RE: Gary Grigsby’s War in the East: Don to the Danube Announced!
Posted: Fri Feb 24, 2012 10:02 am
Thanks Elmo and Commanderski, for the confirmation. Appreciated.
What's your Strategy?
https://forums.matrixgames.com:443/
ORIGINAL: heliodorus04
First, I already supported 2by3 Games when I paid $90 US for the download, hard-copy, and manual.
That manual was out-dated when it shipped, and no one has ever suggested compensating the players who paid an additional $10 for a glossy coaster. If Matrix wanted to show appreciation to ME for paying almost 100% more than ANY OTHER COMPUTER GAME RELEASED IN THE LAST 3 YEARS (collectors/deluxe editions excepted), the scenario pack would be gratis.
So you'll have to forgive me if I feel I've already gone above and beyond the call of duty where "Support" for a developer and a product are concerned. I paid the premium, now you get to hear my opinion. And they day that Matrix decides it doesn't want to hear my opinion any more, I fully welcome them to ban me and see how the publicity of that shakes out...
War in the East is a simulation, not a game. And I want future customers to hear the negatives about their products so they don't end up where I have.
War in the East asked an excessively high price point in December 2010 upon release, and it is clear in the 15 months since then, that the game was in a mid-term Beta-testing state (see the 1942 experience drop when German TOEs changed in early 42 as one concrete example).
The problem with that is that the vast majority of bug-fixes/code-changes/feature-improvements have coincided with the simulation aspect of the game, with the result that the game is more lop-sided against Germany now than it was at release. It also means the developers have a particular bias to ignore important facts (like Soviet 1941 doctrine being offense first) or a-historically rationalize abstract concepts back to their perspective on what the product simulates (which is the Soviet rise to power following entry into World War 2). Another concrete example is the operational flexibility advantage given to the Soviet Union through the Admin Point concept (Soviet divisions cost 350% less, on average, to transfer among HQs versus German, which is conceptually anathema to the doctrinal capabilities of the respective armies).
So if you buy a 2by3 game with a different expectation of what could have happened in their simulation concept, you're not really one of the customers they've designed the product for, and the best you can hope for is pedantic attempts to re-educate you by a community that worships Glanz the way some nomadic tribes worship the sun.
In context you're being asked to pay a price premium for entry for the original product, and it is compounded by the fact that 2by3 is now asking you to pay for a scenario pack when they already had you paying almost twice what comparable products cost.
I'm a disappointed customer warning people to check their own expectations for the game before they buy it, because if you expect that you can improve upon Germany's historical performance in a significant way (at least against a human Soviet opponent) you are in for major disappointment and frustration.
I consider that a service to both game players and to Matrix:
Here is a very detailed view of one customer's opinion of your product. And as mentioned in this thread, I am not alone among the vocal disaffected crowd.
Now for anyone curious about this post, or preferably sympathetic to it, watch how the community berates me and invites me to quit playing. This is the "support" given by the WitE community.
Caveat emptor - War in the East is a simulation, not a game.




ORIGINAL: heliodorus04
First, I already supported 2by3 Games when I paid $90 US for the download, hard-copy, and manual.
That manual was out-dated when it shipped, and no one has ever suggested compensating the players who paid an additional $10 for a glossy coaster. If Matrix wanted to show appreciation to ME for paying almost 100% more than ANY OTHER COMPUTER GAME RELEASED IN THE LAST 3 YEARS (collectors/deluxe editions excepted), the scenario pack would be gratis.
So you'll have to forgive me if I feel I've already gone above and beyond the call of duty where "Support" for a developer and a product are concerned. I paid the premium, now you get to hear my opinion. And they day that Matrix decides it doesn't want to hear my opinion any more, I fully welcome them to ban me and see how the publicity of that shakes out...
I post my criticisms for the following reason:
War in the East is a simulation, not a game. And I want future customers to hear the negatives about their products so they don't end up where I have.
War in the East asked an excessively high price point in December 2010 upon release, and it is clear in the 15 months since then, that the game was in a mid-term Beta-testing state (see the 1942 experience drop when German TOEs changed in early 42 as one concrete example).
The problem with that is that the vast majority of bug-fixes/code-changes/feature-improvements have coincided with the simulation aspect of the game, with the result that the game is more lop-sided against Germany now than it was at release. It also means the developers have a particular bias to ignore important facts (like Soviet 1941 doctrine being offense first) or a-historically rationalize abstract concepts back to their perspective on what the product simulates (which is the Soviet rise to power following entry into World War 2). Another concrete example is the operational flexibility advantage given to the Soviet Union through the Admin Point concept (Soviet divisions cost 350% less, on average, to transfer among HQs versus German, which is conceptually anathema to the doctrinal capabilities of the respective armies).
So if you buy a 2by3 game with a different expectation of what could have happened in their simulation concept, you're not really one of the customers they've designed the product for, and the best you can hope for is pedantic attempts to re-educate you by a community that worships Glanz the way some nomadic tribes worship the sun.
In context you're being asked to pay a price premium for entry for the original product, and it is compounded by the fact that 2by3 is now asking you to pay for a scenario pack when they already had you paying almost twice what comparable products cost.
I'm a disappointed customer warning people to check their own expectations for the game before they buy it, because if you expect that you can improve upon Germany's historical performance in a significant way (at least against a human Soviet opponent) you are in for major disappointment and frustration.
I consider that a service to both game players and to Matrix:
Here is a very detailed view of one customer's opinion of your product. And as mentioned in this thread, I am not alone among the vocal disaffected crowd.
Now for anyone curious about this post, or preferably sympathetic to it, watch how the community berates me and invites me to quit playing. This is the "support" given by the WitE community.
Caveat emptor - War in the East is a simulation, not a game.