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RE: Where to stick it in

Posted: Fri Aug 10, 2012 8:34 pm
by Sator
Great job Ritterkrieg! I love your mod.

First bug: this Soviet mechanized guards brigade should not show a SS symbol. [&:]



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RE: Where to stick it in

Posted: Fri Aug 10, 2012 9:59 pm
by Ritterkrieg_slith
Thanks! The Soviet Mechanized formation come on later in the scenario so I probably missed them visually!

This will be corrected in the next update

Troy

RE: Ritterkrieg Mod

Posted: Fri Aug 10, 2012 10:11 pm
by Ritterkrieg_slith
Hey All!

Ritterkrieg mod next update will include:

Done:

-NEW GD NATO icons
-NEW enlarged SS NATO icons
-Soviet Mech formation correction

To be completed:
-Renaming of Soviet formations
-reworking of the aircraft icons to better be able to tell just what the hell they are [:D] Ground attack, fighter, bomber

Also I would like to redo the TO&E of the formations as well as editing the weapons as I become more familiar
Troy

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RE: Ritterkrieg Mod

Posted: Sat Aug 11, 2012 12:18 am
by parusski
Ritterkrieg, thanks for this mod.

RE: Ritterkrieg Mod

Posted: Sat Aug 11, 2012 3:37 am
by Redmarkus5
Great work. Here is how it looks on my Panzerkrieg map. I am going to incorporate it into my Mod and attribute.

One point - the SMALL NATO graphics (max zoom out) are still showing divisional markings.

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RE: Ritterkrieg Mod

Posted: Sat Aug 11, 2012 5:45 am
by sitito
Great job Ritter!!

RE: Ritterkrieg Mod

Posted: Sat Aug 11, 2012 7:41 am
by Keunert
cool! thank you.
redmarkus: i tried your maps and they look great. only problem is the menues: they do not fit the map anylonger... the menue colours is not moddable i guess?

Must have. Must use.

Posted: Sat Aug 11, 2012 8:10 am
by Templer_12
Very good. A great job!
Thank you. [:)]

One more 'Must have' - 'Must use' mod!

RE: Ritterkrieg Mod

Posted: Sat Aug 11, 2012 8:26 am
by Redmarkus5
ORIGINAL: Keunert

cool! thank you.
redmarkus: i tried your maps and they look great. only problem is the menues: they do not fit the map anylonger... the menue colours is not moddable i guess?

I have been making some more changes to fix some problems but which menus are the problem for you? The main menu? Can you post a screen shot to show me?

RE: Ritterkrieg Mod

Posted: Sat Aug 11, 2012 9:52 am
by amatteucci
Excellent mod! Coupled with the Panzerkrieg map, it gives the game a neatier look! [:)]

May I dare to suggest a couple of things?
1) Model some sort of Guards Badge in the right bottom corner of the counters (similar to what was done with the SS rune) instead of the red star at the centre.
2) Remove the green background from NKVD units. In fact, green was the branch colour of NKVD border troops, but those depicted in DCCB have nothing to do with them. Royal blue migth be a more appropriate colour.

RE: Ritterkrieg Mod

Posted: Sat Aug 11, 2012 12:11 pm
by budd
Hello and thx for your work.

What would i have to do to use this for all the stock scenarios,instead of with your scenario file? I haven't worked my way up the full scenarios and would like to enjoy your counter mod with the other scenarios. Thx again.

RE: Ritterkrieg Mod

Posted: Sat Aug 11, 2012 6:09 pm
by Ritterkrieg_slith
Hey All!

All good suggestions!

I have now done the following and will be updating the Ritterkrieg mod today

Done:

-Standardized all 'special' units by moving icon to lower right of counter. This includes SS, all guards, GD, Slovak, NKVD, Soviet Marines.
-Fixed Mech icon issue.
-Fixed SovietBBC missing issue.
-Fixed NATO icons for all zoom levels.

Still working on:

-tweaking unit priority targets
-tweaking terrain mods
-renaming Soviet units

Troy


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RE: Ritterkrieg Mod

Posted: Sat Aug 11, 2012 6:18 pm
by sitito
Can't wait for ur next version! Have u redone all the aircraft icons as well??

RE: Ritterkrieg Mod

Posted: Sat Aug 11, 2012 9:30 pm
by Ritterkrieg_slith
Not yet...[>:]

RE: Weher

Posted: Sun Aug 12, 2012 3:40 am
by Redmarkus5
Here it is in all its glory incorporated within PanzerKrieg.

I have reverted to red Soviet units as the brown wasn't contrasting well with my modded map.

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Windows warning

Posted: Sun Aug 12, 2012 6:52 am
by Templer_12
When I load the scenario during the loading process the Windows window appears :
---------------------------
WindowsApplication1
---------------------------
Did not find D: \ Games \ Matrix Games \ Decisive Campaigns Case
Blue \ graphics/DC2 \ portraits \ SovietBBC.png Do you want to continue?
---------------------------
Yes No
---------------------------

If I choose 'yes' the scenario is still loading. But what does this warning? [&:]
If I choose 'no' the game quit back to desktop.

RE: Windows warning

Posted: Sun Aug 12, 2012 8:33 am
by budd
probably just a naming error, go into that folder and see if that file is slightly misnamed. It has to be exact.

RE: Windows warning

Posted: Sun Aug 12, 2012 2:09 pm
by Ritterkrieg_slith
download the corrected files on the Ritterkrieg mod thread. That was an old portrait mod no longer used.

Thanks

Troy

RE: Weher

Posted: Sun Aug 12, 2012 2:13 pm
by Ritterkrieg_slith
@redmarkus4: Really not a fan of the all RED Soviet forces as well as the 'lighter' featureless map. I prefer the stock changes I have made but you can do what you like with the files.

I will continue to offer the files as intended on the forum.

Troy

RE: Weher

Posted: Sun Aug 12, 2012 2:34 pm
by Redmarkus5
ORIGINAL: Ritterkrieg

@redmarkus4: Really not a fan of the all RED Soviet forces as well as the 'lighter' featureless map. I prefer the stock changes I have made but you can do what you like with the files.

I will continue to offer the files as intended on the forum.

Troy

Well, it is clearly described as a board game map mod... it's for those who like the board game look.

Thanks for the units mod. I am taking my own direction now with most of the images, doing many of them over in my own style, but your work has been very inspirational and I'm sure it will be widely used.