I did. What an excellent title and one that has far more depth than I imagined. The tutorials are very well done and cover a lot of ground.

Count me in for a Day One purchase.

mo reb
Ditto!

RE: New Game?

Posted: Sat Dec 06, 2014 5:44 pm
by Lascar
Looking forward to the release of this one. The map and graphics are very nicely done and contribute to the historical feel and immersion. What I really appreciated about Hannibal is that it was highly playable without sacrificing the historical color and immersive feeling. Much like some of the better historical boardgames that I fondly recall.

RE: New Game?

Posted: Fri Jan 30, 2015 6:29 pm
by bob.
Just noticed the new screenshots for the upcoming game, looks great!

Can you already say what is the focus of the game? What years does it cover? And will you again be able to play only one faction or several ones?

RE: New Game?

Posted: Sat Jan 31, 2015 2:50 am
by mercenarius
Thanks for your kind words!

The focus of the new game is Roman Empire, especially the mid to late empire. I intend to provide a number of scenarios from about 100 to 500 AD. Most of the scenarios will require the player to play a particular part. But there will be a number of scenarios and I hope that every player will find at least 2 or 3 which seem compelling.

I do plan on having a couple of multi-player scenarios. Those scenarios will allow the players to choose a faction. I am still working out the multi-player aspect, so my plans for this are a little vague right now.

RE: New Game?

Posted: Sat Jan 31, 2015 10:15 am
by bob.
For what it's worth, I much prefer if there is only one playable side that is fun to play and has an excellent opponent AI than making every side playable but having a worse overall AI and game balance as a result.

So... basically exactly what you did with Hannibal[:D]

Have you thought about a possible tablet release?

RE: New Game?

Posted: Mon Feb 02, 2015 7:17 pm
by mercenarius
Have you thought about a possible tablet release?

I am definitely going to try. I just know how much effort will be involved in making the changes needed for tablet operation. So I don't want to say more right now.

RE: New Game?

Posted: Sun Apr 26, 2015 7:35 am
by Orm
Do you think the game will be released in time for Christmas, this year?

Can I expect the game to be released with Matrix or do I need to check some other place for the game?

RE: New Game?

Posted: Mon Apr 27, 2015 10:49 pm
by mercenarius
Greetings Orm the Strong!
Do you think the game will be released in time for Christmas, this year?

Well, I don't know. I've had to take contract work and put Fall of Rome on the back burner. But I hope to get back to putting more time into it.

That's a somewhat weak answer, but it's the best that I can do right now.
Can I expect the game to be released with Matrix

I certainly hope and expect that this will be the case. You don't need to check anywhere else. But I will also post something on forcedmarchgames.com when the time is right.

Thanks for your interest!