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RE: Tending the Flock
Posted: Sat Jul 07, 2012 8:16 am
by adamsolo
DW2 is a sure bet, and in a sense it feels like unavoidable, a natural thing to do. Please give Elliot all he needs!!

And, I second Kal Naar points above, especially the points on "better management of resources" and the AI, in particular regarding Diplomacy. The game would rise a level if there's more diplomatic depth (hint: borrow stuff from Civ if necessary).
RE: Tending the Flock
Posted: Sat Jul 07, 2012 8:38 am
by onomastikon
Great, thanks much!
RE: Tending the Flock
Posted: Sat Jul 07, 2012 10:06 am
by w1p
Thanks for the response!! No matter how long it takes as long as there's some feedback a majority of us will wait happily and buy it when it comes out

RE: Tending the Flock
Posted: Sat Jul 07, 2012 1:14 pm
by Fishers of Men
Erik, when you are that busy that you need an assistant, you know business is good. Not every company can say that these days. It is also good to hear the Elliot is not tired of his creation and is hard at work with improvements.
We will try to give him all the space he needs to allow his creative juices to flow.
RE: Tending the Flock
Posted: Sat Jul 07, 2012 1:39 pm
by J HG T
Oooo... so there's news on expansion and possible DW2 coming! Should be good.
Speaking of expansion, hopefully diplomacy, AI and exploration are the main focus on this one. We'll see...
RE: Tending the Flock
Posted: Sat Jul 07, 2012 7:14 pm
by Cauldyth
You all immediately assume it's DW2. What if it's a Facebook game... Distant Worlds: Farmville!
Now I made myself sad...
RE: Tending the Flock
Posted: Sun Jul 08, 2012 2:10 pm
by Beag
I hope one of the projects is about multiplayer. Think it´s a bit too soon to think about a DW 2.
Diplomacy improvements would be good, but economy and population management is important too.
RE: Tending the Flock
Posted: Sun Jul 08, 2012 2:33 pm
by BTJ
Well, for one, there are two betas at the moment for Legends and RotS, which will need to be brought to official release. Then there is the announced expansion. That makes three projects already...
RE: Tending the Flock
Posted: Sun Jul 08, 2012 4:23 pm
by Cauldyth
Yeah, but apparently there's "some exciting news coming this summer." Since we already know about the two patches and the expansion, it must be something else...
RE: Tending the Flock
Posted: Sun Jul 08, 2012 4:52 pm
by Haree78
Actually we don't know about the expansion. That is very likely the proper expansion announcement. We just know that one is in the works, not what great stuff it will bring

RE: Tending the Flock
Posted: Mon Jul 09, 2012 12:04 am
by jpwrunyan
The exciting news is we're having a baby!
All of us.
Distant Worlds has been sampling your DNA.
Read the release notes people!
RE: Tending the Flock
Posted: Mon Jul 09, 2012 12:33 pm
by scotten_usa
ORIGINAL: jpwrunyan
The exciting news is we're having a baby!
All of us.
Distant Worlds has been sampling your DNA.
Read the release notes people!

RE: Tending the Flock
Posted: Mon Jul 09, 2012 3:10 pm
by Veloxi
News?! WHAT NEWS?! TELL USSSS! Or at least me so I can post about it on my blog!
ORIGINAL: Kal Naar
Thanks for the info,
I believe everyone was getting a little edgy with the lack of response.
I just hope some of my personal favorites are some of those projects.
- AI (Strategic, Ship Design, Diplomacy)
- A new Colony should be a drain on your economy (I really like SOTS2 take on this), both monetarily and resource wise.
- Weapon arcs on Ships Design
- Better management of resources
- Redesigned GUI for handling shortages of material (including the ability to redirect priority to certain projects).
Minor stuff